The EZA Community Top 25 Best of 2017!
ffff0 last edited by
@Fridge-man Yes, it's a third-person action game. I didn't particularly liked that it has mixed pacing (long slow cutscenes, and action-oriented gameplay), but on the other hand this game has the best protagonist development in the series. It's a decent game, but if you don't feel it, you can skip this one.
-Jak- last edited by
Totally forgot ME:Andromeda counts for this years awards. Probably my favorite game in the series. And I didn't cast a vote as I totally forgot about it.
Hazz3r last edited by
I played very few new games in 2017, so Mass Effect ended up being very high on my list for that reason alone.
That said, I honestly did enjoy it. There's some great writing and story moments hidden in that game, and while the main story was poor, some of the side content was very interesting and well written, the Tempest was a great improvement over the Normandy SR2 (ME2 > ME3), and the crew was really quite strong, with some great loyalty missions.
Billy last edited by
@-Jak- said in The EZA Community Top 25 Best of 2017!:
Probably my favorite game in the series.
Now, THAT’S a Hottake.
SabotageTheTruth last edited by
@Billy In regards to Sonic Mania, nostalgic plays very rarely do much for me - especially because I have Sonic 2 loaded up on every device imaginable. So the formula of "recognize this stage? boss fight. hey, this stage is now a little different! boss fight," just felt super hollow to me. I'm not one of the people that says Sonic must always be running fast (there's a lot of fun, slow bits in the first Sonic) but there were several times during Mania where I was absolutely confused on how I should proceed - which hey, could be a fault of my own, but that never happened to me before in a 2D Sonic game. There's just too few moments that felt new and fresh to me - instead, the game felt like the Member Berries from South Park, constantly asking if I remembered certain parts of old Sonic games. I really hope this crew continues to make 2D Sonics though and hopefully the next one has a lot more unique ideas to play with.
This is the year I start Danganronpa, I promise everyone!
michemagius last edited by
Heck yeah! I’m so glad DRv3 made the list! I felt really bad about making it an honorable mention because I really enjoyed it a lot.
DRv3 was a tough game to place because I have a very love/hate relationship with the series. It made my list at #3 though because despite getting antsy, annoyed, and even a bit bored in the middle parts of Danganronpa games in general, I know the ending will pay off in a major way and DRv3 delivered in spades. I got laughed at by my partner for using the word 'culmination' to describe how this game felt but it is completely apt.
What really surprised me most though, and the reason it got bumped up to my #3 slot, was how I got sucked into the mini game that unlocks after the end game. They always have a social mode, so you can hang out with all the classmates that you missed during the main game, but this time I couldn't get into it. I got distracted by the two part mini game where you play a little board game with characters from the series, taking them through 3 years of high school and building their stats. Since it is a board game, there is some amount of randomness and luck to it. Then you take those graduates into a little dungeon crawler RPG where you fight monsters, earn money, and collect/craft items to strengthen your characters. Finally you take the money you've earned and put it into a card machine where you basically crack packs to get new character cards or cards with better growth potential. It is very addicting and I spent a lot more time on it than I had anticipated.
SabotageTheTruth last edited by
@logic__error That mini game you described sounds so fleshed out and fun. I honestly can't wait to dive into the series. Kinda glad 2018 is going to be a more "chill" year release wise, at least for me.
@SabotageTheTruth Diving down the Danganronpa rabbit hole is an interesting experience! They always have some sort of bonus game but usually it is the social/dating game with a small resource management mini game inside of it. This one is definitely the most extensive mini game they've made!
Tearju Engi last edited by
I liked Sonic Mania a lot. Had no problems with controls except with the "drop dash" that was a new thing they added. I appreciate what they did for it and bonus game was pretty fun. Like fire shield burning oil, lightning shield being magnetic and so on. Only one stage got me really confused and it was a bit longer than needed to be. Also they could have easily just skipped the older stages though I liked 2nd part of Chemical Plant Zone.
I'm not an expert with Sonic since I only beat the first 3 before Mania and I do love 2D platformers in general. Of course the need for speed is important because that is what makes it stand out from others but it's not only that. Levels, the route you choose and to have that option is why it's replayable especially when you have a timer to prevent you from exploring everything on the run. Sure the fans of the series gets the most out of it but I do think it was a solid game all around.
Axel last edited by Axel
#17. What Remains of Edith Finch - 15 points
#1: 1 (tokeeffe9)
#2: 1 (logic__error)
#4: 2 (Nillend, Exist 2 Inspire)
HM: 2 (Inustar, Capnbobamous)
Release date: April 25 [US/EU]
Developer: Giant Sparrow
Publisher: Annapurna Interactive
Platform(s): PlayStation 4, Xbox One, Microsoft Windows
Exist 2 Inspire last edited by
Danganronpa V3 is a 10, What remains of Edith Finch is a 10 as well. Literally swimming in 10s! :D
I agree with @logic__error that Danganronpa was a bit hard to rank, in the end it kicked off Persona 5 from second place. It might even be my favorite Danganronpa game when all is said and done. Amazing characters and such a great ending. I loved every bit of it and so it got my #2 vote.
Edith Finch is a truly amazing game, very creative and atmospheric. Loved all the different stories and how they played out. Great stuff! I definitely hope we get a lot more of these types of games in the future.
Brannox last edited by
What Remains of Edith Finch seems like a neat experience, but from what I've heard, it's a bit weird for me. I like the narrative structure it takes by having the player play different vignettes. I also know the story twist at the end and I think it's a neat idea as well. Of all the games that came out last year that I didn't play, this and another (which I hope we see a little later on) maybe something I try in the future. But higher priority games both last and this year may stop me from getting it.
bard91 last edited by
I'll have to force myself one of these days to play What Remains of Edith Finch
Edith Finch is such a special game, so much creativity and a beautiful narrative. I think it is best to go in knowing as little as possible but either way it is a game that deserves to be played!
TokyoSlim last edited by
It's pretty high in my backlog.
Axel last edited by
Unless something comes up, I'm playing Edith Finch TONIGHT!
tokeeffe9 last edited by
Genuinely any of my Top 4 could have been my number 1 but in the end I decided on Edith Finch.
There is so much to like about this game. The location is amazing. The house, while ridiculous in some ways, feels very much lived in. You can feel that history there. I loved going from one part of the house to another and of course going through the different vignettes. Each one feels so unique and so creative, I can't imagine the amount of work it must have taken as they are all so different, like making 8-9 mini games.
I love the theme throughout the game, mortality, death, fate. They are all shown in such interesting ways. The game is clearly very dark I suppose but there is something melancholic... bittersweet about how the stories go. What may be a terrible situation can be portrayed in such a different way depending on the point of view and that was something I really loved.
As for the ending, I've seen people mention this and even @Brannox right now but I don't think the ending really matters in this game. I certainly didn't feel like it mattered, it's the journey throughout and learning about what happened to the Finch family.
Also I really loved the credits in this game. After completing it, I felt very emotional just watching them. I just sat there, poignant and not many forms of media have made me do that.
ffff0 last edited by
Not in my top 8, but I've certainly enjoyed playing this beautiful game.
Guest last edited by Guest
Quick venting at the start so I can move on: Every year there is one game that gets a lot of love from critics and public, but I just can't stand it. Sonicmania was that game in 2017.
As for Edith Finch, I really hoped it would end up higher. The house is so well designed and there is context behind every room and every family member felt unique and interesting. Unlike other walking sims that I have played before, I was never bored throughout. Also I very much loved the ending and after finishing I just had to take a moment to process everything that happened.