@sage-of-thyme said in What did Blood bring back from GDC that Most Interested you?:
@suplextrain Little Dragon Cafe really jumped out to me as a huge fan of Harvest Moon 64. I think it will be cool to have the same feel of Harvest Moon, but in the context of a cafe rather than a farm. Farming is fun, but it is fairly played-out at this point.
Well it seems you still own a farm, in a sense. It's just that the focus is more on the cafe.
The episode where that kid issues a SNAKE TEST to those people on the beach on SNAKE DAY. And if anyone could remind me what episode that is in I would be eternally grateful.
Or if someone could explain how to access the bit timestamp spreadsheet thing that would also be great. The links don't seem to work for me.
I would like to see an AAA game with multiple choice answers with a JRPG with gun type technology setting if i can call it that. Where you have projectile as weapons combined with magic and turn based combat system. If i could describe it in simple terms, cyberpunk setting, deep story choice options like Mass Effect and FF turn base system from early versions
I didn't become a fan of Musashi after this first sitting, I think I'll skip the next Monday nights. The game just seemed too arduous and long, and we just saw Kyle playing Psychonauts which was kinda similar in that regard. The BP system wasn't really fun to pay attention to and things like that.
Maybe we'll get Chibi-Robo next year or something.
@SabotageTheTruth I like all your ideas. I agree it was frustrating to not see full playthroughs for some of the games when they were already more than halfway through and having fun.
It was great to see every single Ally fall in love with Yakuza and it would indeed be a good idea to have more of those, like Kyle showing off Mega Man Legends for example.