Final Straw! Have you ever had to stop playing a game you like (or don't) bc of technical bs? (Now under correct topic!)
Inustar last edited by
I sorta would say Fallout 4. Except it wasn't so much the technical issues as in bugs, it was that the game didn't really look much better than Fallout 3 and New Vegas, and I just didn't have it in me to keep overlooking that issue.
Though I might have given it more time if it hadn't been for some crashing and glitches.
DIPSET last edited by
Although it was the dark horse in the series, I still had a kick playing Resistance 2. The online multiplayer was interesting and I was quite a fan of RFoM MP and I was just starting to get into the changes of R2 MP, and after a day or 2 it just didn't work for me no matter what.
It worked for all of my friends but it absolutely would not work for me.
Ikataishou last edited by
More interested in the save game issue: Is it a common problem or does it might have to do with some cloud saves? For me it was No Man Sky. After I’ve done everything except traveling to the centre of the universe I had the common bug that multiple warping crashes the game. And due to how NMS handles saving I had enough (for now).
@Ikataishou I've never had a save issue with a Bethesda game. I've occasionally confused myself and loaded the wrong save, of course. And the survival mode restricts you to three autosaves, but those never fail unless you delete or save over them.
I had the "when savefile reaches a certain size it freezes when you touch water" bug in Skyrim, but that didnt stop me from playing once I found a way around it.
A game that stoped me from playing were Need For Speed: Most Wanted to PS2. I had played this for hours and hours, almost got every car from the blacklist people. Had a lot of money and reputation, coming home from school one day "to finish up" and just meets of "memory card corrupted". I have never finished this game, I never will.
@ZyloWolfBane falout 4 was my first real problem with bethesda. I don't know how common it is but I played through pretty much a of falout 3 and oblivion multiple ties without anything totally game breaking. Fallout 4 was going wel too except for this problem. Really is a bummer that they just can't seem to get it together on the technical side
@Ikataishou its really weird. I'll go to the directory and there are save files from when I had been playing but theres no data. So it'll say Fallout409/12/16.....0kb. And the save below that it loaded me into was around 22,000 kb. So it seems like it was saving during my previous play session but not actually recording the data. It did aso delete a bunch of saves btw the 0kb and 22,000 kb saves fro other sessions though. Its weird and really frustrating. Cloud might have something to do with it, I wonder if my computer turned off during the sync and that messed it up but I really don't know :/
@Lotias NOOOO memory corruption is the worst, at least I could go back to an earlier save. Sorry to hear that
@Lotias How did that happen exactly? I completed basically everything in the game and DLC on one character, as well as having other saves on the 360 hard drive, and I never experienced that.
@crustef Yeah it was really sad! really put me off finishing it, I have played it a few hours here and there with friends later on, but never gotten very far.
@Haru17 I believe that it had to be an quite exact number on the savefile, it also got patched eventually. I played skyrim on PS3 as well, not xbox haha
Ikataishou last edited by
@Haru17 Ok, I was just referring to the OP ^^. I’ve only had problems with saves from Bethesda with a heavily modded Skyrim, like to much blood textures :).
@crustef That is really strange. On PC and with Steam it might have tried to replace the deleated data and failed. Might try to disable cloud save. But there could be a lot of reasons for this... . Maybe antivirus software or change to admin rights for fallout 4?
matt last edited by
Not the game's fault. But I had a used copy of Shenmue II for xbox and lost and hour of unsaved gameplay due a disc error. Because of the slow pacing of Shenmue games, I was never motivated to replay that part.
The reason I end up never finishing a game is because I may step away from them too long. And trying to pick up where I left off just feels wrong when you forget the entire story and context of your continuation point. So I feel compelled to have to start over. I've done this with GTA Vice City multiple times, Zelda Twilight Princess, God of War, and many others. I really appreciate when a game gives a little summary of where you last left off. The Arkham games do a great job with that.
While on the topic of Arkham, though I didn't quit, that tank in Arkham Knight made me come close. I'm not much of a dual analog shooter. So I was in quite a rage if I was having trouble on tank missions. I would scream and cuss "Why the @#$&^ does Batman need a tank!?"
tokeeffe9 last edited by
Just Cause 3 on PS4. So to preface this I played the game at EGX and it ran smoothly. I thought to myself, cool seems fun, maybe I will pick it up. (I actually won the game there but through a series of mistakes and travelling, they never sent it to me)
Any how fast forward to February, when I repurchased a PS4 and Just Cause 3 came with it. After I completed the games I missed out in that I really wanted to finish (Bloodborne dlc, Life is Strange Episode 5) I turned my attention to JC3.
After a few hours of play I was generally having fun, more fun than I ever did with JC2 but technically the game ran like a mess. I remember making my way to this huge base and after firing off one rocket the frame rate appeared to just half and go into the teens. That's when I decided no, this is enough for me.
The whole point of the game is to blow things up and as soon as you do that it just goes to complete crap.
Guest last edited by
Second Sight on Gamecube, dunno how far exactly I was but eventually a cutscene won't load, or better said, only the sound but with a black screen, and after the sound ended nothing else happened, reloading didn't help either. And not knowing if that was a savestate issue or a disk issue I never played it again.
AnonFriction last edited by
Master Chief Collection :'(
suplextrain last edited by
A ton of them.
My biggest pet peeves are:
Severe FPS issues
Game breaking bugs
Poor game design is also up there, but it's not really tied to the technical aspects.
As for game examples then...
Witcher 1 at release was a huge mess, I had to wait for the big patch that came 1 year after release to actually finish the game. The bugged quests, messed up dialogue, wonky gameplay, 1min loading times (even when entering small houses, which was infuriating during the part where you randomly got kicked out of a house by an old lady at Shani's residence, forcing you to sit through like 5-6 min worth of loading screens to progress the story).
Skyrim at release. Too much stuff to even list. It was made even worse since I tried to play it on my laptop (which had above recommended hardware). I still to this day haven't finished that game despite all the praise.
Metro 2033 Where to start? Broken AI, bugs galore, wonky button inputs (I really loved sneaking up on someone having them within takedown range only for them to slightly move out of range making the takedown turn into a whiffed knife attack that somehow was loud as fuck and triggered all the nearby guards into alert mode) and more.
For what it's worth, I've never quit a game due to technical issues. Not even when I've lost progress, though I've never had that happen to me in the middle of a playthrough non-voluntarily.
I also play most games on Nintendo and Playstation platforms, so there's a good bit less of a risk factor overall.
Guest last edited by
I wouldn't say I was really digging it before the technical issues started (after all, they began with a hard crash in the first five minutes of the game) but I was trying to play Just Cause 3 back around February or so on PS4. It was okay but after a certain point it got an update and for some reason that update made the game look like I was playing it on a toaster PC from 2004 on minimum settings, and it made the framerate worse as well in some spots. After an hour I realized this game wasn't worth suffering through if that's going to happen and just gave up entirely.
@Ikataishou who know, that's the tough thing about pc, it could be a million different thing or one or somewhere in the middle. But it's never happened with any other game than FO4, even other BGS games. My primary HDD is pretty full and I've had times when it tells me a game needs more space to save, but it didn't just delete old stuff arbitrarily.
@AnonFriction yea that was such a bummer. What a great idea for a remaster, luckily i bought for single player and campaign coop, and those worked well. I really wish it had gone betterr bc that was such an ambitious project for that studio and it raised the bar so high for what a collection/remaster should be.