Games you really wanted to like, but no matter what, you couldn't/didn't

  • Souls series for me, bought Dark Souls 3 as my first souls game. Parts of the game I really enjoy, but not enough for me to finish it.

  • @bard91 Okay. Maybe it's me, but I feel I need the rules to have a grasp of my in-game limitations, or to know wherein my in-game imagination can roam within. That explanation doesn't feel terribly sensible, but I feel the lack of rules turns me off... It's like, let's make rule discussion intrinsic to gameplay, and... ? I swear, I'm trying to give Fiasco a chance, but maybe it's all that chatter that turns me off. Perhaps my reclusive, shy tendencies turn me off to this game. But, thanks for your thoughts nonetheless.

  • I hate Tales of Symphonia. I got the Tales of Symphonia Chronicles on PS3 after playing multiple tales games and hearing Symphonia was the most revered. I completed it because I tend to give games a fair chance and I will complete all games unless there is a progression roadblock like I'm stuck and guides don't help or I can't be bothered to look up guides every 10 seconds for a crap game.

    Anyways, I didn't really like the Symphonia characters anywhere near as much as characters in other entries of the franchise, but the real killers are its outdated combat and the pacing. The game is one of the older games and so it was before the introduction of fully 3D movement and it just looks stupid and feels limited having these 3D dungeons and 3D environments and 3D everything only to be limited to a 2D perspective for combat.

    The pacing was also complete trash. At least 3-5 times throughout the game, the story telegraphs "hey, we're building up to a climax and we're about to be done here", then pulls a lot twist out of its ass just to extend the length of the game. It would have been frustrating enough if it was only once, but it happened a minimum of 3 times and I was sick and tired of having a build-up to a faux-ending. Such a repetitive experience. I don't understand how people like this one more than Tales of Vesperia or Tales of The Abyss

  • Man, I am going to get a lot of hate probably, but:

    Ocarina of Time
    I tried to, I really did. But at that time halfway through the game I completely lost interest in it. Despite finding the beginning to be good the game never felt magical to me. Instead, Soul Reaver was the Action Adventure I really lost myself in.

    Red Dead Redemption
    After GTA 2, San Andreas was the last Rockstar game to truly excite me. I have accepted that but I really really wanted to like RDR and I just didn't.

    Kingdom Hearts
    I never got to play it when it came out so I got the PS3 version. It just feels so archaic it's unbelievable. I forced myself 7 hours into it but then I realized I was working on and not enjoying the game.

  • The Uncharted Series
    A long time ago, around when Uncharted 2 was blowing up in popularity I believe but maybe before that I decided I should give the first Uncharted game a chance and see if it deserved the popularity surrounding it. While I initially kind of liked it, the game mechanics just felt really rough and not all there. All the shooting sequences also really brought me out of it, and I think I dropped the game in some basement full of enemies cause I was so bored out of my mind of shooting generic dudes over and over.

    Fast forward to Uncharted 4 release. Okay, I have to give this series a second chance. Everyone is losing their damn minds over this thing. Pop it in. Give it a go. Wow. Wow. It looks nice, but the gameplay is so incredibly dumbed down that it's just go from point A to point B, shoot yet more generic dudes, climb ledges that pretend to crumble but don't until you actually get off them, and watch enemy AI plummet while you stealth through sections effortlessly taking guys out who are way more formidable strangely if you're instead in a gunfight with them.

    The locations are cool yes. I liked the general story. Best part of the game was hunting the little bonus trinkets in each area down and reading the lore on them. The gameplay however is just so incredibly lacking over other platforming exploration games that I couldn't enjoy it as a whole. The combat isn't satisfying at all. Every time the game presented a beautiful or fun scripted moment, as soon as I'd start to enjoy it, Nathan Drake would chime in with some "whoa, did you see that!" or "whew, that was close" comment to completely shatter the fourth wall like some smug dev nod of how proud they were over something that completely ruined the moment.

    I know if I had played Uncharted 2 and 3 the context would've made the scenes in Uncharted 4 all the more important, but I also don't think any video game should lean as heavily on the story for a player's enjoyment of the game as Uncharted 4 does. It's fine for movies, but half the fun of playing a video game is playing the video game, not the video game playing you, not being lead along and tricked into thinking you're doing well at something when the level of challenge is actually quite shallow once you take away the smoke and mirrors. I get that it's supposed to be an easily accessible feel good adventure that anyone can get into. They went for mass appeal. It's just sad that this means a game can't be challenging and rewarding for experienced gamers. Oh well, at least the multiplayer makes up for pretty much all my gripes with the single player and is extremely fun and unique.

    So yea, I wanted to like the Uncharted Series, but I guess the single player story is just not for me. I've been spoiled on series like Prince of Persia that just do it better. They might not be as graphically impressive. Certain entries like Warrior Within are even glitchy, but the control of the plaforming and combat is always in your hands. When something cool happens, it's because you did that cool thing, not because it was a scripted sequence where a wall breaks the moment you climb off of it.

  • @ErbenSebastian As a Kingdom Hearts fan, there's no hate from me! It didn't click for you, and while I'm bummed that it didn't, you gave it a legitimate shot. 7 hours isn't nothing to sneeze at. Granted, its better not to force yourself to go through a game if you're not feeling (hence my original post for this thread), but if you gave it to at least Traverse Town or Wonderland, that's a fair enough amount of time for you to say: Nope, not for me.

    @Mbun As an Uncharted fan, I enjoyed reading your critiques! As I just said about KH, at least you gave it a shot. UC 4 is in my top 5 games of all time because of one of your main points: Story emphasis. To your other points, I agree the controls are not the best, the crumbling ledges do become tiresome, and challenge isn't there if you don't cap it. Which I would like to ask: What difficulty did you play on? I went for the lower ones for my first run-through to enjoy the game, not the combat, and I feel that if it was higher, then there would've been greater hurdles to overcome, but because there is much less combat in 4 than any other, I didn't think it would matter. I remember Mr. Hinck expressing his distaste in Uncharted as a whole, but played 4 on Explorer difficulty and enjoyed it. Maybe difficulty selection played a tiny part in your dissatisfaction? Either way, it didn't work out and I love the fact that there are differing views on games that we enjoy/dislike.

  • @Brannox I just went with Moderate. As far as difficulty goes, the firefights seemed set at a level that seemed about right. Afraid if I went higher I'd just have lots of die in one shot moments, and I would've had even less fun with it. On the other hand, if pumping the difficulty settings up made the enemy AI for stealth sections less forgiving, then that's something worth looking into since it felt so disproportionally easy by comparison to firefight AI. I usually start most games on whatever Normal is and only pump it up if Normal feels like it's actually Easy.

  • Star Ocean 5 and Final Fantasy Type 0.

    Wanted to love them, had been eagerly awaiting them both. But too many technical/mechanical issues ruined it for me, and SO5 just felt so empty and soul-less compared to other JRPGs, let alone other SO games.

  • @ZyloWolfBane But is that really wanting to like something, or is it wanting that thing to have been a better form of itself?

  • Ni No Kuni and Witcher 3.

    I loved everything about Ni No Kuni, but the amount of battling killed it for me after 10 hours or so.

    Put 20 hours into Witcher 3 on and off this year but the combat and general controls are just dreadful!

  • @Haru17 said in Games you really wanted to like, but no matter what, you couldn't/didn't:

    @ZyloWolfBane But is that really wanting to like something, or is it wanting that thing to have been a better form of itself?

    Rather I tried to keep an open mind, to see what other people claim I wasn't seeing in the game. And it wasn't working, I feel even now that SO4 for all it's faults was still superior to SO5.

    FFType-0 Was was hyped, I bought into the hype, I wanted to play it based on gameplay I witnessed on PSP and like an idiot I bought it without a second thought. Turned out they ruined the camera and the game wasn't really as good as I had hoped.

    Which....given Final Fantasy's track record after FF6 that doesn't really surprise me anymore.

  • I started playing Final Fantasy VI(III) after reading the original post. That game is wonderful. Truly wonderful.

    Nothing more to add, just really like FFVI.

  • The biggest one for me is Fallout 4. I really, really tried to like it, played over 200 hours (compared to my 785 in Skyrim and other Elder Scrolls/Fallout titles), but I still wouldn't say I liked it. The thing about my playtime in Fallout 4 is that it's all spread among many, many characters over the course of months. My problem with the game is that, to me, it's not an RPG at all and more of an action game with RPG elements. All of the characters I made felt the same, in large part due to the dialogue system but also due to the lackluster perk system and lack of any meaningful skills or stats. In all that time, I never finished the game once and had no desire to. I bought the Season Pass when it was first made available, anticipating that I'd love the game, but it never clicked and I still haven't touched any of the DLC. At this point, I really don't think I'll ever play it again and that's a real shame.

  • I really tried to like Rayman 3D (Rayman 2). But its just so bland with little going on in the environment. That I just never really got into it. Then somehow, my save file got deleted. And I didn't want to play though bland dated environments again.

    I also tried to like New Super Marios bros Wii. More so since I prefer the 2D ones to the 3D games, and paid $50 dollars for it. Played it a number of times, and with others (kids at that). But I just hated the childish music. And enemies that stop to dance was not only frustrating for timing jumps. It wasn't appealing in the slightest. The helicopter hat was fairly lame too.

  • Almost all MMOs. I want to love them, but I just can't.

  • Darksiders 2. I LOVED the first one. The second one really irked me and i couldnt quite put my finger on it. Ive tried to get into it multiple times, even more so with the release of the remaster. Just can't do it. I still want to, somehow

  • @frasafrase im a huge fan of the series and that annoys me about the games as well every one who plays souls has to brag that they beat soul, or they have to let you know the beat flamelurker with a shield. thats why the games community has lost its lustre with me

  • Assassin's Creed 2 is the first one that comes to mind. I remember getting it, starting it, and just not feeling the gameplay. I could never understand why, though. I remember when the first AC was announced and I thought it looked really fun. So to have my first experience be a game that's more fluid than the first and to not like it always seemed weird to me.

    Halo 5 is kind of like that. I finally got an Xbox One for that game and the Master Chief Collection. Just wasn't feeling it at all. I love Halo but both the story and the missions themselves left me disappointed. Most of the online modes are fine; though I'm not a fan of Warzone proper.

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    @Caprica Hmm you bring up some good points, even though I absolutely loved AC2.
    But need to say that The last Ezio game.. revelations? I really REALLY struggled and pretty much just finished because I wanted to see the end, but that was hard.

    In terms of Halo 5, I watched the story on youtube yesterday and it really didn't grip me at all. I mean I LOVE the halo universe, I got all the books, figures and what not, but after 343 the story have just gone major downfall.. I mean 4 was nice, but 5 just felt... uninspired and "we have to do something big and there must be explosions!" - But for me the "real" story finishes with chief floating in space.

  • On the subject of Halo 5, while the gameplay tweaks were interesting, I echo the sentiment about the story. I see it like this: 343 traded in what made Halo, HALO (A single player experience and the incorporation of the titular ring) for E-sports and multiplayer tweaks. It's clear as day that Halo 5 was built with MP being given more forethought. And while the Legendary ending does have a tiny nod of where Halo needs to be, the overall arc of the campaign was such a cop-out that I believe 343 may have irreparably harmed the franchise. 4's story wasn't great, 5's was worse. Who wants to bet 6 is going to draw even more criticism?