I bought the recent Playstation Humble Bundle which comes with some discount codes I have no use for so if anyone is interested just DM me, You'll need a PSN account from the americas though.
50% Off Dead Rising 4: Frank's Big Package
40% Off Resident Evil 7 Gold Edition
40% Off Valkyria Revolution
50% Off Yakuza 0
This game is just so pretty, and I'm really hoping we get more of it soon. Practically done everything I can in the game. Just a grind to achievements, at this point.
Ni No Kuni 2, I don't think there's really any spoilers here, but I know how some of you feel about such things.
I've been playing Radiant Historia Perfect Chronology for a while going a bit slowly, I think it is pretty good and at about 15 hours in it has started to get pretty interesting. I do think it handles some of its time traveling mechanics with a bit too much freedom but it doesn't detract too much from my enjoyment of the game.
This doesn't really look like the kinda thing I'd get normally but the idea of playing Umihara Kawase in a fighting game is almost too good to pass up. And if that's a bust at least it has Curly Brace as well.
How crucial is the Switch Pro Controller?
Depends entirely on the person. The Switch will come with a "Grip" for your Joycons to slot into and make a more traditional controller, just without a D-Pad since Joycons don't have one. You can also use split Joycons on their own. Some people seem to really enjoy that method of control. Others are so used to more traditional controllers they want a Pro Controller, and as @Hanabi said, I highly recommend one for Splatoon 2, but I have heard people say they've played it before with split Joycons and done fine.
All that said, you need to know that all Switch Pro Controllers up until the Xenoblade Chronicles 2 design ones have a D-Pad defect that you'll more likely than not run into. Things like pressing right registering as an up press and such. This most heavily affected me while playing Breath of the Wild with a launch Pro Controller, because it caused the wrong quick switch menu to open quite often, which was frustrating to deal with. I don't seem to notice it a ton anymore, but not sure if it is cause I'm not playing games anymore where it would come up noticeably or I've worn mine in enough to fix it now or something? Some people will say this hasn't be fixed, but it is proven Nintendo changed the internal design of the Pro Controller from the Xenoblade ones onward, so if you get one of those you shouldn't experience the same problems.
Also since someone mentioned it before, when you get your Switch attach the Joycons to the side of it, and navigate to the controller section and update the controllers manually after whatever other system updates finish. They are initially set to a lower signal strength to conserve more battery, so people have consistently run into problems using them detached from the system. Updating them should boost the signal and help, but if you're still experiencing problems you can send them into Nintendo, and they will stuff them with conductive foam that helps stabilize the signal and send them back to you for free. Depending on the distance you play from your system you might not need to bother with all that, and the controller updates might be enough, but if you're noticing problems Nintendo is pretty fast at getting them back to you free of charge, usually within a week.
@sabotagethetruth Honestly, the best FPS to do the whole limited weapons was the FEAR 1. You were limited to three weapons (4 if equipped with dual pistols or sub-machine guns). Stranglehold did a decent job with a two weapon limit too.
Every other game that copied COD or Halo's two weapon limit became too boring or repetitive.
Streets of Rage 2 - Skate was the only who could run or dash, which opened a whole bunch if strategy options that the other three did not have. This was fixed in 3, so everyone could dash, but Skate still had the fastest one, though not the best.
Devil May Cry - The lack of a dodge button. The dodge roll you had to by aiming Dante's guns. It was finicky, but useful once a player got the hang of it. Then there was grenade into dodge role cancelling. Very useful on Dante Must Die Mode. Also, the you had to buy a double jump, but jumping off walls and enemies were really useful before buying that upgrade. The later games fixed this by giving you a dodge button, though Nero still had to to dodge roll by locking on to an enemy. Also in DMC4, Dante got his double jump at the start and in DmC (2013).
Finished falke's combo vid
@dmcmaster said in Fighting Games:
I hope Guy makes it into Season 4, Zeku is bit much to learn in what free time I have.
Zeku actually got more stuff in the 3.5 update xD
@el-shmiablo said in Fighting Games:
@sleepychino69 Thicc Fighter V.
Be aware even on a Pro it's gonna sound like a jet engine revving up from time to time.
Just finished it, was honestly a bit surprised at the ending (will post spoiler filled thoughts later once I've collected my thoughts) also loved the post credits scene when returning home.
I do seriously hope we get some story DLC, there's a few stones unturned I want to see happen, and a few turned that didn't get any real conclusion.
Devil May Cry. Not the reboot. There is a lot of lore for the series that's only been barely tapped in to the series. Hopefully, when DMC5 gets announced, Dante and Nero will returned with the latter getting more fleshed out. Or better, we learn more about Sparda.
Point and click adventures used to be some of the most highly praised games in the entire industry.
Now you give one a good budget and suddenly it's everything wrong with gaming.
I enjoyed the demo and it seems like they finally made the choices matter in a more substantial way than games like Beyond or Heavy Rain. Honestly really stoked. Wifey said she's getting it for me for father's day.
I have no idea actually.
I know it sounds negative, but I'd rather see some titles that we haven't had gameplay for like The Last of Us Part II and FF VII Remake instead of seeing one second of Days Gone. That game looks so damn awful I don't want Sony to waste a minute on it.
Bethesda E3 is a mystery which I am excited for.
Hopefully Nintendo has a fully loaded Switch showcase. GameCube is one of my favourite consoles ever and I haven't owned a Nintendo console since and I'm getting those vibes back every day. Mario Party hasn't had a good game since Mario Party 3 on N64 in 2001. I'd love if the Odyssey mini-game team took the reigns on a new Mario Party. I'd buy a Switch the day it releases.
To be fair though, I haven't played as Big the Cat yet so my mind could change.
Let's be real. It won't. Play the second game when you're done though. You'll probably have a better time.
@Hanabi Sonic Spinball spiritual sequel spiritual sequel or RIOT!
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