How has the Switch influenced the current console generation? *Allies Assemble*



  • @ZyloWolfBane you said eyetoy started motion control gaming first?

    what about GBA Tilt Sensing games if you're going down that path?
    Eyetoy came out in October 2003 and this game came out for the GBA in March 2002

    https://en.wikipedia.org/wiki/Koro_Koro_Puzzle_Happy_Panechu!

    then even Kirby Tilt n' Tumble came out in Japan for the Game Boy Color all the way back in Japan in August 2000

    https://en.wikipedia.org/wiki/Kirby_Tilt_'n'_Tumble



  • @Yoshi said in Something Damiani should get to the bottom of. ***All Allies Please Respond***:

    @ZyloWolfBane you said eyetoy started motion control gaming first?

    what about GBA Tilt Sensing games if you're going down that path?
    Eyetoy came out in October 2003 and this game came out for the GBA in March 2002

    https://en.wikipedia.org/wiki/Koro_Koro_Puzzle_Happy_Panechu!

    then even Kirby Tilt n' Tumble came out in Japan for the Game Boy Color all the way back in Japan in August 2000

    https://en.wikipedia.org/wiki/Kirby_Tilt_'n'_Tumble

    Tracking human motion =/= the same thing as gyrosensor. Now you're just trying to move the goalpost to make a point.



  • @ZyloWolfBane I didn't say it was the same thing. i simply said they were motion controlled games because they are.

    you were the one who started moving goalpost's first when you tried to compare the Wiimote to a completely different thing like Eyetoy.



  • @Yoshi said in Something Damiani should get to the bottom of. ***All Allies Please Respond***:

    @ZyloWolfBane I didn't say it was the same thing. i simply said they were motion controlled games because they are.

    you were the one who started moving goalpost's first when you tried to compare the Wiimote to a completely different thing like Eyetoy.

    Except that IS the same thing. It's an evolution of the same concept that already existed.



  • @ZyloWolfBane it's not the same thing though.

    one is a camera filming your movements and the other is an actual controller being moved.

    if it's the same thing then what was the bloody point of releasing the PS Move?



  • @Yoshi said in Something Damiani should get to the bottom of. ***All Allies Please Respond***:

    @ZyloWolfBane it's not the same thing though.

    one is a camera filming your movements and the other is an actual controller being moved.

    if it's the same thing then what was the bloody point of releasing the PS Move?

    I already covered that. Controllers help with tracking movement since cameras aren't omni-directional. It's an evolution. If you're going to ignore what I'm saying then please don't try to debate it with me.



  • @ZyloWolfBane by that logic. Eyetoy was an evolution of tracking movement as since all we had to track the players movement in games before was tilt sensor accelerators in GBA and GBC cartridges which means Eyetoy still wasn't first.

    Eyetoy is the same as Kirby Tilt n' Tumble going by your logic.



  • @Yoshi said in Something Damiani should get to the bottom of. ***All Allies Please Respond***:

    @ZyloWolfBane by that logic. Eyetoy was an evolution of tracking movement as since all we had to track the players movement in games before was tilt sensor accelerators in GBA and GBC cartridges which means Eyetoy still wasn't first.

    Eyetoy is the same as Kirby Tilt n' Tumble going by your logic.

    Except it's not the same. It's a gyrosensor. Not motion capture.



  • @ZyloWolfBane yes.

    a gyrosensor isn't the same as a camera. and a camera isn't the same as a remote control with an inbuilt motion sensor in it.



  • @Yoshi said in Something Damiani should get to the bottom of. ***All Allies Please Respond***:

    @ZyloWolfBane yes.

    a gyrosensor isn't the same as a camera. and a camera isn't the same as a remote control with an inbuilt motion sensor in it.

    Except the controls are captured by the camera. All the controls do is help track your movement the same way mocap suits do the same thing for TV/Movies/Video games in development.

    Why are you legitimately trying to somehow explain reality isn't reality right now?



  • @ZyloWolfBane you don't need a camera to capture the movements for a Wii Remote at all.

    that sensor that sits on top of or below your tv only recognise's the Wii Remotes pointer. that doesn't capture the motion of the Wii remote at all. if it did you would have to have your wiimote pointed at the screen the entire time while you played something like Tennis in Wii Sports. but you don't need to at all.



  • @Yoshi said in Something Damiani should get to the bottom of. ***All Allies Please Respond***:

    @ZyloWolfBane you don't need a camera to capture the movements for a Wii Remote at all.

    that sensor that sits on top of or below your tv only recognise's the Wii Remotes pointer. that doesn't capture the motion of the Wii remote at all. if it did you would have to have your wiimote pointed at the screen the entire time while you played something like Tennis in Wii Sports. but you don't need to at all.

    Then sony didn't copy nintendo. Different tech. Your words precisely.



  • @ZyloWolfBane not with Eyetoy they didn't.

    With PS Move they did though.
    Even the PS Move Marketing Picture is the same as the Wii Remotes.

    I never said they copied with Eyetoy. just that Eyetoy wasn't the first motion gaming out there.



  • Welp :/ Yoshi is back...

    Can we NOT? This whole forum is (oddly) positive all of the time.


    Also I'm just gonna throw my two-cents in and say that neither Sony nor MS were particularly innovative with their foray into "Motion Gaming". I just think it was a decision made by suits. Whether we accept it or not, the Wii sold like crazy and had non-gamers playing video games. I get the feeling Sony wasn't trying to copy Nintendo in the traditional sense, but they just wanted to cash in on that market. Get a few new demographics to buy a PS3/X360 that normally wouldn't buy games. Mom and Dad already have one, here are a few games for the kids. That kind of thing.

    As per the Switch, I doubt Sony made the Pro to compete. Again, did EZA ever actually suggest they were interested in doing this? Is there even proof?



  • @GoTaco

    Hey GoTaco. No, EZA never said they were interested in doing this nor did I say they were. I simply stated that after asking similar questions numerous times and following their suggestions they would want the community to get behind it first instead of just a single person as stated on the EZA podcast a few weeks back. As for your comment on the difficulty of researching this I can't imagine it would be too difficult to simply ask Nintendo and Sony when their respective console's development cycles started. The Pro is not an entirely new console and as such would not take as long to develop. The Switch on the other hand I feel was in development since before the Wii U's development was complete. Thank you so much for your interest in this topic and I hope we can continue to further its discussion with all allies.

    Love and Respect,

    Ross



  • Unfortunately battery tech is still not keeping up with hardware advancements. At 2 hours and 30 minutes of Zelda in tablet mode. Battery tech has much more successful advancements to make before this tech can really be feastable for portable non-mobile gaming.

    There is a ton of money and resources going into battery R&D. But were years away before we can start moving away from the current limitations of lithium-ion batteries. And even when vastly improved battery tech is readily available. Its going to be a huge logistics change to renegotiate and break current deals relating to the production of today's batteries. So the we may not have that quantum leap of battery life in time for the next generation.



  • Can someone explain the battery life problem to me i dont get it? i take my switch to town with me and play here and there in my car maybe for a hour to 90 minutes at a time and when i go to go some where i plug it into my phone charger and its ready to go again.



  • @FF7Cloud I think he just meant that we are at a bottleneck/standstill with battery technology.

    We've pushed our current tech to the limit, and we won't see it change until something revolutionary comes along.

    Battery tech is what's holding back things like Wind/Solar energy as well.



  • I don't think the Switch is a mainline console in any way. It's a peripheral console for those who can afford it. Like a 3DS, or a Vita. I don't think it has or will influence the current console generation at all. It should be kept as an interesting curiosity, Nintendo's handheld that you can play on your TV as well. That is not something I want for the PS4 and Xbone. They should keep making consoles that are as powerful as possible.

    @Stormcrownn The guy who invented the lithium-ion battery recently invented a new type of even better more effecient battery though.

    http://www.popularmechanics.com/science/energy/a25536/inventor-lithium-ion-battery-invented-another-battery/



  • Scorpio was in any way a response to switch. MS' plans for the Xbox One were clear since they announced that the console would run on Windows 10. That means that from that moment, the OS of the platform would be the same for the years to come, resting only console redesigns and hardware upgrades. With Scorpio MS is killing generations, as we are used to, and is making xbox a hardware agnostic platform, eventualy it will be a distribution platform avaliable on xbox consoles and PC, that is why they are pushing their Play Anywhere Program, Game Pass and Windows Store.

    In any case, I think PS4 pro is a response to Windows 10 and that Switch will have hardware upgrades.