Horizon Zero Dawn (PS4)



  • I'm back after platinuming the game. I don't think this post will be too long, my other posts covered a lot of my feelings. Overall I love this game. The core gameplay is so much fun to mess around with and that is absolutely what makes this game as I think a lot of things around it can be improved a lot.

    Before I get too negative, I want to give credit to the story. I think it's really enjoyable. What happened in the past is fleshed out really well, we get a lot of information and things aren't exactly what I expected in the past or present.

    Onto more negative stuff.

    The side content - I really enjoyed doing the content outside the main missions but it was because the game itself is so fun. The actual missions themselves were extremely generic and I didn't care one bit for what I was actually doing, bar a handful. These need to be more impactful, interesting and less pointless dialogue options.

    Also they have to tone down on the tracking mechanic. It's ridiculous how much you do that.

    As I mentioned above, I really enjoyed the story and a lot of the way it was told but at the same time, it is extremely lore heavy. Those main missions generally involved me standing in a room of 5-6 items, scanning them and waiting for them to finish before moving on. Now I'm hoping since a lot of the lore is out of the way, we won't have to deal with that in future but I think it really drags out the missions and could have been handled a lot better.

    The gameplay side of the game is amazing, everything runs and looks really good. However that can't be said for when you're having conversations. I'd a lot of moments where characters would glitch, the camera had weird angles, lip sync was way off. I didn't mind this too much but I hope it can be resolved.

    The last thing is on traversal. Now I haven't played Zelda but even without it, I think Horizon took a bit too much from earlier Uncharted games (1-3) as the climbing is way too automatic. I feel like Uncharted 4 did a much nicer job (not crazy open but better) of giving the player choices in where they wanted to climb. So I hope this is something they can improve on. I found myself just not being able to get over surfaces that looked really easy to get over but instead Aloy can't grab on or hop over and I just found that really jarring.

    So ya, that all looks really negative but it's only because I actually had a blast playing this game and can't wait for the dlc. They have an amazing core gameplay experience and they just need to make the things you do around that more interesting.



  • The newest patch comes with New Game+ and Ultra Hard mode, nice!
    http://community.eu.playstation.com/t5/Horizon-Zero-Dawn/Latest-Updates/m-p/24971132

    Patch Summary

    • New game+ added for players who want to play through the game with their existing gear.
    • Ultra Hard mode is added for the players that are up for another challenge!
    • Added two new trophies to the game: One for completing New game+ and one for completing New game+ in ultra-hard mode.
    • Added support for all EU and US text Languages on EU and US games.

    That trophy text makes it sound that you can go into NG+ with the Ultra Hard mode, which is kinda... weird, maybe? I mean those two together sort of cancel each others out. But I don't mind. It's also an inviting combo for me that way. I'll just have to see whether I'll dive into NG+ first or wait for the DLC and play it first.

    ...which, by the way, is still without a mention here, so let's sort that out.
    Youtube Video


  • Banned

    Yeah, there's no way in Hell I'm doing ultra hard mode in new game plus+.

    I already Platinumed the game so to Hell with that shit.



  • Just finished new game+ on ultra hard. Was a fun speedrun. Didn't hurt that I was pretty maxed out on gear and mods before I started. Though they did introduce more expensive gear and weapons with 4 weapon slots that I never got to try out, since I wasted all my shards after I finished the game last time.

    Only deaths I had was being one-shot by a tailswipe from a corrupted thunderjaw and a fall. Other than that ultra hard didn't really pose any challenge since the enemies still died easily. And the shield-weaver armor took most of the damage, even after they nerfed its potential a couple patches ago.

    10/10 would recommend if you are beefed out and just want to wreck some machines.



  • I think I'll wait for the dlc. As has been mentioned, that armour makes you insanely OP so I might remove it for the dlc. I actually hope they do something just to make it defunct for that section.



  • @Nesnomis said in Horizon Zero Dawn - (PS4):

    Just finished new game+ on ultra hard. Was a fun speedrun.

    What the actual f? :D Just how fast was that exactly? You just went through all the story missions in a row? I just can't wrap my head around that after my initial, what, 68 hour playthrough with the game. Seems insane, but such is the nature of speedruns, of course.

    A nice report, nevertheless. Thanks.


  • Global Moderator

    I wanted to finish this game and platinum it as it didn't seem too hard. Now I kinda feel bummed out after reading the patch notes where I have to play through it on ultra hard - something Im not sure I'll be able to do! :(



  • @Lotias Those two new trophies are not needed for the platinum. It doesn't luckily work that way. They're added to the game's trophy list as an additional +category, it's been that way for many, many games.


  • Global Moderator

    @Sentinel-Beach Oh well you bring some excellent news! Just got to get around and finishing the game now then haha! It is currently second in the pipeline after Ive finished some other stuff off. Then I got Nier: automata and Persona 5 to get through



  • @Sentinel-Beach The run took just under 5 hours. I was not expecting to beat it in under a sitting myself, but when you skip all the dialogue and cutscenes the game gets surprisingly short. Also new game+ starts when you're an adult, so you skip the entire child section too. So that's a little more saved time.

    Also, since it was a speedrun I just kept on running past most of the enemies that I didn't need to fight. Those I had to fight still went down easily, since all my weapons were pretty much maxed out on beefy modifications. Some fights could have gone a lot cleaner, but despite my bad aim and it being a while since I played last, I still know how to properly "exploit" the weapon combinations and slow-motion. So when the muscle memory came back it went 90% smoothly. Though I could have been even stronger if I had saved my shards and excess modifications as they released those new versions as mentioned earlier.

    But I guess the biggest time saver is the fact that you keep all your stash on new game+, so I had the crafting materials for almost the entire run on me or by randomly looting on the way. Only had to purchase some wire and health potions. This in combination with the skill to always summon a mount means you get around quickly.

    Streamed the entire run with the PS4 share, so the quality isn't anything to brag about, but if you're curious what new game + on ultra hard looks like just take a peak at The archives.



  • @Nesnomis said in Horizon Zero Dawn - (PS4):

    @Sentinel-Beach The run took just under 5 hours.

    That's actually really nice to read. I've played Horizon on easy up to a section where you get a mount and ride to a new town, but the game just feels such a chore due to the shear size and what not, that I gave up on it. Is it really possible to speed run the main story like that, even on easy for a first time run? I'd be willing to finish it if I honestly knew it wasn't going to set me back 30 odd hours.



  • @Sheria A fresh game won't be as quick, as you will meet a lot of walls on your way. Be it running out of healing, ammo or stronger enemies showing up with you not having the proper gear to handle them. Also, you will not have all the abilities unlocked that just overall helps with fighting and movement. I'm also not sure how playing on easy would affect the game, as there's not that many situations that lock you into a fight that has to be done. A lot of the time saving is that I already knew where to go, what I would face and how I could easily handle or avoid what came at me.

    If the map size is what's intimitading you, then I can tell you that the main story takes you to less than half of it. And most of that is traveling to an end point of the map where the story is.

    If we use Howlongtobeat as an example, the main story takes on average 22 hours (16 if rushed). So it's not exactly a 30 hour commitment, unless you want it to be.

    If you feel it's still too much of a hassle, there's always the option of discovering the main story through streams or videos. But I feel the story needs a little breather from time to time for it to have full effect, so just watching it all back to back isn't the best way to experience it.

    If I were you, I'd just jump back in and follow the main story path and see if it feels good. If it doesn't feel fun, then you don't have to do it :)



  • @Nesnomis said in Horizon Zero Dawn - (PS4):

    @Sheria A fresh game won't be as quick, as you will meet a lot of walls on your way. Be it running out of healing, ammo or stronger enemies showing up with you not having the proper gear to handle them. Also, you will not have all the abilities unlocked that just overall helps with fighting and movement. I'm also not sure how playing on easy would affect the game, as there's not that many situations that lock you into a fight that has to be done. A lot of the time saving is that I already knew where to go, what I would face and how I could easily handle or avoid what came at me.

    If the map size is what's intimitading you, then I can tell you that the main story takes you to less than half of it. And most of that is traveling to an end point of the map where the story is.

    If we use Howlongtobeat as an example, the main story takes on average 22 hours (16 if rushed). So it's not exactly a 30 hour commitment, unless you want it to be.

    If you feel it's still too much of a hassle, there's always the option of discovering the main story through streams or videos. But I feel the story needs a little breather from time to time for it to have full effect, so just watching it all back to back isn't the best way to experience it.

    If I were you, I'd just jump back in and follow the main story path and see if it feels good. If it doesn't feel fun, then you don't have to do it :)

    Thank you for the detailed reply. I think I will give it another go. I tend to mostly stick to the main quest in these types of games anyway, so it sounds as if it's not quite as long as the impression I've gotten so far. I definitely enjoy core aspects of these types of games; it's why I buy them, but I find so many of them also full of filler that I just don't enjoy, and most of it tends to be this ever increasing terrain traversal as the map sizes just get bigger and bigger.

    I know it sounds odd, but I really do like to hear when a game like this can potentially be done in about 5 hours if you so wish once you know what you're doing



  • Youtube Video

    I think all the above footage was shown at E3, just announcing a release date.

    The DLC is out on 7th November. Not really sure why but it has a 25% discount on NA PSN and a 10% discount on EU PSN.


  • Banned

    Sony has been in the habit lately of offering discounts for games if you preorder them long before release.
    Like how the Uncharted 4 DLC pack was 30 if you got it back when it was available and included Lost Legacy, but now just the game itself is 40.



  • Bought The Frozen Wilds as it's on sale currently and returned to the game after 10 months or so. It took a good hour or two to get familiar with all the things again and just remember how things operate, but now that I've got around five hours soon in with the game again I gotta say the groove is on again! Such a beautiful game on many levels, I love this.

    The new northern environment might sound kinda boring at first, thinking it's just all snow, but Guerrilla Games manages to create astonishing things out of this (too). I mean just now as I'm playing it's night, which is surprisingly dark, but as I'm climbing this mountain ridge the sky is full of aurora borealis that together with the snow cover create an amazing colour palette of turquoise, blue and white against the blackness. And at the same time it's snowing big snowflakes perfectly slowly all around me, which creates such a silence and peace that I'm just mmm! Pretty af!

    The enemies are tough in this DLC. They've got this kind of an extra layer, so to speak, so the big ones tend to take a lot of damage. Granted, I'm still remembering ways all the time to overcome them more efficiently with different weapons I have, but they're still a scary sight to tumble upon. Luckily there's new levels to be had as well as new and more powerful weapons and outfits, so I'll bring some more ass-kicking eventually!


  • Global Moderator

    @Sentinel-Beach Yeah I agree with every point you make here! I love that they scaled up the difficulty another notch which brought back the challenge.

    I was worried I was gonna get tired of the world and not wanting to continue after already spent 80+ hours in the base game. However Guerilla really managed to make it fresh and the new towers are a great addition in order to re think base mechanics of the game.



  • Finally got 100 % with The Frozen Wilds. Means all the missions, all the collectibles (both mission-type and data points etc.), all the new outfits and weapons (and their upgrades), hunting grounds with golden suns, lvl 60 and just all the new trophies as well. Really, really appreciated this DLC. Made me remember way better why I loved the main game so much last spring. Beautiful snowy milieus, both day and night. And the story, too, worked again very well. Interesting stuff, I like it a lot.

    Now, I've done pretty much everything in this game, except for one thing. There are still rest of those text datapoints left in the world. It seems I only ever found 11 out of 67 of them last spring, and now I'm "in the zone" again, so I might as well go after them. Luckily I had all the quest related data from the main game, it pays to search every corner.



  • So I managed to collect the rest of the data points from the game world, I think that's the last thing for me now with this game. Unfortunately about a third of those were just some future ads and spam parody, but luckily the majority was still interesting to read. Scenes from around the world, and the few last ones opened an entirely new door or direction next to the game's main plot, so that was really cool to read about.

    And while I was hunting these things I finally broke 100 hours with the game. Damn! 30 minutes extra even. I feel like this is a good spot to move on to next ones now.


  • Global Moderator

    @Sentinel-Beach Would you say its worth it? I have Platinumed this game and collected everything else. I was thinking about getting all of these but it seem like such a hassle. Is it some great lore though I might go for it.