What Games Do You Think Should Be Remade?
ZombieProof last edited by ZombieProof
The SNES (best) version of Shadowrun needs a remake bad. I can't believe how many times I've been c*ckteased throughout the years by all of the concurrent shadowrun titles yet the only shadowrun title that comes close to capturing the magic of this gem is the Genesis version.
When I first played Deus Ex on ps2 waaaaaaay back in the day, I considered it a sprititual successor to the SNES classic with it's noire feel and cyberpunk themes. So far, that's the closest to getting what I've been craving. I WANT A PROPER REMAKE DAMMIT!!! Not an fps! Not a turn based tactical RPG! I want an isometric real time action RPG/adventure game like this right here!
jipostus last edited by
@ZombieProof I agree. And considering that the new Shadowrun games proved that there is interest in the world of Shadowrun, so the SNES game is just begging for being remade.
ThyBlight last edited by
I'll say the same game I've been saying since I was in 7th grade over 20 years ago: Final Fantasy 6.
Haru17 last edited by Haru17
My picks are games that are already good-great but which could be polished up in some aspects or explored differently.
Gravity Rush: This one's pretty simple; fix the platforming, combat mechanics, and add a bunch of more dynamic gravity storms and rift planes by giving the team an AAA budget and staff. Add 3D cutscenes and voice acting for people who want it with the old gibberish voices as an option. The graphics in 2 are pretty good already, the best anime-looking-like game in my opinion. The way the blue lighting curves around the edges of Kat's deep red shifting form is beautiful. There are just a few ugly nagging corners that need a little bit more attention paid like Breath of the Wild and most every game of that style, and of course the faces could be animated better just like Persona's.
This might be a sequel, but I don't care. I want Gravity Rush: Odyssey. The gravity shifting mechanic is too interesting to not be revisited and Sony has nothing to put up against Nintendo's stable of jumping IPs currently. GR2 was great but it's not the mechanical step up I want to see for the series. It started out as a Vita game after all.
What I mean by 'fix the platforming' is make Kat feel more stable when walking on a wall, it's far too easy to trip over a ledge and plummet fast when you didn't mean to. It should be snappy and fun to land on a flying car, while in the current two games it is nigh on impossible and harder still to maintain a foothold. Gravity Rush 1 and 2's wall walking and general changing which direction meant 'down' were so interesting but were rarely if ever called upon in the games' missions. I'd like more gravity storms like the tutorial at the very start of the first game where chunks of gravity-sheared pavement are floating all around the air at odd angles. The games barely ever touch upon gravity storms after that, but black holes forming in the sky and pulling chunks of the city out into the void to serve as floating platforms would be awesome. Make platforming levels with buildings and shards of the street spinning and rotating and moving back and forth, then limit the gravity shifting gauge to be short enough that you have to leap from surface to surface. Instead of picking a direction and then falling shifting could feel like super spacey parkour and complex platforming.
Metroid Prime 2: Echoes: I just kinda want a cool scifi story about the Luminoth and Ing. Intrigue plots are one of my favorite things and I think it would be cool if Dark Samus played both sides, pitting the species against one another with Samus chasing after her, always a few steps behind. The Ing would of course have to be preexisting and more intelligent/cultured than shadow monsters, but that wouldn't be impossible for a good studio. That could also make for more considered enemy designs for Dark Aether.
And naturally things would go wrong quickly and the two sides would commit atrocities against one another on a grand enough scale to turn an inhabited world into a traditional hostile alien-infested Metroid setting like the one in Echoes for the later portion of the game. The reason I thought of this at all is the view from the Sanctuary Fortress that shows a highly advanced alien city sprawling out to the horizon, every one of its surviving residents in stasis. It would be super cool to see a before and after in actual gameplay
Obviously this isn't likely considering Nintendo's propensity to kill anything even resembling a good plot with fire, but I can still hope for Another Another 'Metroid 2' Remake.
Ame last edited by Ame
The day I saw the MGS3 pachislot images, I've wanted a remake of MGS3 with those visuals. It doesn't necessarily need a remake, but It's may favorite MGS/game. Add some of the gameplay mechanics from MGSV and it'll be perfection.
I've always thought a remake of MG and MG2: Solid Snake should of happened with Kojima at the helm. That feeling intensified after finishing MGSV. Both games could've really benefited from a remake considering how The Phantom Pain ended. They're even more important now when it comes to the Solid Snake and Big Boss mythology. Expanding on the those stories and experiences is something I wished happened. Both games have some great moments, which would be awesome to see translated into 3D.
Light last edited by
@DIPSET I'll second Socom. Any Socom. Well not Socom 4. But any other Socom. Please Sony.
Gaming_Groove last edited by Gaming_Groove
@FutureCorpse said in What Games Do You Think Should Be Remade?:
I'd love for Panzer Dragoon Saga to be remade a game that to few many people played (since it was released on the Saturn towards the end of its life and not that many copies were made) I still have my original copy. I love the world and lore and with today's technology it could be greatly expanded. I think that Sega owns
enough talented studios Atlus, relic & creative assembly) to give it a shot. Its sadly one of the dormant franchise's that Sega are sitting on.
I wrote a gushing post about this game in the blog section of this forum...it's my all time favorite game and I'd love for there to be a re-release, even if it's only possible via an embedded emulator or something. To me it's already perfect as it is. I don't even care that the value of my copy would tank.
DMCMaster last edited by
Hell yes to Burning Rangers.
I'd love to see Sega make the original PSO available on modern platforms, not only adding a few modern online function, but adding the split-screen from the gamecube version as well, in all seriousness though id kill for PSO Episode 1,2 and 4 on PS4 or Switch
I have a feeling a Ico remake is coming (Probaly to be announced just before the Shotc remake comes out)
DMCMaster last edited by
With Nier Automata being a smashing success for Taro and Platinum, I'm willing to bet we will see a remake from them sooner or later.
bard91 last edited by bard91
@Danjin44 Drakengard 3 is the best game that I've played that I would recommend to almost no one because it is so bad that I stopped after the first ending and couldn't muster the strength to keep going.
The gameplay sucks, the design is boring, awful performance, but by god was it a wild ride.
Brannox last edited by
Final Fantasy VII is coming so I'm good. Will it take another few years of development? Most likely! As long as I get to play it before I die, I care not. Now, remasters on the other hand, I can only think of one franchise:
Spyro the Dragon (ONLY the first three developed originally by Insomniac)
The series just fell off a cliff after they stopped working on it.
Axel last edited by
The original Deus Ex could use a facelift.
The first 3 Splinter Cell games remastered in a trilogy pack would also make me very happy!
Final Fantasy VI in the same visual style as Octopath Traveler would be insanely sexy.
ChaosBahamut last edited by
@Axel I'm guessing you're not counting the last-gen Splinter Cell 'remaster' pack. Wouldn't mind, at least, a PC remaster of the first 2 that does away with the shadow related issues they have on modern GPUs.
Also, maybe a remake of Medal of Honor: Allied Assault? (so long as regen health isn't added of course)
Axel last edited by
@ChaosBahamut Ah I didn't know about that one! But yeah I'd like to see those games elevated to current-gen visuals ideally.
Danjin44 last edited by Danjin44
@bard91 Honestly the actual melee combat in Drakengard 3 was better than original NieR but performance was so bad it almost made the game unplayable but I liked story and characters enough to get all the endings and beat true final boss fight.
SE barely give Yoko Taro any budget for Drakengard 3 and it was super rushed. We saw with NieR Automata what happens when SE gives decent budget to Yoko Taro.
DIPSET last edited by
@DIPSET I'll second Socom. Any Socom. Well not Socom 4. But any other Socom. Please Sony.
I thought we were a minority. Bless you <3
Adam_Roman last edited by
My personal pick would be a remake duology of Croc and Croc 2, but that's super unlikely unless Jez San decides he wants to license the IP to someone for it, since I think he currently holds the IP. Croc 2 was honestly one of my favorite games as a kid and I still think it's miles ahead of the Crash trilogy.
Caleb_Aranda last edited by
I'd love to see an Eternal Darkness remake. I loved the concept of screwing with the player in order to generate feelings of paranoia. With all the advancements in technology since then, particularly with consoles, I'd love to see what new things they could do.
And, for the sake of Huber, I'll throw Onimusha in this list as well.
Kneefoil last edited by
I too really wanna see a Persona 2 remake. Not just IS, though. I want them to wrap both Innocent Sin and Eternal Punishment into one wholesome package, modernize the visuals, battle system and dungeons, and ship it.
Another video game I want to see reimagined is Zelda II: Adventure of Link. Give it the Metroid: Samus Returns treatment. Changing the name to The Legend of Zelda: Link's Adventure would not be necessary, and I'd prefer if they kept to drawn visuals instead of 3D models, but the chances of that are increasingly unlikely the longer it takes for this game to be remade (if it ever will).
The first Zelda game would be deserving of a similar remake, but I really do think that Zelda II needs it more. Zelda 2's systems have so much more potential, but the game is just so punishing and hard to learn, that it turns off most newcomers who try it nowadays. It has really good combat, I like how magic is implemented, and I think that the level up system is great too. Maybe it'd be better if they changed the level up system so that you would gain exp. from side quests instead of combat, like in Okami, I'm not sure. But having the option to pick from boosting either health, magic or attack is good, especially because the benefit you get from each level up is always noticeable.
Guest last edited by Guest
In most cases I'd prefer a new game but a good remake is better than nothing.
I wish they 'd give Xenosaga the .hack G.U. Last Recode treatment, unlike with G.U. I do own all 3 games as US import (G.U. only the 1st) but I'd still rebuy this.
After Resident Evil 2 Remake, which I hope will be good, I'd also like a remake of 3 and maybe Code Veronica as well, but they should be done like the REmake, not turned into a totally different game like FFVII Remake. And while we're at it, why not Dino Crisis 1&2 as well? Or how about Onimusha?
Mystical Ninja Starring Goemon, just give me something, new game, remake, idc, I want a Goemon game. If I had to choose it should be Goemon 64 as it is my favorite, use graphics similar to Yooka Layle maybe, colorful and cute, but stay true to the original in design and gameplay, just give it a better camera, look if there was stuff they had to cut out for the N64 release and put it in again, and keep the voice acting this time.
Imagine Body Harvest with GTA V graphics and controls, DO IT R*, bring Body Harvest back.
If they don't want to make a new one, at least make a remake of Trauma Center 2 for the Switch.
Soul Reaver with the engine of Rise of the Tomb Raider, that would be neat.
Something I'm probably the only one here who would care about, remakes of Touhou 1-5 with the current Touhou engine, maybe even 6. 1-5 would also need rearranges of their OSTs of course. Personally I'd prefer if they would turn Touhou 1 into a shmup like the others for this, not this odd Breakout type of game.
Ace Combat 3, just to make things right and to give us the full game this time, but I wouldn't mind a 1-3 collection either.
The Trails in the Sky trilogy and the Crossbell Duology in the engine of Cold Steel 1&2 or even 3, holy shit would that be epic, I'd pay 60 bucks for each of those 5 games.
After Burst Re:Newal of course I'd like to see a remake of Senran Kagura 2 Deep Crimson from the 3DS, and a port/remaster of Shinobi Versus so I can have the whole series on PS4.
When I played Earth Defense Force 4 and leveled buildings with a tank, I was thinking "Man, would be cool if Blast Corps would look like this". I'm not entirely sure if a Blast Corps would work with a 3rd person camera but maybe they could give us different camera options so you can play how you like it.