Scalebound has been cancelled
gerrhod last edited by
Don't worry Star Fox One will save them! Plus Wonderful 102 and 103!
Haru17 last edited by Haru17
I think Nick Robinson of Polygon framed it best:
✅ Ori and the Blind Forest
❌ Phantom Dust remake
❌ Project Spark
❓ Crackdown 3
El Shmiablo Banned last edited by
I think Sony are the only one of the big three who understand the importance of vanity projects.
I know that Microsoft themselves probably don't give a fuck since they've been trying to kill off their gaming division for a while now, but this sucks for Xbox gamers and Platinum fans in general.
Stephleref last edited by
@Nillend said in Scalebound has been cancelled:
This was my most hyped game of 2017. And now it's gone. Dreams are dead :(
Stop getting fooled by the hype train. There is no such thing as a great/amazing game that get cancelled, it got cancelled because it was bad, that mean they got ya and managed to get you hyped for what was always a bad video game. This is why you have to analyze, be patient, do research, ask questions, be realistic and don't overhype yourself too much or you end up being the idiot that buy No Man Sky for 60$. Don't get yourself caught up into the hype train, it's a really bad idea. This isn't targeted at you alone personally but to whoever else it may concern.
Axel last edited by
Hopefully Platinum has the rights to this IP so it can be funded by another company.... Nintendo open up your wallets and hearts. I don't know if this was just being published by Microsoft or fully funded.
The IP is owned by Microsoft so... fat chance :(
Too bad. I was really looking forward to Donte in Dragon May Cry.
Sleepychino69 last edited by
A cancelled kamiya game...ok this sucks :(
SabotageTheTruth last edited by SabotageTheTruth
I'm honestly a little shocked people were hyped for this. I thought it had an interesting reveal trailer but then I saw this...
That alone showed the game had problems. It's just... boring. You can compliment the scale of the monster but aside from that, it just feels like lesser versions of things we've seen before, Monster Hunter being the perfect example. I know Platinum gets a lot of love but their track record hasn't been stellar lately. The Legend of Korra, Star Fox Zero, Transformers: Devastation, and Teenage Mutant Ninja Turtles: Mutants in Manhattan are all their most recent releases and all have been mediocre at best. Hopefully Nier: Automata helps bring them back to relevance or at least reminds them what they're capable of.
The Legend of Korra, Star Fox Zero, Transformers: Devastation, and Teenage Mutant Ninja Turtles: Mutants in Manhattan.
Garbage copy-pasta projects done to make a quick buck to fund their real projects.
Axel last edited by
@SabotageTheTruth Yup, that was also the moment when my hype crashed and burned. I never liked the design of the main character, but I figured the gameplay could still be awesome, and co-op is always an exciting prospect. But that gameplay was indeed boring.
bard91 last edited by
I have to say that I was not even really aware this game existed, and honestly from watching the gameplay I don't see what was the appeal to be honest.
Still sucks that it's getting cancelled, but it seems hardly surprising from MS studios at this point.
parasitepaladin last edited by
@Art Garbage is a bit harsh. Subpar to mediocre seems better.
Still, what a shame. Sure, I was never going to play it. But what a shame.
DMCMaster last edited by
Well there goes one of my reasons for getting a X1 Just leaves the Rare collection and......That's kinda it.
@SabotageTheTruth All those games except Starfail were created with lower budgets by a B-Team for Activision, and with Starfail I assume that Team was very restricted in what they can do by Miyamoto. Also Transformers was pretty good imo.
@Stephleref Don't judge a game until you play it. It might've been bad, I could've easily liked it. And I was that idiot who played No man's sky and paid 60$ and I have no regrets. I have over 199 hours in it and I love it. it's not a perfect game, it has clear mistake, but I really like it. Scalebound might objectively not be a good game in it's state, but from what I've seen it had a lot of things that I would probably really enjoy.
It seems to me the issue was with the core gameplay. Even the demos struggled to offer that little something extra that something like Nioh does.
We are pretty saturated in the gaming industry overall. You can't really get away with being "Average" these days. You have to be at the top of your class in some aspect.
I wouldn't be too worried. They'll probably just recycle the assets from Scalebound in a future title.
Whiskeyjack last edited by
Honestly, it's probably for the best. The game looked average at best and I don't think it would have been successful. I know I was not interested in it at all.
Doctor Professor last edited by
While I had no interest in the game, I really feel bad for all the people that have contributed to it. I can't really imagine what it must be like for that much work to (potentially) just go down the drain
DMCMaster last edited by
Actually it was more so canceled due to creative differences, from what I understand Kamiya's vision for the game was a single player game more in line with other Platinum developed games, along with a few sprinklings of Okami. MS wanted a big open world online coop action RPG.
It is a shame the game won't see the light of day as intended, and I can't imagine the blow to the teams moral.
Although I don't think thus will kill them, Platinum still has Nier, something called Granblue Fantasy, and one or two more games with Activision (I think)