The Legend of Zelda: Breath of the Wild (NS/WiiU)



  • @Stephleref Literally none of those games have reviewed as well as BOTW. Relax.
    Not everyone is "out to get Nintendo". I dare say almost nobody is. Sometimes people will give a game a 90 and it doesn't mean that the world is ending, it just means that reviewer, while they were playing, had a slightly less than perfect experience.

    Honestly, folks. Back away from the hyperbole here.

    BOTW has zero mixed or negative reviews on MC out of 74 reviewers, by the way. ZERO. A 90 is not a mixed review. A 4.5/5 review is not a mixed review. Everyone take a deep breath here. There has never been a unanimous 10/10 game, and there never will be. This is likely to be the closest you'll ever see.



  • I read you can either max out stamina or hearts, but not both?

    Also I could have lived just fine without weapon durability, there is a reason it was removed from Nioh and Fallout 4, and most other games don't have it in the 1st place, it's a shitty annoying gimmick that has no value.
    That and that cooking is kinda annoying (would have been better with an extra cooking menu, having to put the stuff in Link's hands 1st and then drop it into the pan doesn't feel great and I mostly refrain from cooking and just eat shit raw because it feels so unintuitive, I mean I have so many apples they will last a while) are my only complaints so far though.
    What I love is that you have infinite bombs now.



  • @TokyoSlim said in The Legend of Zelda: Breath of the Wild (Switch/WiiU):

    @Stephleref Literally none of those games have reviewed as well as BOTW. Relax.
    Not everyone is "out to get Nintendo". I dare say almost nobody is. Sometimes people will give a game a 90 and it doesn't mean that the world is ending, it just means that reviewer, while they were playing, had a slightly less than perfect experience.

    Honestly, folks. Back away from the hyperbole here.

    BOTW has zero mixed or negative reviews on MC out of 74 reviewers, by the way. ZERO. A 90 is not a mixed review. A 4.5/5 review is not a mixed review. Everyone take a deep breath here. There has never been a unanimous 10/10 game, and there never will be. This is likely to be the closest you'll ever see.

    You guys are missing the point, It's not about the review score itself, i don't really give a shit about reviews period, i won't say i don't care AT ALL because if Persona 5 gets like a 4-5/10 i'll be curious and look at the reviews but 7-8-9-10/10? It's on pre-order and i'll play it regardless. If you are gonna care about frame rate review wise for a game then i want to see you do it for all of them. It doesn't matter if it's a 5 stars game or 1 star game. You also can't act like if a negative is said in a review that i just can't say anything about it just because of the score. Even locked 30 FPS should not be accepted on these consoles if you wanna judge frate rate frankly.



  • @Stephleref So now we're back to my original post where you're mad, because you don't feel like Zelda reviewers are being FAIR to Zelda, while the fact is, they have made Zelda one of the best reviewed games of all time.

    Reviews are not objective, and they are not only supposed to contain praise. Each reviewer should in fact, approach a review in whatever way he/she wants, and give a game whatever score they feel the game deserves, leveling whatever criticism they feel affected their playthrough of that specific game. Not everyone should agree with each other, and they sure shouldn't all agree with YOU. :)



  • Also, just for poops and chuckles, I just went and picked a reviewer I know has reviewed all three of the specific games you mentioned, Telltale Walking Dead Season 1, Skyrim, and Zelda. - IGN. And then I went and read all three reviews for all three of those games. Guess what I found? They were critical of the framerate in all three games. So there's that. One can assume that doing the same for many other publications would reveal several similar results. Congratulations, your wish has come true! :p



  • I think Zelda basically always receives unfair treatment from the press, usually for the positive. Skyward Sword scored as highly as every other acclaimed 3D Zelda despite the many detractors now that the release has cooled down. A Link Between Worlds Won GOTYs in 2013 which is... kind of hilarious.

    I think it's quite obvious that Breath of the Wild has more pressing concerns than the frame rate. Namely, the world feels empty in many parts, animals spawn seemingly randomly and visibly, the lack of enemy variety relative to entries before Skyward Sword, and the fact that they showed all of the mini bosses in the trailers with no abundance of interesting boss fights.

    I think it's patently obvious that surface level trends of the day like the obsession with player agency, 'you go straight to the end, or go anywhere you want, and' removing nearly all story from and shortening the tutorial helped the game out in reviewers' eyes. I think I would still rate the game probably at a 9 or a 10 simply because of the fact that none of us can name an open world game with actively good melee combat. And the puzzles are nice. So, from the perspective of a consumer review in reference to other, competing titles, I think Breath deserves the perfect scores. However, once we climb up to that plateau and have the perspective of where we are in reference to other games in the open world action RPG genre, there are more substantive criticisms to be made.



  • @Haru17 skyward sword is a great game in a lot of ways and a link between worlds is also amazing so I feel those are justifiably good games

    Also I never found the world lifeless



  • I used to enjoy Rain.

    Then i played The Legend of Zelda: Breath of the Wild....



  • I never said the world was 'lifeless.' Quite the opposite — they use randomly spawning animals and enemies to fill the featureless mountains.



  • @Haru17 think you were meant to reply to Bigdude not me. lol



  • @Stephleref said in The Legend of Zelda: Breath of the Wild (Switch/WiiU):

    Even locked 30 FPS should not be accepted on these consoles if you wanna judge frate rate frankly.

    I'd prefer locked 30 for a lot of games if it means avoiding the problems I'm seeing when playing Zelda.

    I'm not bothered about maintaining high frame rates but bad dips (like in Zelda) and prolong periods of the framerate being less than 24fps (like in Zelda) get on my nerves.



  • @Yoshi I deleted the tag, but for some reason it still counted it. I super don't get why.

    Anyway, I meant to play Fast RMX and take a night off from Zelda, but I went back after racing on a weird-controlling track in the third cup or so. Man, what a night in Zelda though. I explored the Faron Province and also

    Spoiler found the seventh city not included in the main quest, completed the super cool island shrine quest, and unlocked Kilton's shop and bought out most of his stock. Very heartening in terms of seeing the diversity Zelda has to offer. Akkala was great, but the copy-paste Gerudo Highlands had me really down on the game for a bit, especially after finding out that the cloud cover was only concealing another reskinned Talus boss. Faron is just a great zone, what with the elaborate seaside Bokoblin platforms, many rafts along the shore, and the whole beach aesthetic of the pinkish cliffs, seaweed-strewn sandy beaches, and coral reefs below the water's surface.



  • @Stephleref if framerate doesnt affect the gameplay why would you, like zelda has some dips but lets say it was locked 30 all the time. it would still be 100 percent playable.

    its not a character action game like devil may cry or where how quick everything is on screen requires a high framerate, or a fast paced shooter.

    60 fps is great to have, but far from the baseline acceptability



  • @Dirokia Those are some cool names. Some real thought put into it too! Since this has happened I have named more horses based on Game of Thrones characters, with Tyrion and Oberyn joining the stable!





  • I can discuss this game now that I've beaten it.

    I started saving on a lot of weapons once I realized bombs cut trees down just fine. I still use them for ore since the one time I tried bombs it blew the ore way clear of where I was, but the wood isn't even fazed by the bombs. I also started using the master sword for ore and stuff, and basically everything I needed a weapon for. A lot of times I'm not going to be near combat by the time it recharges so losing its charge wasn't a big deal to me.

    I maxed my Stamina pretty early and am sitting at 16 hearts with about 80 shrines completed.



  • Gamexplain with Easy Allies and Nintendo Force Magazine discussion

    Youtube Video



  • Who wants to take bets that a blacksmith will be added in a patch?



  • @DMCMaster That'd be pretty great. One thing Skyrim definitely has up on Breath of the Wild is how intuitive the mining / smithing system is and how useful all of the ores are.

    I'd also really like transmogrification from World of Warcraft or the mirror that was patched into Dragon Age: Inquisition. Basically, it lets you wear certain armors visually while benefitting from the stats of an armor of your choosing. Breath of the Wild is a good bit more structured around switching armor than other games so it's not as essential, but it'd still be a nice option to combine with the

    dyeing system.



  • The Beginning
    Youtube Video

    Story & Characters
    Youtube Video

    Open-Air Concept
    Youtube Video