The EZA Top 100 Videogames!



  • Hmm. I didn't vote for a single Mario or Zelda. They just haven't played any role in my gaming life, even if they're great games, like they are.



  • The Real question is... where is The Witcher III?



  • @Sentinel-Beach I voted for two Marios, but they were not super high, Zelda hasn't had much effect on me either (I usually think they are a bit overated tbh)



  • CoD4 Modern Warfare - The first CoD I've ever played and put so much time into.

    Kingdom Hearts II - I'm happy this made the list. It's a game I claim to be one of my all-time favorites and I think it's the first game I beat as a kid.

    Dragon Quest VIII - I have fond memories of watching my sister play this.

    Metal Gear Solid 2 and 4 - I wish my 6th-Grade self wasn't too intimidated by these games. I ended up watching full walkthroughs of both of them instead.

    Persona 3 - I love this game. Even though it's #84, I'm just super glad it's on here.

    Undertale - I felt like such a poser for liking this game's characters and music because I never played it.

    Zone of the Enders: The 2nd Runner - YYYEEEEEEEAAAAHHHH!!!!

    Dark Souls III - I will play this eventually.

    Overwatch - I haven't played this game in 2 months. I was hoping to get back into it when Ana was released but still have not found the time. Maybe I'll jump back in when Sombra gets added.



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    73. Halo 2 (2004) - 78 Points - 5 Votes - Highest Vote: #9 DanteThePyro, Pyro

    Developer: Bungie
    Publisher: Microsoft
    Genre: first person shooter
    Platform(s): Microsoft Windows, XBOX

    In the sequel to Halo, Spartan-117, better known as the Master Chief, has returned to Earth, where he is promptly needed: despite all precautions taken, the Covenant have discovered the location of humanity's homeworld and are launching their attack. For some reason, however, their fleet is much smaller than expected. To solve this mystery, the Chief must return to the stars, learning more about the mysterious Halo rings and their constructors. Meanwhile, the Covenant Elite who commanded the fleet at the Halo construct is blamed for the destruction of the ring and branded a heretic. The High Prophets grant him another chance, however: he is made the Arbiter, a special operative for the Prophets, ordered to carry out impossible missions. He will be dealing with dissent and rebellion among the Covenant - a conflict where he might find himself to be on the wrong side.

    The player controls both the Chief and the Arbiter in Halo 2, a first-person-shooter in the same style as the first game. Its main gameplay characteristics are the same: only two weapons can be carried at a time (leading to a tactical choice as to which are to be taken), instead of a standard health points system there is the recharging energy shield (leading to an emphasis on finding cover during firefights), AI-controlled teammates will fight along the protagonist, and there are lots of sections involving vehicles.

    Other Votes: NCartwright15 (14.), Haru17 (19.), MiserablePerson (26.)

    Links:
    Wikipedia
    Mobygames
    Gameplay on Youtube


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    72. Katamari Damacy (2004) - 79 Points - 4 Votes - Highest Vote: #6 Inustar

    Developer: Namco
    Publisher: Namco
    Genre: Puzzle, Action
    Platform(s): PlayStation 2

    The King of All Cosmos accidentally destroyed the stars and—having recovered—wants the prince to rebuild them. Unfortunately the prince stands a little less than half a foot tall, so recreating the stars will require some effort. Enter the Katamari, a sphere the prince can push around our world to “roll up” items increasing the Katamari’s size until it’s suitable for the King. Taking place in stylized versions of Japanese houses, cities, and environs, the prince pushes the Katamari around collecting items which adhere to it. At first, the prince can only pick up smaller items, but as the Katamari grows, the more it can collect. Push pins and paper clips cling to the Katamari increasing its size so it can roll over obstacles and pick up bigger items. Over many levels, the Katamari can eventually pick up people, cars, and other bigger items.

    *Players steer the Katamari from a third-person perspective using the analog sticks on the PS2. A tutorial stage takes the player through the controls and sets up the story as well as introducing a side story about a Japanese girl who can feel the cosmos. Wanting to challenge the prince, the King sets requirements on the Katamari’s size and sets time limits on the level. Bonus missions restore constellations and have their own restrictions. *

    Other Votes: jsackel (23.), Karu (9.), Tokyo Slim (7.)

    Links:
    Wikipedia
    Mobygames
    Gameplay on Youtube



  • 73. Halo 2
    Great FPS with some repetitive level designs.

    72. Katamari Damacy
    I love Katamari but this one was never released in europe, I got it now on PSN but havn't gotten around to play it yet.



  • Between the two newest entries, I can only speak on Halo 2. I understand the appeal of this particular Halo, introducing another protagonist, being more cinematic, and of course, the birth of Xbox Live. I think the only thing that really holds this back is the abrupt ending, but its not so terrible. It's remaster in the Master Chief Collection was my introduction to the game, although I played every main Halo, including Reach and 4, before it. With Halo 2 here, I expect to Halo 3 somewhere well down the line.



  • Totally respect Halo 2 for what it did, I just liked/played Halo 3 more so that's what made my list. Have unfortunately never played Katamari.



  • My second game on the list!

    Katamari Damacy was, when it was released, a revelation. Utterly charming, incredibly original. The mechanics are simple enough to immediately learn, but mastering it takes some time. It also has, in my mind, one of the all time greatest soundtracks to any game ever.
    Youtube Video



  • Very happy Katamari made the list. One of my favorite PS2 games.



  • @Exist-2-Inspire Misspelled Katamari Damacy

    "72. Katamari Demcay (2004)"



  • Halo 2 is the worst of the Bungie Halos. Glad to see that nobody voted it higher than 9th.

    Bungie wasted most of their development time on an engine that the Xbox couldn't run, had to rush the final product, and it shows.

    The beautiful high-detail textures and ambient lighting effects of Halo 1 - gone.
    The straightforward storytelling of Halo 1 - gone.
    The balanced, deep multiplayer of Halo 1 - gone.

    The cliffhanger ending of Halo 2 is the least of its problems...

    The level designs in both campaign and multiplayer, with a few exceptions, are a mess.

    The AI doesn't get smarter on higher difficulties, just stronger, to the point of completely unfair on Legendary.

    The weapons are unbalanced, with the Energy Sword and Carbine pwning all, while the Shotgun, Sentinel Beam, and Magnum do zilch.

    The multiplayer is mechanical and repetitive. The only reason people have fond memories of it is because it was the first on Xbox Live - nobody would've cared about Halo 2 if XBL had been ready for Halo 1 (something we may NEVER get).

    The Havok animations are stiff and ugly, and the decision to make the Warthog destructible was a big mistake.

    They got it right the first time, and not once since!



  • The "straightforward storytelling" of Halo 1 was one twist, and escape sequence, and we're out.



  • @Haru17 said in The EZA Top 100 Videogames Countdown!:

    The "straightforward storytelling" of Halo 1 was one twist, and escape sequence, and we're out.

    And it worked, unlike the dueling protagonists, cavalcade of supporting characters, jumping to random locations, and complex politics of 2. It's the Phantom Menace of Halo.



  • I don't mean to be snarky, but if you couldn't follow the plot of Halo 2, I don't think narrative critique is quite your thing. It's just... not that involved.



  • Half-Life
    Fantastic FPS with a better sequel. It's at least one of my favourites in the genre but neither Half-Life made my top 30 games.

    Overwatch
    Never played and likely never will. I don't do these multiplayer games anymore.

    Deus Ex: Human Revolution
    It was...ok. Not a patch on the original though, a game that I'm hoping to see later down the line.

    Halo 2
    I remember so little about it to be honest. I remember being up visiting my sister when it came out and I had my XBOX with me. I played it through quite quickly but despite enjoying Halo, it's never been a series that ever hooked me and I have no interest in its story or lore.

    Katamari Damacy
    I can't comment as I've never played it. Always looked too daft though.



  • im getting worried i know my number 1 and 2 games will make the list but my number 3 game is looking like it wont make it as this is where i expected it to show up



  • @Haru17 said in The EZA Top 100 Videogames Countdown!:

    I don't mean to be snarky, but if you couldn't follow the plot of Halo 2, I don't think narrative critique is quite your thing. It's just... not that involved.

    I could mostly follow it. But the pacing is terrible. Stuff gets bunched up, the flipping between MC and The Arbiter could've been done better, and the game doesn't explain the importance of the various locations very well.

    If I can sum up the story in one word, aimless.



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    71. Super Metroid (1994) - 79 Points - 5 Votes - Highest Vote: #1 Axel

    Developer: Nintendo
    Publisher: Nintendo
    Genre: Action-Adventure
    Platform(s): SNES

    After having defeated Mother Brain, the leader of the Space Pirates who wanted to use alien creatures known as Metroids to dominate the world, the bounty hunter Samus Aran took the fight to the Metroids' homeland and eradicated them. Only a single Metroid larva remained. Samus took it to a galactic research station, and scientists assured her that the powers of the larva can be harnessed to help people. However, everything goes wrong when a dragon kills the scientists, takes away the larva, and destroys the research facility. Samus follows the dragon to the planet of Zebes, where she fought Mother Brain before. She must explore the dangerous planet, stay alive, and figure out a way to retrieve the larva.

    Super Metroid is a platform game and a follow-up to Metroid II. Like the previous games in the series, it is not divided into separate levels; the planet Zebes is an open world which Samus traverses back and forth. This world is divided into rooms separated with doors which must be shot to be opened. Shooting is also used to open up secret passages, some of which contain nifty bonuses, but finding most of them is required to proceed in the game. There are many items to find on the way, and each new item usually makes heretofore inaccessible areas available to Samus. The items include both weaponry (such as missiles, super missiles, or upgrades to Samus's standard laser gun), energy tanks that increase Samus' max health, and other gadgets (like a grappling hook that allows Samus to stick to the ceiling).

    Other Votes: blakynt (19.), naltmank (23.), Exist 2 Inspire (6.), FF7Cloud (27.)

    Links:
    Wikipedia
    Mobygames
    Gameplay on Youtube


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    70. StarCraft (including all Add Ons) (1998) - 80 Points - 4 Votes - Highest Vote: #2 Pyro

    Developer: Blizzard Entertainment
    Publisher: Blizzard Entertainment
    Genre: Real Time Strategy
    Platform(s): Microsoft Windows, Classic Mac OS, Nintendo 64

    In the distant future, a small group of human exiles have been doomed to fight for survival on the edge of the galaxy. Through military strength, espionage, and deceit, a unified Terran government has maintained an uneasy peace. But a previously unknown species, the Zerg, has started overrunning their colonies. Furthermore, a second alien species, the enigmatic Protoss, became intent on stopping the Zerg. The Protoss solution, however, is to extinguish all life on Zerg-infested planets, including many surviving resident Terrans. At the same time, rebel factions within the Terran government are gaining popular support during the Zerg crisis. The time for war has come!

    Gameplay in StarCraft has clear similarities to Blizzard's earlier WarCraft II. Building units requires credits and a power source, and once completed you can direct them into combat against foes. You only know the layout of terrain you have visited, and only the exact whereabouts of enemy units which are range for one of your units, due to the Fog of War.

    Other Votes: FF7Cloud (5.), blakynt (9.), Brandon_Reister (28.)

    Links:
    Wikipedia
    Mobygames
    Gameplay on Youtube



  • Damn man, so many people never played Katamari Damacy.