Who else is ready to waste all of your time. (Civ VI)



  • Finished first game, playing as China, on King.

    The AI is completely freakin' insane. They go from warning you, to praising you, to denouncing you, all in the space of a turn or two.

    While the base mechanics are extremely solid, I think the agenda system is broken at the moment. Having both Trajan and Peter denounce me in the first freaking 10 turns because I haven't expended enough or focused enough on culture/science is insane, I've only had the time to create a scout and they're already getting mad at me.



  • @sonmi Yeah the AI can change very fast on how they perceive you from what I've seen, but I gotta say that the agendas are a great way to help the player make decisions, based on who they want to keep happy, but I do agree that they are not working great all of time, like having Kongo denounce me for not spreading my religion, a turn after I found it. Hopefully it is something they'll tweak and improve so that it works as expected.

    I've really enjoyed my time with the game until now, I was barely able to go to sleep last night.



  • Anyone else finding Barbarians are overly aggressive? I abandoned my first game because I was having to fight of countless waves of them from all sides of my starting city. It sucked up about 20 turns and got far too tedious to carry on. I was only playing on Prince difficulty too!



  • After about 30 hours of starting new games and playing the first 50 turns over and over with my friends online I finally won a singleplayer game.

    I won via tech as Trajan on Emperor. Ghandi was the only person on the continent with me and he and I got along swimmingly the entire game. The other Civs were so far away that they never declared war on me. The others certainly hated me but they never tried to kill me or anything. I ran into the same problems as Sonmi with the agendas. As soon as I meet certain Civs they just hate me or like me depending on how much I have expanded or if I have declared war or some other nonsense reason.



  • How well optimized is Civ6?

    The only thing I have to play it on at the moment is a shitty old laptop (that meets the system reqs). But if it's one of those games where you have to overcompensate with the hardware I'm not sure it will run properly on my laptop.

    Thanks in advance!



  • @thenerdtheword They are very aggresive for sure, I'm also playing on prince right now, and they can't just be ignored. In my experience though they haven't been that hard to deal with, but it has forced me to develope my military more in the early game.



  • @bard91 said in Who else is ready to waste all of your time. (Civ VI):

    @thenerdtheword They are very aggresive for sure, I'm also playing on prince right now, and they can't just be ignored. In my experience though they haven't been that hard to deal with, but it has forced me to develope my military more in the early game.

    Yeah that's what I'm needing to do too.



  • My strategy for fighting barbarians is:

    • Build a slinger 2nd (after my scout) and use it and my warrior to take out encampments.
    • If there are still too many barbarians I rush archery and try to get 2-3 archers.
    • The +5 combat strength vs barbarians policy is infinitely better than double recon exp.
    • Kill all of the scouts that show up. If they see your city and get back to a camp, that camp will start spawning tons of units.

    This strategy usually works, but still the barbarians can get out of hand if they scout you out.



  • @Brandon_Reister said in Who else is ready to waste all of your time. (Civ VI):

    My strategy for fighting barbarians is:

    • Build a slinger 2nd (after my scout) and use it and my warrior to take out encampments.
    • If there are still too many barbarians I rush archery and try to get 2-3 archers.
    • The +5 combat strength vs barbarians policy is infinitely better than double recon exp.
    • Kill all of the scouts that show up. If they see your city and get back to a camp, that camp will start spawning tons of units.

    This strategy usually works, but still the barbarians can get out of hand if they scout you out.

    I have come to both love and hate that barbarians are a legit concern in the early game now. My tactics are pretty similar to yours at this point.



  • In an online game today a friend of mine legit lost to barbarians. His capital was scouted out by 2 barbarian encampments in single digit turns.



  • @suplextrain said in Who else is ready to waste all of your time. (Civ VI):

    How well optimized is Civ6?

    The only thing I have to play it on at the moment is a shitty old laptop (that meets the system reqs). But if it's one of those games where you have to overcompensate with the hardware I'm not sure it will run properly on my laptop.

    Thanks in advance!

    I have a fairly decent PC so my word probably won't mean much, but by default the game was maxed out from auto-detection and it was 60FPS on a GTX Titan (Launch titan, not one of the newer models), CPU is a 4770k 4.2Ghz.

    I turned down a few settings like shadows to relieve some of the heat it was generating though, cause it's not really fall weather here. But yeah it seems to be optimized quite well for medium/high end.

    Laptops are a tricky beast, but there's always Steam's return policy. You'd know well before 2 hours elapse whether it'll be playable or not.



  • @ZyloWolfBane Mine is also not a great example since it is a last year ASUS ROG laptop so I'm running everything on Max at a great speed, and it doesn't seem to be heating up at all, I'm still using an external fan though, just in case, I could try it out on my old laptop, but I''m a bit afraid that one may implode.

    In my experience with my old laptop though a good external fan does miracles. Without one my old laptop shutdown after twenty minutes while playing Bioshock Infinite, and even Crusader Kings 2 needed the fan for extended play, this is for heating problems of course, if the specs are not there well that's another issue, but you could always check CanIRunIt to see if your system should be able to run it.



  • It's been a few days since Civ VI drops, and I'm curious. Like some of the other people in this thread, I have Civ V with the Gods and Kings expansion, and I'm wondering if it's worth it for me to invest in Civ VI.

    One of the things that made me drop out of Civ V a lot of the time was that there was a lack of grandeur surrounding a lot of things. When you take out a civilization in combat, finish a wonder, or even in some cases win the game, the way that information is presented doesn't give me the feeling of having accomplished something. I also got bored and frustrated with setting up turns and then just continuously hitting the next turn button while waiting for my explorers to find something, for a road to be built, or for a new tech to be complete.

    In terms of visceral feel-good moments and pacing issues, do you think the new edition has made strides in the right direction? Does the base game feel like it's complete, or do you think the inevitable future DLC will be needed to make this feel like a truly developed Civ experience?



  • @alexwhiteplays The game feels as if it picked up were Civ 5 and the expansions left it, so while I do expect future DLC, if feels like a complete expericence in my eyes as it is right now.

    As for the other thing I understand what you are saying and I think it is less likely to happen with Civ VI, since city planning has actually made me more active in thinking what actions I'll be taking. On the other hand those things that you are describing weren't much of an issue to me, and considering that the game I've played the most in my life is Victoria 2, in which you can play for hours with anything happening, let alone anything grand, so maybe I'm just not as affected by it, as you would be.



  • If my start location has barbarian problems, (Spawn frequently), I'll almost always go Slinger -> Warrior -> Slinger -> Scout. Giving me 2 Warriors, 2 Slingers-Archers, and one scout. If I'm playing on a large map I'll probably go with a second scout. If I can easily defend my start location then I'll do Slinger -> Scout -> Worker. Higher difficulties the AI will declare war on you 20 or so turns in with a whole horde of enemies.

    Overall I'm pretty happy with Civilization 6. The major complaints of the game come down to balance issues, and the higher in difficulty you play, the more complaints you'll have. I've often found half the AI in the game will expand 2-cities, and then no more. One issue here I think is that the move from Renaissance -> Industrial -> Modern is far too quick for the human player. Because most of the AI has some sort of bug with expanding, their science gain falters heavily and you'll quicky outpace them. They also don't use ranged units, and never use modern ones.

    As soon as modders have access to the SDK, all of this issues and many more will be solved.

    Civilization VI provides a much better platform to build upon than any of the previous Civilizations, but for now, I'd recommend waiting to get the game if you play above Prince difficulty. Especially @alexwhiteplays, because it often feels like you are taking advantage of the AI in a very ungratifying way. It's basically the feeling of finding out someone let you win. Oh, they weren't even trying... - that type of feeling.

    But there's already quite a few mods, and I highly recommend going to www.forums.civfanatics.com - as they are the go-to place for the current non-SDK mods. (These mods are often just simple text files until the tools are out)