Frame Trap - Official Discussion Thread



  • @SabotageTheTruth, nah I checked the online Japanese to English dictionary (jisho.org) and hottake is not a real word. I figured that's what it was, but I was just wondering if Ben ever explained it or something like the name Frame Trap in the Youtube comments or in one of the episodes somewhere.... That being said, according to Wikipedia, "A hot take is a journalism term derisively used to describe a 'piece of deliberately provocative commentary that is based almost entirely on shallow moralizing' in response to a news story, "usually written on tight deadlines with little research or reporting, and even less thought,'" which doesn't sound too good in my opinion.....



  • @DarkenRaul1 They do explain it in one of the first episodes (I can't remember which) because Ben starts off by calling it "hot take" and one of the panel members thinks hottake sounds so much better. I'm thinking why he uses the term is because he wants off the cuff remarks not thoughts that people have been deliberating on for days to distinguish itself from the Easy Allies Podcast. So it's more fast and loose, just not Mandatory Update Nights levels of fast and loose.



  • @SabotageTheTruth Oh okay, that makes sense. Thanks man!


  • Easy Ally

    Kyle Bosman actually came up with Hottake. That clever devil. I just ran with it.



  • I'm the one who wrote in for the second (?) episode saying that my Korean girlfriend who I speak with in Japanese (we live in Tokyo) misheard it as "hotate" (scallop). That's definitely the closest actual Japanese word to it.



  • I want to talk about the Mighty No. 9 bit along with Recore. Mighty No. 9 is such a stinker that it really shows how much of a scumbag Inafune is to make this kickstarter, sell it as a Megaman spiritual successor, and then give no shits about it until it was half baked piece of trash.

    Let's be clear about who's fault it is, Inti Creates have made better looking games than Might No. 9. Currently finishing up Shantae Half Genie Hero with Wayforward, having made a number of better looking Gunvolt games, and currently working on Bloodstained, they know how to produce games. It is up to the Producer to ensure the game is up to theirs and the fans expectations, making sure the quality of the game is as good as it can be. I've even seen concept gameplay from Inti Creates that look way better than the final product. I have no doubt that Inti Creates was given a shit job by a producer who didn't care and they just go whatever they could out the window so they could focus on Shantae and Bloodstained. Inafune just scammed people out of their money so he can have his retirement dream of making animes and movies from a franchise he didn't pay a dime for.

    So how about Recore? I pretty much don't even care about it because of Inafune. I have absolutely no faith or hype for a game that has Inafune as a producer. He doesn't care about his games, so neither will I.

    In the wise words of Kamiya:
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  • That's an awfully bitter reaction to the game, but as someone that foolishly helped kickstart it (and thankfully got at least a few dollars back by selling my steam codes to someone else) I can't say I disagree at all with you. Watching everything from the moment the KS ended until the game finally released just killed any confidence I had in the game, the person that acted as a figurehead for it, and even crowdfunding as a concept. The only thing that's dragged me back since was Shenmue and that was such a special circumstance that I can't see anything else doing it again.



  • Hehe I'm actually a little bit surprised by how much Kyle and Ben don't like/care for MN9, I thought they would land somewhere on it's mediocre/it's whatever train.
    Ben's feelings on the game with how every aspect just isn't up to par aligns very much with my own. Even as someone that is just getting into making stuff, there are some things I just can't excuse about the game, things that baffle me in a way where I am wondering "did anyone there even care?" Like what is up with the no facial animations for example. Given the models that is absolutely something that could have been easily fixed...
    MN9 is a game where I don't feel any of the love from the creators coming through.
    So many things where I just think why did nobody fix this?



  • I actually want to add one more thing.

    I really wonder if they're going to try and play Shantae Half Genie Hero, because Shantae is a solid platformer and is pretty charming.
    Maybe Ben could give it a go and just do a sort of comparison.



  • I had to go back and listen to the "Cut/No Cut" rules because when I think "Cut," I don't think "is it keen and honed to a fine edge," I think, "get rid of this poor bastard, cut him out of the line-up."



  • Ben has been coming up with some really interesting games lately. Noodles and Broth, Katana. Should be fun to see what's next!



  • He should turn some of these games into regular segments that are rotated in.

    I feel like Frame Trap needs a bit more organization. Even though it's supposed to be a loose and easy going show, it could still benefit from having some segmenting or labels like the Podcast.



  • When they went through necessary SNES games for a SNES mini and didn't even consider Mega Man X (easily a top 2 game on the SNES in my opinion and a top 5 games of all time) I felt like Huber did about the WWE Draft.



  • Wish I had a fighting game buddy to get good together with. Hearing Huber talk about what draws him into street fighter I was thinking "oh that's me with dota 2". Thing is I feel like I hit a hard wall in dota 2 for getting better. Shit is just hard... feels like what holds me back is I'm playing at a way slower pace than I need to, to break into the next bracket, my game sense has become somewhat decent(well it's of course still trash compared to any pro) being able to call lots of movements correctly for my bracket. Basically it feels like I can't get much better without grinding tons of games training muscle memory.
    But I'm kind of craving a new game that's just fun to learn like dota, but the thing is alone always suck, starcraft, starcraft 2, dota 2, CS:GO all these games I wouldn't have really gotten into without my buddies :/.



  • That was a long episode, but nice to have different lengths every now and then, so why not. And there was a nice set of topics with enough time for all, I think, so it all moved pretty nicely.

    Huber needs his own WWE Corner in EZA, like a monthly show after every PPV or something. And he should check out the WWE thread here as well.

    And I can't believe Kyle plays his games without audio, was that how it is? Surely not every game? I know one guy who does that, and it just blows my mind, that someone could even think such a thought.



  • @Sentinel-Beach said in Frame Trap - Official Discussion Thread:

    And I can't believe Kyle plays his games without audio, was that how it is? Surely not every game? I know one guy who does that, and it just blows my mind, that someone could even think such a thought.

    I understand it. I don't play every game without audio but if it's something I've played a million times I'll just throw on a podcast or whatever instead. For example I was playing through Pokemon Yellow while listening to this episode of Frame Trap. That and just by nature of being out in public I tend to play most handheld games without audio as well.



  • All I want to say is I'm happy to see Upstream Colour get a mention. Good on you Ian.



  • Oh man, things in this Frametrap triggered me. The talk about League of Legends...

    It's okay to not like League of Legends or its eSport, but it's another thing to guess why people are watching eSports.
    Maybe I understood wrong, but when "'highschoolers' just watches streams, they don't play games anymore" in the context of talking about League of Legends or its proximity to League of Legends in the conversation just worries me.

    I'm not angry or have any animosity because I know that for gamers that don't follow the League of Legends scene, there are going to be misconception. So here's the lowdown:

    League of Legends is the most popular competitive game. The latest, official concurrent numbers was from 2014 is 67 million players a month, and this was before their big push into China and Brazil. Riot Games have set up season long leagues, not short-term tournaments, for dozens of countries around the world. Riot Games also support this enormous game extremely frequently as it gets constant patch updates almost at a bi-weekly basis.

    This sets up a cycle of people playing the game, people watching the eSports, the eSports becomes bigger, and the eSports gets even more people to play the game. It is exactly how Football (not handegg) is the most popular sport because every nation plays Football, watches Football, and lives Football. The eSports is big because the game is big, and the game is getting bigger because the eSports is big.

    And here's the subjective part, but when I first played League of Legends after formerly loving the original DotA Allstars, I understood that LoL is a really well designed game. That is why people play it. Not because it's just popular.

    Also, about the comment on commentary, sure, Seth Killian is well known as the former Capcom Community Manager and has been with the SF eSports scene for a long time, but the League of Legends commentary team are literal celebrities, and probably more popular than Seth by virtue of LoL being widespread. For example, David "Phreak" Turley hosted the Season 1 Worlds for League of Legends in his home. It was a super ghetto tournament, but he was committed and made it happen. Now he's one of the most popular commentators ever that's supported by other great commentators, and League of Legends went from playing in Phreak's basement to being hosted in a World Cup size stadium, the Sangam Stadium (for Season 4 Worlds).

    I know the Allies don't read the forum that much, but please, if you do see this, please, please, please check out the scene if you're interested in seeing how Riot Games have successfully made eSports happen Worldwide, because not even Starcraft Brood Wars had this kind of success.

    I mean just take a look at what I mentioned about Season 4 Worlds, the final opening ceremony:

    Youtube Video



  • The SNES discussion got so passionate! I wouldn't be opposed to a Genesis discussion next episode.



  • Problem is the Genesis plug-and-play already exists and has like 80 games on it.

    Granted I hear it's really bad as far as emulation and the controller goes, but still.