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  • @dmcmaster that doesn't sound bad to me. I like to believe that there's more to it than just revamped graphics and gameplay.

    Also, I saw someone on twitter saying that they should add the Nomura ghosts from FF7R to the remake and I want it so badly, lol.



  • @bam541 said:

    Also, I saw someone on twitter saying that they should add the Nomura ghosts from FF7R to the remake and I want it so badly, lol.

    Honestly, cancel The Last of Us Remake and fund The Last of Us Intergrade. We the players deserve a nice semipeaceful time in that world by now.



  • @mbun just let me ride the giraffe for a few hours in a open level and I'm good.



  • @dmcmaster

    I saw someone saying that remake might change the scenes from the game to better fit with the upcoming show where Druckmann said some scenes will be different comparing to game.



  • Hey remember Homefront The Revolution and it's little Timesplitters 2 easter egg that let you play the first two stages? Yeah turns out there's a couple codes that unlocks the full game. Complete with Online Multiplayer apparently

    0_1617990880261_Eyi3SclVcAY2jnH.png



  • @bam541 Make a whole online mode of giraffe racing.



  • Quantic Dream won the toxic workplace legal case that has been going on for years now. Apparently the investigations found nothing to back up the allegations.

    https://www.pcgamer.com/quantic-dream-issues-statement-on-toxic-workplace-court-case/



  • Seems like Sony wants to make mobile games... again. They tried to get into the mobile space with Xperia Play and PlayStation Mobile before, and both of them went nowhere so I'm very skeptical about this.

    https://www.engadget.com/sony-hiring-for-playstation-mobile-games-194544791.html



  • @bam541 the mobile market is so congested. Idk why any big publisher tries. Nintendo tried it and although they found some success it’s not nearly on the same level as their console offerings.



  • @bigdude1
    Congested feels like the wrong word....."overly bloated like Henry the 8th"?



  • I think they are after the money that games like CoD Mobile earns.



  • @scotty I feel like there is only a few that get that success



  • @bigdude1

    Yeah, but they hope that. 😃



  • @bam541 Normally, I wouldn't think much of that, but that news is coming at a bad time and seems to be piling further fuel onto the greed Sony persona we're seeing with all their other recent business decisions. I don't like wishing failure on entities, but I do hope something or someone snaps them out of this new direction they seem to be barreling down. Like come on, instead of chasing quick money, just play the long game. Everyone should be playing the long game by now. You keep customers by keeping them happy with a diverse portfolio and staying away from exploitative practices or mistreating the people making your games, so you can continue to have great games to release. Everyone is always acting like they're chasing money as though the world is going to end soon and when it does we'll all be judged on how much we have the moment it does.



  • @mbun Totally agree. I will not deny the naivety of my line of thinking here, but I think that it's a waste of money to only focus on your biggest games in this market. Like, you should use the big wad of cash you got to take risks and diversify your portfolio like you said. Your big franchises are going to do just fine as long as you keep doing the bare minimum to maintain them. The luxury to "safely" take risks is not something to be taken for granted, I think. I'm sure Sony will do just fine since they have great big franchises, but it's just less exciting (and maybe short sighted) for me to only focus on them.

    Also, I was thinking about Sony spending more money on marketing than any of the big three recently, and I hope Sony actually gets to do marketing right on all of their games this gen. There's many of their games in the PS4 era that didn't get enough marketing IMO. Gravity Rush 2 and Ni No Kuni II being booted off the main E3 conferences to pre or post show comes to mind, and also Concrete Genie, MediEvil remake, Dreams, etc.



  • @bam541 said:

    There's many of their games in the PS4 era that didn't get enough marketing IMO. Gravity Rush 2 and Ni No Kuni II being booted off the main E3 conferences to pre or post show comes to mind, and also Concrete Genie, MediEvil remake, Dreams, etc.

    I'm convinced the Vita was a commercial failure in the west, largely because Sony straight up did not do marketing for it. The damn thing came out without commercials to announce it to the general public. You had to go read blogposts on their website or follow gaming magazines to even know about the Vita releasing at the time. There's most definitely a split timeline where the Vita was marketed properly and completely blew Nintendo out of the water and established a whole handheld Sony branch extending out from there instead of retreating from the arena. Sony really fucked up there. Such an excellent little machine that really didn't get a fair shot, except for Japan, where we saw it flourished so hard that people were still making games for it until hearing about Sony discontinuing store support for it.



  • @mbun
    I remember a handful of TV ads for Vita when it launched, but they were late at night on Adult Swim, Spike TV, and Comedy Central, and by late I mean around 12am-4am when Stoners, Insomniacs and people who leave the TV on fir background noise would be most likely to see them



  • @dmcmaster Where was that? Where I live there was nothing, actually nothing. I was looking for them too. That stuff you named is stuff I'd be watching as well. It was just void of anything. I think something like three months postconsole launch was when I saw the first actual television advertisement for it.



  • @mbun I think the 3G model and proprietary memory cards didn’t help either. Both were just unnecessary risks that confused and angered people/me.



  • Some insight on behind the scenes of Days Gone 2 and could have been from ex-game director Jeff Ross, and also insight of Sony's inner works in response to Schreier's article

    https://www.videogameschronicle.com/news/director-confirms-days-gone-2-was-pitched-but-wont-verify-sony-rejection-report