I have sort of big news about the wiki. Basically, it is now connected to the Box Peek wiki. For more broad information on Box Peek, go the the normal EZA one, but for in depth information, the Box Peek wiki is the way to go.
I feel I should also clarify that the Box Peek wiki is an absolute mess right now. I'm trying to fix the UI a bit and make it more visually appealing, but I'm not a very good coder so it's a bit of a struggle. It'll get there eventually, but no promises it'll happen anytime soon.
oh didn't get notified by replies. bummer.
@lotias exactly! I don't mean it'll be a huge success. Just a fun thing for fans of the game for a few minutes.
@tokeeffe9 good idea! when its out :)
Here's a couple of quick high concept sketches of the two perspectives to show how it could work.
Concept 1- Sidescrolling
Concept 2 - First person
I intend to have 3 different systems in place here:
A pre-defined campaign just like D&D modules.
An endless campaign mode of sorts, for campaigns to just go on and on.
Customizable campaigns. (This is where your idea comes in)
So in idea #3 where you want to have a specific goal like E3.
You as a DM would work with the tools the system provides to create this challenge. You could Fine tune the campaign and even recreate years like 2016-2017 starting right after E3, and ending with E3 as the "Final Boss/Raid" of sorts.
I would call E3 a "Raid" because I would expect it to have a variety of tasks, streams, videos, and other content. Each one accomplished via what i will for now call a "Dungeon Run" or "Battle" depending on which proxy better fits the future system. (Now is your chance to see if Damiani gives Zelda that 10/10)
So in other words. YES! Absolutely.
In fact my original thoughts on the Pre-written "Module" to be in the game would be a sort of recreation of the EZA First year. But with some creative license in having it end at E3 or some other large event.
Great idea. Keep em coming!
There's a console section on page 4, too. As for the rest of the survey, there really didn't seem to be enough options for motivation. They were all really measurable quantities, like difficulty and the existence of achievements. Because of that, it felt like a survey a mobile game developer exec was giving to find the perfect formula that their game should follow.
Edit: Also, what is up with the console selection? Nintendo Wii?
I am a space dog. Much like a regular dog, I provide companionship, unconditional love, and devotion.
Unlike a regular dog of the non-spacefaring variety, I have a 200 IQ. I communicate through chemical secretions from glands on my tongue, which I also use in combat. So a bite from me could either be fatally poisonous, or cause euphoria.
My name is Quincy Ruffington. I am clearly a platonic romance option, though I tend to gravitate to whomever has treats, so emotional fidelity can not be promised. Would you have me join this party?