The Legend of Zelda: Breath of the Wild (NS/WiiU)
FF7Cloud last edited by
ive never had the desync problem is it only some Switches?
thenerdtheword last edited by
@Stormcrownn said in The Legend of Zelda: Breath of the Wild (Switch/WiiU):
Your comments on the FPS drops is a proper response. Where we are definitely slamming our subjective opinions against each other. I appreciate the proper back and forth. L&R and all that ;)
No worries man! L&R
Haru17 last edited by Haru17
@tokeeffe9 How can I be being forgiving for a problem not in the version i'm playing? I'd just rather criticize the game for its actual problems than 1-second frame rate hitches that happen at most once hourly.
bard91 last edited by
@FF7Cloud that serms to be the case, when it was first reported some outlets mentioned it happened a lot and others not at all, and honestly that is even worse to me
Axel last edited by
Here's one more thing to consider:
If we'd watched the EZA review first, without knowing about all the 10/10 it received from many other websites, would the 4.5/5 score have shocked us?
Seems to me like most of us went into Damiani's review already expecting a perfect score, and that's what makes it hard to swallow.
Ultimately it won't matter when they rightfully choose it as their 2017 GOTY ;)
tokeeffe9 last edited by
@Haru17 It is in the version you're playing and that's why I say you're being forgiving. Digital Foundry have a few videos showing the frame rate issues going as low as 20 due to the v sync implementation they use. It's rough.
If you've got by fortunately or it doesn't bother you that much cool, but it's clearly there and I really hope it's patched as it's jarring when it dips to 20fps.
Stephleref last edited by
A whole lot of the PS3 games ran at 30 FPS and easily dipped to 20 FPS (Far Cry 3 being an exemple) and i don't remember gamers and journalist making a big deal about it or removing review points for it. Yet it was standard. For fucks sake Skyrim PS3/360 are essentially unaffected review wise to the PC version and for that game we're not just talking about frame drop but they were prone to crashing and a buggy mess. But of course it's Nintendo and when it's Nintendo it's somehow worst and we gotta make a big deal about it even tho they are one of the few gaming companies out there who actually make games that run at 60 FPS.
SabotageTheTruth last edited by
@Stephleref I honestly wouldn't say anyone is making a "big" deal out of it. The game is sitting at a 98 right now for critics on Metacritic, which is insanely high. Skyrim for the PS3 in comparison is sitting at a 93 and the main page has a critique knocking it down a few pegs due to its instability.
I personally lean on the side of framerate dips not really bothering me but if it bugs someone else, who am I to tell them to get over it? We all have different stipulations to what makes a game great.
For example, I've played 5 minutes of BOTW on a friend's Switch. I was immediately impressed with how great it felt to shoot arrows. Then I pulled out some fire arrows and shot the grass. Just seeing it light on fire made me extremely happy... until it died out within seconds, not bothering to spread to the rest of the grass around it. Shot some fire at a bush and it just stared back at me, not being on fire and stuff. This is a silly, stupid thing to be disappointed about but... it shot me out of this realistic, thriving world that everyone has been talking about.
There's certainly a conversation to be had about overreaction in the industry and hyperbolic claims getting way too much limelight, but I don't find any fault in those pointing out the fact the game has some hitches. It's getting universal praise, I don't think anyone needs to really get on the defensive and protect 'poor' Nintendo/Zelda.
I do feel bad for Damiani though. Whether he's giving a 7.8 to Windwaker HD or a 4.5 stars to Breath of the Wild, it seems like the internet is always quick to tell him how wrong he is on his opinion.
FF7Cloud last edited by
@SabotageTheTruth you can light dry grass on fire and it will spread.
Art Banned last edited by Art
Just because it was "acceptable" back then to have incredible shitty framerates that doesn't mean it's acceptable now.
Digital Foundry and Candyland have opened people's eyes and have risen the bar for quality.
Don't accept frame skipping, screen tearing, slowdown and sub 30 fps as the golden standard.
thenerdtheword last edited by thenerdtheword
Like I said I'm ok with the odd moments of slowdown here and there. It is a big game running on limited hardware and I can be very forgiving of minor technical issues. It is just when it gets bad it is really bad.
Back in my QA Testing days slowdown to the point of the game temporarily freezing to deal with it would be a high class/priority issue. It's more than likely that it is still in the game because any alternatives or fixes would make the game worse. But it is a mark against an otherwise great game.
Guest last edited by
I couldn't care less about the frame rate drops.
SabotageTheTruth last edited by
@FF7Cloud The grass I was in certainly wasn't damp. Kinda strange only certain types of grass burn but hey... Zelda.
Bigdude1 last edited by
@SabotageTheTruth it burns just not wildfire style
Churchy last edited by
Initially I wasn't so bothered about Zelda, I think because I'd been in a Ninty slump after the Wii U and their kooky decisions. But fuck me Breath of the Wild is incredible. There's so much to talk about with it. But for right now, I'll just say I love the touch of taming and naming your horses. I named my first one Bronn. Anyone else got some special names for the riding companions?
Dirokia last edited by
@Churchy My first horse is brown and white named マーベル (maaberu). This is a transliteration of "Marvel", but can also be taken as "marble" because she kinda looks like marbled ice cream. Also, 馬 (ma3) is the word for horse in Mandarin. My second horse had much less thought put into his name; オリオ (orio) or Oreo, cause he's black and white.
Artist Banned last edited by
Can you combine horses to form a giant mega horse?
You know, something like the Megazord or Voltron.
Fkevy1hre Banned last edited by
Seriously, can horses combine into bigger horses?
This is a deciding factor in my purchase.
TokyoSlim last edited by
In this thread: people complain about what's arguably been the best reviewed game of all time not being given fair treatment by the press.
Ellux last edited by
@Fkevy1hre You can get Ganons 'giant' horse in game, its rather brute...ish.