Uncharted:The Lost Legacy (PS4)



  • @DeweyDecibel said in Uncharted:The Lost Legacy (PS4, 22nd August):

    Honestly, I believe The Lost Legacy might serve as a great example of how to take a series with an established male lead and create a new entry with a female lead without reinventing the world.

    Well, it helps that they already had established characters and that Chloe is both a well-liked character along with being the protag. If Chloe wasn't in the game and it focused on Nadine I doubt most people would be interested. She's one of the most polarizing characters in the entire series.

    I absolutely adored Nadine while playing Uncharted 4 and I'm so excited we get to know her better. Just please leave Nate, Elena, and Sully out of this game.

    Well I honestly don't know what people liked about Nadine. To me she was bland, uninteresting and didn't really servve much of a purpose in the story. She should've been combined into one character along with Rafe (or just scrap Nadine entirely and make Rafe more crazy and obsessed like he was more towards the end of U4).
    I guess people liked Nadine because she's a strong "badass" female character? In any case, hopefully they develop her character and make her serve more of a purpose this time around. I might warm up to her if she's handled better.

    Let this game be its own thing. Sam could be interesting though... hmm...

    This game should've either been about Sam and Sully or not include either of them if you ask me. Adding Sam to the mix would just muddy up the story since he has no real connection to Chloe and with Nadine I can't imagine there being much love between them after what happened in U4.


  • Global Moderator

    @suplextrain I really like Nadine because she's smart. She doesn't just do what she is told and she knows when things aren't in her favour. Most characters would just continue on, oblivious to everything that happens. She's not just a typecast villain which Rafe, who I like, does basically turn into.

    I'm really interesting in getting more of her backstory and seeing how that relationship works with Chloe. It's fair to say that it won't exactly be all rosy and seeing them clash and work out there differences should be good. I do trust in ND to do it justice.



  • @tokeeffe9 said in Uncharted:The Lost Legacy (PS4, 22nd August):

    I really like Nadine because she's smart. She doesn't just do what she is told and she knows when things aren't in her favour. Most characters would just continue on, oblivious to everything that happens. She's not just a typecast villain which Rafe, who I like, does basically turn into.

    I guess I feel Nadine (in U4) is little more than a named grunt and felt like she didn't even care about what was going on in the story (lacking motivations). She was there because she was hired and that's it. Rafe (while rather bland) at least had a connection to Sam, Drake and the treasure while Nadine was just... there.
    I don't know, maybe I care too much about things like character motivations and connections.

    I guess I also find it wierd that Nadine would go on a treasure hunt shortly after the events of U4 when said treasure hunt not only

    cost her Shoreline (her fathers PMC) but at the end of U4 she clearly had enough of the treasure hunt they were on.

    She didn't exactly strike me as a treasure hunter. This also makes it even wierder that Nadine and Chloe are working together in some uneasy alliance on this new treasure hunt.

    But it'll be interesting to see if and how they manage to tie it all together.



  • As much as I love Uncharted, and I am looking forward to it. My big hype, is that pre ordering gives you Jak and Daxter Precursor Legacy on PS4. My favorite game of all time. Can not wait!



  • Reviews are out!

    And predictably excellent.

    Eurogamer says it's about 8 hours long, I'm surprised, I remember them mentioning it would be around 20 hours. Or did I dream that? Either way I'm fine with a shorter game, there's too much to play.


  • Global Moderator

    @Axel Nice to see reviews are looking positive. I'm not too surprised that the main negatives appear to be that it's more of the same. That's pretty much what I was expecting.

    As for the length. They never said it was 20 hours long but I do think they mentioned it was more like Uncharted 1 length.



  • I haven't even let myself completely grasp the idea that we're actually going to get more Uncharted in the first place, and now it's less than a week away. With scores like that and texts saying just the right words for me. (Like there was ever any doubt really.) Love this series, can't believe I get to go back for more. Such a stealth approach with this one, it's just suddenly behind the door with a big smile on its face asking to go along for an adventure. That's all I need to hear. :)


  • Global Moderator

    Added the launch trailer and the EZA review to the OP. Watch at your own risk :D



  • I've been trying to decide all day whether I should I watch Huber's review or not, finally decided not to. It's just too close now, and I've already nicely forgotten much of the E3 stuff and the earlier trailers.



  • Damn, this sounds good! Uncharted meets MGS5 (and Crysis). Stealth has a bigger role. One, bigger milieu as a UC4's Madagascar style area. Add to that the already-known Uncharted qualities and it all sounds really, really interesting.
    http://www.eurogamer.net/articles/digitalfoundry-2017-uncharted-the-lost-legacy-tech-analysis



  • I'm surprised that I'm not feeling the urge to grab this day one.. Maybe I'm just not as invested as I was in the Drake storyline but I think I might wait a little while before picking this up.

    That said, it still looks fantastic and I'm really looking forward to playing some more Uncharted!



  • @El-Shmiablo said in Uncharted:The Lost Legacy (PS4, 22nd August):

    I like the expanded environments. A nice change from the ultra linearity if the main games.
    I do have to chuckle that Uncharted has essentially come full circle and become Tomb Raider.

    well i dont like uncharted but its definitely better than tomb raider games.

    the tomb raider reboot and rise of tomb raider are some of the worst game i have ever played. atleast uncharted did shooting better. the platforming is one button and entire game is on rail cinematic with some crafting elements.



  • @Black-Cell Meh. I enjoy the TR reboots. Fun little collectathon shooters, and I found the moment to moment gameplay was (at least compared to the first three) better than the Uncharted games.

    I will say though that, after having played Horizon, TR better step it's bow game up for the next one.



  • @El-Shmiablo
    So Lara should have Hawkeyes quiver?



  • Got the game today already, yey. Mail was nice that way. Just finished the first side quest in the series, it was interesting. Not the best thing the game has offered, but it fit in its place pretty neatly anyway. It's great to see Chloe again, she looks good on PS4 now. And I had kinda missed her stories and the way she talks. For some time the game felt like an Uncharted lite - which is it, sure - but now that the women have started to talk more, and more meaningful things, the story has got a hold on me. And everything looks really pretty, as usual. :)



  • As a huge Uncharted fan, especially UC4, I'm worried about what they mentioned in the in the EZA review in that there are a lot of puzzles.

    The puzzles in Uncharted are very boring in my opinion. They are always visually wonderful, but annoyingly simple and require mundane tinkering such as picking objects up walking slowly with them to drop somewhere (for example).

    I just don't know how much of that I can tolerate in a short game.



  • I'm going to pass on this. Uncharted 4 was a very mediocre third person shooter, and I can't say I have much interest in a quick bit if DLC for it.

    I watched an early preview from someone who has completed it and their reaction and opinion to a certain, more open chapter really shed light on how much this DLC fails.



  • Just played about 90 or so minutes of it before having to call it a night. Maybe it's just from me being a bit exhausted from work last night (one of those days were you walk into a flaming building type deals) but it hasn't quite gotten it's hooks into me yet. I'll give some updated opinions tomorrow, but one thing I will say is that the typical Naughty Dog intro is done in a snap (by which I mean how quickly the game is able to introduce all the basic mechanics) something that TLOU2 hopefully takes a page from.



  • Finished the game on Normal, took eight hours. A good game, I liked it! Kind of like a "normal" Uncharted squeezed into a tighter package. It didn't offer anything new really that much, but it hit those notes that I so love in the series really well: stunning forgotten temples, neat puzzles in both big and small scale and a thrilling end. The game got better all the way through it, which is always appreciated. It built up nicely in more than one way.

    It was refreshing to see two women starring a UC game, Chloe and Nadine worked super well. Nadine's the tougher one to approach for sure and I may need a second playthrough to really appreciate all her angles, but Chloe's charm is immediate and it doesn't let go. And as a main character it was fitting that she had some more serious tones as well this time around in her story. And in any case, it's always just really fun to hear all those reactions the characters share with each others in these games while going through a jungle or some age-old tunnels. The dialogue, the banter and the sudden shouts for something interesting or dangerous.

    This one, by the way, felt like it had the most history lessons I've witnessed in an Uncharted. Lots of conversions about the Indian mytology, Ganesh and all. I liked it, I feel like I actually learned some stuff while going through the adventure. Only a few times it felt like they were repeating themselves a bit too much, but really good work all in all in getting that stuff in there.

    Found one easter egg, as Naughty Dog loves those in their games:

    The magic skull / 8-ball from Left Behind. The one Ellie asked all those questions. You could actually shake it here in the treasure screen as well and see the answers change. :)



  • So managed to finish the game yesterday, enjoyed the more open approach to the game, and hopefully it is something that carries over to TLOU2. Although I was a bit dissapointed that there was only really one side quest to do, although it was something I kinda expected. The writing as a whole feels kinda weak, but the performances by Claudia, Laura, and redacted helping the writing feel more in line with 1-4 (note planning a second play thru to better evaluate the writing). I do love the small call backs to Uncharted 2, especially the location featured in the last chapter. I am a bit dissapointed at how short the game is, taking about 7 hours, although again it was something I was also expecting, given its origin as DLC.

    I will say the more open design present in Lost Legacy does give me a vision of what we could expect from TLOU2, although that's for another time.