Nintendo Direct: Literally NintenDOOMED!

  • 3rd party support..of games that everyone already yeah.
    With better graphics and framerate to boot.

  • @warweeny Well now. I think that's probably overstating it. The PS4/XB1 will more than likely always have the better running 3rd party game bar the odd anomaly.

  • After checking out more of the things from the direct yesterday, I gotta say I'm feeling pretty good about the switch's future, which is a great turnaround considering that before it launched I was sure it would run into the same issues the Wii U did, but having a pretty decent library less than a year after release, showing good support for small games and more willingness from third parties to jump in, it seems like my worries for the system are no longer valid, or at least not as much of an issue as of now.

    And yeah there may not be many new games from third parties yet, however games are not made from one day to the other, and I'm sure third parties wanted to get a good idea of the state of things before committing too much into it, and if they keep with the current track I think we will start seeing that support coming.

  • Let's see how Wolfenstein II will cost more on Switch than PS4 and XB1 because of the cart. Also they will release Doom for at least 60 when you can get other version for much less.

  • @warweeny people have played Wolfenstein II already have they?

    yeah that's what i thought. nice cherrypicking though while completely ignoring wolfenstein.

    and have fun counting the polygons and frames per second while us Switch owners busy playing the games on the go rather than being tethered to our TV's

  • @Jigoku-no-Musou hey if paying $10 more to have both a TV and handheld copy of the same game in one is the price we have to pay, then oh well.

    if publishers were ever going to jack up the price then i'd much rather have the reasons behind it be for a practical purpose rather than just make the picture prettier with 4K or something.

  • 3rd support is obviously sub par but the fact that it's getting more support than the Wii U gives the impression that it's trending up rather than only downhill from launch as was Wii U. It's a lot easier to be optimistic about it's future.

    Anyway Octopath Traveller has become maybe my second most anticipated game after Xenoblade 2, the demo really sold me and the battle system clicked with me more than the Bravely Default battle system.

  • @Yoshi said in Nintendo Direct: Literally NintenDOOMED!:

    people have played Wolfenstein II already have they?
    yeah that's what i thought. nice cherrypicking though while completely ignoring wolfenstein.

    ... not to be that guy but you're the one that cherrypicks with Wolfenstein New Colossus. You're ignoring games like Doom, Skyrim, Steep, DQ Heroes 1&2, Disgaea 5, Rayman Legends, Fate/Extella, Lego games, etc.
    That's also ignoring the WiiU ports and indie games getting ported.
    There are by far more ports for older games than upcoming/new ones.

    I get that you're excited for the prospect of better 3rd party support for the system, but no need to be so aggressive.

  • @suplextrain i'm not ignoring those games. games like Skyrim & Rayman Legends etc are indeed old games.

    but whenever i bring up those games to suggest that Nintendo's 3rd Party support is starting to look much better, surprise surprise! people shoot me down and go "B-B-But Those aren't NEW games!"

    and to the people that act like that, yeah, no shit. it's called testing the waters to see if the Switch is actually a successful console in the first place. if 3rd Parties can make money off old games, then OMFG! then they can probably make even more money off their new games they put out too. and guess what. Bethesda has seen that the Switch has been bloody successful on the marketplace, they've had a much easier time deciding to make newer games for the system like DOOM and Wolfenstein after originally testing the waters with Skyrim.

    no point risking making ports of new games when ports of old games are much quicker and far less cheaper to port.

  • In case anyone was looking to, you can buy/pre-order several of the announced items from the Direct now at GameStop.

    For anyone who's curious, US prices for Doom and Wolfenstein II are $60, Xenoblade Pro Controller is $75, Octopath is $60, and Switch Odyssey Bundle w/case is $380. Of course, I imagine these prices are subject to change.

  • @warweeny well I don't know who you mean by everyone but saying that everyone has played those games is certainly an exaggeration, I'm myself probably one of the few people in the world that have yet to play Skyrim, I don't know if I'll do it on the Switch, but giving me an alternative to play it outside of the house certainly makes it more likely and I would imagine that same is true for other people for other games, so this seems like a much better start for 3rd party support for the switch that what Nintendo has had in the past.

  • @El-Shmiablo said in Nintendo Direct: Literally NintenDOOMED!:

    I'm just wondering how they will get Doom and Wolf 2 to run on the Switch when they had to downgrade fucking Skyrim to near last gen levels to get it working on the hardware.

    idTech 6 is black magic. DOOM runs spectacularly at Ultra even on rather old cards. Turn the Textures down ever so slightly and they'll get it running at 60 on Switch easily.

  • @Yoshi The comparison on the cost of Switch games to games with 4k would be more appropriate if people were actually being charged extra for the 4k versions.

    You seem to be fine with it but if prices of Nintendo 3rd party games are consistently more expensive all the time, it will hurt them and in turn, those 3rd party publishers.

  • @Yoshi said in Nintendo Direct: Literally NintenDOOMED!:

    but whenever i bring up those games to suggest that Nintendo's 3rd Party support is starting to look much better, surprise surprise! people shoot me down and go "B-B-But Those aren't NEW games!"

    The point is that many upcoming 3rd party games have not been announced to come out for the Switch. Calling it Deja Vu whenever someone says "why isn't this coming to the switch" for new game announcements would be the understatement of the year.
    Having newer games coming out for the switch as well is far better since you run less of a risk of people already having played those games.
    For example, at this point if you haven't played Skyrim already then you must've only owned on 3DS, Wii and WiiU. But if that's the case then Skyrim probably doesn't interest said person anyway.

    Nintendo home consoles haven't exactly been good places for 3rd party multiplats (or 3rd party in general). So investing time and money into porting a bunch of 3rd parrty games just wouldn't be worth it.

    no point risking making ports of new games when ports of old games are much quicker and far less cheaper to port.

    It's not any easier or quicker to port older games. I can't imagine that Doom is easier and quicker to port than say Wolfenstein New Colossus. It's not like there are any guarantees said ports of older games will turn out well either (see Rayman on switch).

    i don't think that the Switch will get most 3rd party multiplats, so if someone is interested in 3rd party games then investing in a PC/Xbox1/PS4 would be wise. Especially considering how well the PS4 is doing.

  • I don't understand the logic of "paying more for a console and portable version" either. You aren't doing that. You are paying more just because it is newer. People paid their dues when they bought the fucking console, and shouldn't be charged extra for inferior versions because "portability lol".

    Also, I believe the Switch isn't getting newer games because, well, it simply can't handle them.
    Bethesda's games have been considerably parred down just to run at 720p docked. Personally I'm blown away that Doom looks as good as it does on Switch, but then again Id are fucking code wizards so that makes sense.

    Anyway, if I get a Switch at some point it will be for first party exclusives. I'm not going to suffer an inferior experience just so I can brag about being able to play my shit on the bus. Give me higher resolutions and smoother gameplay any day.

  • It's neither paying more for portability nor new console tax, it's because switch carts cost more to manufacture

  • It's not the first time that DOOM is on Nintendo platform, so I don't know why people are acting like "How Nintendo would let something like DOOM on it's console". This marks a fifth time DOOM game is released on a major Nintendo console, as Original DOOM was released both on SNES and GBA, DOOM II was on GBA as well and N64 had it's own DOOM 64, which is regarded as a Spin-Off title, but it was made by ID together with Midway.

    That said, I would be interested to Rip and Tear on the go. We'll see how it plays out.

  • I hate my switch, and that's extremely rare for me to say as I buy literally any console I can get my hands on. The Wii U was much more appealing a year on, which I when I bought it. I honestly can't believe the Switch I doing remotely well with the bollock all I has on it and coming up. Yes I want Mario, but seriously....

    There were some attempts at 3rd party on Wii U, but it didn't help. Mass Effect 3 to Darksiders 2; waste of f'ing time. I also recently found the Switch has no internet browser. What a joke.

  • @Sheria Hve you tried the Octopath demo?

  • @jipostus i haven't seen a single person say that.