Sea of Thieves (XBO/PC)
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@mbun I was thinking more like a toggle. Something like “Favor of the wind and sea" where you can still interact with players, but if they try to attack you, canonballs will be deflected by waves/carried off by wind, or attackers will be pushed away by waves/wind. But then when you bring treasure aboard some of it is taken as a sort of sacrifice.
Idunno.
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I'd no idea raids were even in the game. Although, they seem more like the equivalent of a public event from Destiny but you can fight for the treasure afterwards. That would have been pretty fun to check out at least once but again, it looks a little too simple to hold interest after a few tries.
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@tokeeffe9 When a game's meta resembles Destiny's sidequests...
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@mbun I was thinking like RP servers, where you go in to strictly play as a pirate. Not just kill on sight but one in which you had to interact with or at least have voice chat. Obviously you could kill but it'd be a side thing.
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Bum Tickley predicts the future.
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@mbun I expect you to pick apart every line of Brad's review as well. Please, have it on my desk in the morning. ;)
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@sabotagethetruth Nothing about it really bothered me. He seemed fair to it. Had his facts straight at least.
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@mbun Counting separate factions as entirely new modes of play and counting cosmetic costumes as "upgrades" is having the facts straight though? Huh, well I really don't know how to justify that one. Glad you're enjoying the game though.
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Ya, I think it's best to get back to focusing on the game.
Last bit I news I saw was about the update locking out some people who were using game pass. I'll be interested to hear if they've any major updates they can talk about soon.