The 2017 "Besties" Easy Allies Forum award RESULTS threak:



  • 0_1516008424430_Untitled-1.png

    • I will be adding approximately a winner a day. Stay tuned:


  • 0_1516009759076_Kawakami.png

    Persona 5's Sadayo Kawakami is a highly competent and professional teacher who never lets her ever-mounting stress and exhaustion show visibly in her job. She is laid-back and outspoken, once saying "crap" in class.

    While she initially acts very coldly towards the protagonist, this was because she thought he was a problem student and felt unsafe around him. After he stands up to another teacher who's behaving badly, she realizes that he was given a poor reputation for no good reason and becomes far friendlier, showing her more compassionate and involved side.

    She is also something of a hopeless romantic, developing an attraction towards older students who show her kindness and understanding, which leads to her occasionally projecting her own amorous feelings on the protagonist during the early part of her Confidant. Unlike Kamoshida, however, she is aware pursuing a relationship with a student would be unethical and cares about whether or not her students consent to her attentions-in a romantic version of the Confidant, she tells the protagonist to come back after he graduates from high school to prevent putting undue pressure on him.

    Submitted by @DeweyDTruman



  • 0_1516071788810_cosiest song.png
    Youtube Video

    Night In The Woods OST - (Act 2) The Town. Developer Alec Holowka created the soundtrack for Night in the Woods. He cites the American rock band DIIV from Brooklyn as a major influence on the score. He has also done the soundtrack to Towerfall Ascension, Verge, Owl Country, and sound for I'm O.K - A Murder Simulator. He can frequently be found working at Forth, a cafe and art space in Winnipeg.

    Submitted by @DeweyDTruman



  • 0_1516168152544_cuphead.png

    Cuphead: In Inkwell Isle, Mugman lived a joyful and easygoing life alongside his brother, Cuphead. One day, the boys wandered far from home and ended up in the Devil's Casino despite the warnings of their caretaker, the Elder Kettle.

    In the casino, Mugman and Cuphead worked together to gain a winning streak at the Craps table that surprised even King Dice himself. When the Devil approached, he offered the duo a bet: If the boys won, they get all the loot in the casino, but if they lose, the Devil will take their souls.

    Mugman tried to stop his brother from rolling the dice, as he knew that gambling with The Devil wasn't a good idea. Unfortunately, his attempts were futile, as Cuphead had taken the bet and lost. The duo begged for The Devil to spare their lives, and were thus sent on a mission to collect his debtors' soul contracts by tomorrow at midnight in order to keep their own souls

    Submitted by @SabotageTheTruth



  • 0_1516265114525_Capture.png
    alt text

    Sonic Mania: Drop Dash

    According to Christian Whitehead, the Drop Dash was designed with new players in mind.

    In gameplay, the Drop Dash is charged in midair when initiated. Doing so will release the Spin Dash once the playable character touches the ground. This allows the player to gain instant speed just after a drop or jump from midair. However, the dash will not be executed if the player takes damage before landing.

    The Drop Dash made its first appearance in Sonic Mania as a move used exclusively by Sonic the Hedgehog. Super Sonic can also use this move, and will cause a mini earthquake upon impact with the ground.

    Submitted by @DeweyDTruman



  • 0_1516345701610_Untitled-1.png

    Sorry, my face is tired from dealing with... everything.
    Youtube Video

    Submitted by @SabotageTheTruth



  • 0_1516678965352_maxresdefault.png

    Crash Bandicoot N'Sane Trilogy

    The High Road (カメカメ ジャンプ lit. Turtle Turtle Jump in Japanese) is the twenty-third level (including boss fights), is the second and last bridge type of level and is the sixth level of the third island in the original Crash Bandicoot and the Crash Bandicoot N. Sane Trilogy remaster of the first game. This level is like Road to Nowhere, but with more complex jumps. It has slippery platforms and platforms that break. There are many turtles which can be knocked over so Crash can bounce further and is essential for proceeding through the level.

    There is a secret area behind the entrance to the level, in which Crash can move and jump and bridge platforms will appear in certain spots. This leads to some crates. A wumpa fruit hanging over the edge is the hint that there is a path there.

    This level is noticeably harder in the N. Sane Trilogy than the original version, due to the different controls. Vicarious Visions commented on this, admitting that the level was not meant to be so difficult, and not adjusting the level to the new controls was a mistake. Whilst not particularly difficult in the original, this is considered by many to be the hardest level in the N. Sane Trilogy.

    Nominated by @Sentinel-Beach



  • @TokyoSlim I cheesed it by walking on the ropes and I felt zero guilt.





  • 0_1516850860260_andro.png

    • Screen appears stretched in 4:3 and 5:4 resolutions

    • Attempting to run the game in 16:9 or 16:10 portrait display may cause the game to crash.

    • Squadmates may repeatedly teleport on top of the player, and may follow when told not to.

    • Objects in space may rotate slowly or may appear jittery when using the right control stick.

    • Repeatedly skipping opening cinematics on the Remnant City critical path mission can cause Ryder to hang in mid-air.

    • We are aware of some areas where progression events may fail to trigger. If you encounter this you may be able to get past this by leaving the area and returning

    • Running in a zig-zag pattern can result in Ryder entering an unintended animation state.

    • Audio may stop during play. Closing and restarting the game will restore audio.

    • Whatever this is:
      alt text

    Nominated by @Sazime



  • I know nominating things is closed... but I'm super bummed I didn't nominate PUBG for Best Game to Name Your Bar After.



  • @SabotageTheTruth I'll thank you for not making a mockery of our Besties awards! Lets have a little bit of decorum, sir!



  • @TokyoSlim There's so much weird, broken crap in the first release of that game. sigh At least I enjoyed it.



  • This is it, the 2017 ULTIMATE MOST BESTIE (it got the most votes):

    0_1516937142912_goro.png
    Yakuza 0, Chapter 3: The introduction of Majima Goro, the Mad Dog of Shimano.

    The best cutscene of the year (spoiler, it's the whole thing)
    Youtube Video

    Nominated by ME!



  • What a year! 2017 is, dare I say... one of the greats!

    Thanks for voting everyone, we'll do it again next year! So until then: "Live your Bestie life!"



  • One of the best threads on the website for sure. I wish I participated!