Are you buying into VR this year?



  • @trugs26 something to remember is that we are looking at brand new tech, not just a new tier of established tech. you're seeing a lot of tech demos coz everyone is still figuring out how this is going to work, even us devs.

    I see a lot of people going "oh why don they just activate VR for borderlands or something and print money, but the design hurdles are HUGE, and the tech is always expanding and upgrading. I love it, we're basically poking around how to do things in a new frontier in completely new ways. But if your feeling truly is everything is too "tech demo-ish", i implore you to go try stuff first.

    Heck, we're doing an episodic game, and working ion ep2 now. the lessons we learned and are adapting just from our first venture are staggering, ep2 is gonna be epic. i'm loving the challenge versus traditional game dev



  • @sblomkamp Dropping in to say nothing more than I'll get your game(s) as soon as I get my hands on a Vive and trying them out. Nice to have a bit of dev insider information to read.



  • @Hoken thanks man. Im trying to be as unbiased as possible, coz i totally get the concerns about VR. My world was rocked when i tried the early Valve prototype last year (formerly super anti motion gaming, anti-wii/anti-kinect etc). But man, just how good roomscale and stuff felt has converted me. Now trying to temper my excitement with offering a genuine analysis

    PS still very anti kinect and wii. lol. But more open to genuinely good mocontrol is my point



  • After recent E3 press conferences, the gaming industry has convinced me that there focus is on VR which has made me consider getting one. I am low on cash at the moment but would love to pick up Morpheus because I know Sony pumps out games that I want to play. I think the only games I am really hyped on playing on VR are horror titles.



  • Hell no.....I'd rather not strap a TV to my face and play shitty fps games in it.

    Give me video games damn it, no more of these damn pointless gimmicks. I want a controller, with buttons, games that make me look and feel awesome, and no more of this garbage new tech.

    JUST FUCKING VIDEO GAMES!



  • @KingofDMC Have you tried it? VR isnt here to replace flat games, dont worry. Just adding to the variety of experiences only gaming can provide



  • @sblomkamp said in Are you buying into VR this year?:

    @KingofDMC Have you tried it? VR isnt here to replace flat games, dont worry. Just adding to the variety of experiences only gaming can provide

    I have no desire to try it, also tell that to RE7, that I'm pretty sure went first person just to make it better in vr.

    Also wth is this post limit stuff lol.



  • @KingofDMC I'd be hesitant to demand things always stay the same, or shoot down an experience without more familiarity with it. But I do get your concern. As with anything new, there will be cash in's and people jumping on the band wagon. But I have faith in the pedigree of the devs involved, and welcome the experimentation



  • @sblomkamp said in Are you buying into VR this year?:

    @KingofDMC I'd be hesitant to demand things always stay the same, or shoot down an experience without more familiarity with it. But I do get your concern. As with anything new, there will be cash in's and people jumping on the band wagon. But I have faith in the pedigree of the devs involved, and welcome the experimentation

    I feel like if they want to do that then make a whole new game, why take something beloved and drastically change it like that coughDmCcough

    I also just don't like the first person perspective that much so I am bias.



  • @KingofDMC Yeah. I totally get what you're saying. But try see the positive side of it, you're literally just getting more of something you love, in a different way. There will always bee the core series and new entries and how it's done, no one would seek to break that, especially the people in charge of making it.

    I do worry about things like FFXV VR though. As a dev that builds VR games from the ground up, whenever you're coming up with mechanics or ideas you have to keep asking yourself "why do it in VR". If it justifies itself after that, then we go ahead. If not, then you run the risk of making something questionable in quality. From what they presented for that, it didnt look nearly as solid as it would need to be to justify being in VR. Personally, I'd have focused on non combat, world exploration stuff inside an FF game if i had to make it VR. You've always got to ask yourself "am I making a poison pill". As in, am I making something that will put people off VR.

    It's an interesting challenge for sure, I love it.



  • Totally, I've already got my PSVR pre-ordered for October. I haven't really tried it outside of google cardboard but it just looks so cool that I wanted to get something... I've probably got too much disposable income...
    I decided on PSVR just because I don't have a PC ready for the other 2 + being cheaper helps too.



  • @ZeusBurger I'm getting PSVR and Vive, and I've never tried anything to do with VR at all. All in baby, love that disposable income.



  • I'm not buying VR this year for travel reasons but I'm definitely going to get it once I'm settled in somewhere.

    Main question is if I'll have a PC beefy enough to run VR unless the PS exclusives happen to be very impressive.



  • @Hoken not being able to actually try it makes it a bit scary though to be honest, still I'm super excited to dive in. If PSVR works out well for me then I'll probably look at saving up for a decent PC and get myself a Vive, I've heard a lot of good things about it.



  • I am really interested in the Sony VR im only worried about the whole PS4 Neo thing...should I buy the VR now? or wait for the Neo to come out? To get the full experience?



  • @sblomkamp I have tried a lot of VR. I do research and development with it, so I know it has potential, but it also has a lot of hurdles to overcome. So I understand why the games are the way they are, but the fact of the matter remains, the games are still tech demo-ish, hence why I (as a consumer, not a researcher) won't buy one in 2016.



  • I want to buy PSVR. Just waiting to see if the economy gets better or if I can get some wicked deal.



  • @Hoken psvr is the biggest thing that sways me to buy.

    I'm hardcore pc gamer. 980 ti, 144hz g sync monitor, the works.

    But the hassle of setting up oculus or vive is a huge detractor, and the simple appeal of Psvr is pulling on me.

    Thankfully you can't find any in stock.



  • I wanted to buy a vive, but it's just too expensive for me right now, so i came to terms with not buying in this year...

    However after Sony's e3 presser i may buy a PSVR after all. I would've prefered to VR on pc, but the games announced for PS4 look worth it. Bummed i won't be able to play Elite Dangerous in VR tho.


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    As I have been developing games for 2 years with the Oculus Rift it should be the one I go for.. but got a pre order for Playstation VR instead haha.