Tabletop Escapades - Official Discussion Thread [Spoilers]


  • Global Moderator

    @Song said in Tabletop Escapades - Official Discussion Thread:

    Hey, would anyone be interested in helping set up a Tabletop Escapades Wiki?

    I have the bare bones of one set up at the moment but i want to see how many of you would be interested in using it, especially if the series continues much farther into the future.

    I saw your previous post, and I think it might be wise to try teaming up with the folks trying to set up a wikia for EZA in general and make a TtE wikia within that wiki

    Try looking over here:

    http://forums.easyallies.com/topic/480/eza-wiki/20



  • @silverEEPS said in Tabletop Escapades - Official Discussion Thread:

    Hello everyone, the latest episodes inspired me to draw something and i wanted to share it with all of the allies :D alt text Hope you like!

    .S. I don't know if there is an actual tread for fan art, if so please let me know, Thanks!

    I am sheeking (dat Bosman accent) . . . feline shelebrations



  • @Paper-Lion said in Tabletop Escapades - Official Discussion Thread:

    @luckywallace Yeah, Law is so screwed, my initial reaction at the end of last episode wasn't "I wonder what's going to happen to Law." but instead "I wonder what kind of character Huber is going to create next." There's no way he survives. He's facing an army, and even his companions left him behind.

    I think even Huber is trying to kill him off now. He realised he made a character that is too good, to the point where roleplaying Law necessitates doing the stupid but nice thing every time. If someone is in trouble, even if it's an obvious trap, Law has to just charge right in and try to help regardless, because there's the tiniest chance they might really be someone in need of help, and he couldn't just leave that person to die. Just like when one of his companions was framed for murder, he immediately turned himself in.

    He basically made Batman, only without the gadgets, or the superhero level combat ability, the justice loving allies, or the unbeatable plot armour.
    And that just wasn't gonna fly.

    Still, Law was a funny character. I'm not disappointed he existed.
    A crazy dwarven monk with a justice-boner, who almost killed himself by stuffing his wound full of grain and broke his own arm punching through a steel bar gate. xD

    Frankly, I disagree, he made Hogger. Nothing nice or good about him, just impulsive



  • Ben is doing damn good job DMing this episode. I super enjoy the flow of everything when he cuts back and forth and what he allows etc. Like yeah I'm kind of a D&D newbie but it still felt like I was watching someone be very skillful about handling the different stories.

    I only wish I knew where to look up the different class skills.



  • @Holundrian If you want to look up the different class skills you can use the Player's Handbook for 5th edition D&D. Also sites like Roll20 have compendiums that have a lot of the information about classes, races, and monsters if you're interested.



  • @Israel-Silva said in Tabletop Escapades - Official Discussion Thread:

    Player's Handbook for 5th edition D&D.

    Thanks! That's what I needed I just didn't know what to google for pretty cool now I'm getting excited about levels seeing the possibilities in the future.


    Spend the last hour skipping through the handbook I got so many Etros/general D&D related questions now.



  • Only the damn Baron can save us now.



  • @TOPHATANT123 Or the Order of the Gilded Dawn could show up, since they sent all of them here in the first place, but it's unlikely. I'm secretly hoping that Emperor Dread shows up leading a army of monks to save Law's life.



  • There are people who are in doubt
    this thread REEKS of disbelief

    GODDESS OF FORTUNE SMILES UPON TO THE BRAVE ONES #Pray4Nat20 #WhereIsTheDamnBaron

    I wonder if Law still has some lucky charm grain in his inventory



  • The Baron is cowering in his keep!



  • well now that the cat grain hybrid is probably gone from the story since the city is all but lost, I wonder where Ben was planning on taking that plotline



  • This show is so hype! I'm legit more excited for the next episode than I have ever been for any game of thrones episode.



  • On the one hand, so jolly,. On the other, so intense. I love where this wild ride has taken us.



  • I'm hoping Law is the last one fighting, but dies to the big bad of the campaign. Maybe than Huber can make a character that isn't Hoger 2.0



  • @siegeh I'm really curious as to how he'll catch up with the others (if he survives) as he has no idea where they're heading.



  • @Alex840 Therese could send his familiar as a raven with a letter with directions



  • @TheHashtag0nist Damn, you solved it! Law for the win!



  • @TheHashtag0nist Why would she, though? What would be the motivation? As far as the other 3 are concerned Law made his choice and they went their separate ways already. Maybe they could hear about it in terms of some rumour in a pub or something, but actively searching for him makes no sense.



  • @Paper-Lion
    Well if the whole siege scenario with Law is all about buying enough time for someone to appear to rescue them if he succeeds Law could very well come out of this with a lot of new influence/prestige/etc. Dunno how well word gets around in Etros but Law gaining status could definitely be a motivation for the group to try to ask him for some favors at some point. That said who knows how he would feel about it given that they kind of abandoned him.



  • I feel that in the long run it would become really difficult to start building an entire other side story around Law alone if he were to still survive this all (which I don't believe he will). Huber would just have to talk to Ben's different characters, and the other three would always sit quiet that whole time.

    Ääh, why did they split up? Or why did Law keep his mind like this, to be specific? No more dialogue with the others, no group dynamics, no back-and-forth banter etc. A quick get-together somehow in the next few episodes could still save the situation, but otherwise I say let the group meet a new Huber character in the next port they anchor.