Pokémon Let's Go, Pikachu! & Let's Go, Eevee! (Switch)



  • @rarmstar said:

    My main personal concern is the potentially repetitive nature of catching the same Pokémon over and over again to grind for candy.

    As long as you don't switch your team that often, I think you'll have plenty exp off normal catching of Pokemon and defeating trainers to not need to grind, especially if you really do get Exp Share that early.

    @tokeeffe9 Quest is just pretty shallow, so there's really not much else to say about it now.



  • @RARMSTAR I think Mbun is right in that you probably won't have to catch a whole lot of Pokemon to beat the game, but if you do you'll be able to use the Candy Jar system or whatever.

    Speaking of,

    a tweet just came in that kinda shows off that system a little bit better. It looks like catching certain types of Pokemon will reward you certain candies to boost a specific stat (similar to how fighting certain Pokemon would reward you EVs in past games). They weren't kidding with how they made EV training much more simplified for this game, which I think makes sense for the casual fans coming in with this title.



  • @darkenraul1 said:

    They weren't kidding with how they made EV training much more simplified for this game

    It's more simplified for people who don't know what they're doing but takes way longer for people who do, because they have to catch lots of said Pokemon, send them to Oak, then feed candies, instead of just Power Iteming up and grinding it out.



  • Lots of new trailers coming out today with new info for this.

    Youtube Video

    Youtube Video

    Youtube Video



  • Also this very sexy world map!

    alt text



  • @axel It looks great but the S.S. Anne sure doesn't have a lot of places to go.



  • @sabotagethetruth No wonder the cruise you go on in the game is so short.

    I think Cycling Road and maybe the bottom right route (forget the number) are supposed to be elevated. Cycling Road in particular is built like a bridge if I remember correctly from depictions in the anime and such. It is for sure 100% man-made, although the early games display it as a landmass due to technical limitations of the time, and they might not have wanted to mess with that for this remake even though I'm pretty sure the original intention was for it to be a bridge. If you look at the cycling path in the Gen 3, Hoenn Region games you'll see what I mean. Pokemon didn't really do bridges well until Gen 5.



  • Because I'm lazy, but maybe people care?
    Youtube Video



  • Apparently there will be a way to get Alolan Forms in Let's Go without playing Pokemon GO, but they won't say how yet, and there's some reward or event triggered by catching 'em all in Let's Go.



  • Highly suggest listening to but maybe not watching this video if you still plan to get this game.
    Youtube Video

    Not going to list everything said, but the big one is there's no hold items or abilities in Let's Go.



  • @Mbun Were abilities or hold items in the original Red and Blue games? Can't remember when those features were introduced.



  • @axel Held items were gen 2, abilities were gen 3.



  • @axel No, but both were added in for Fire Red / Leaf Green, the previous Gen 1 remake. This is more a deliberate sign of how "simple" they're keeping this.



  • WHY THERE’S NO HELD ITEMS AND ABILITIES?? IF THIS GAME WASN'T CASUAL ENOUGH, NEXT WEEK THEY WILL ANNOUNCE THAT THERE’S NO PP AND IF YOU ALL YOUR POKÉMON FAINT YOU WILL STILL WIN!!



  • Ok so they're really going for a game as simple as the originals, only with different catching mechanics and of course these shiny new graphics.

    No doubt it'll appeal to the Pokemon Go crowd, but I think I'll wait for next year's game, too many better things to play these days.



  • Not going to post the trailer, because it spoils the cool intros for the Legendary Pokemon, but they released a new trailer that definitively confirms you do battle the Legendary Pokemon before going into catch mode with them.

    Why couldn't they just do this with all the Pokemon?





  • People have the game, and it has been getting heavily datamined.

    If you have a question that'll affect your purchasing decision, post and if it has been covered I'll answer it in spoilers to respect people who don't want to know.



  • I pre ordered the mew pokeball and will buy the Pikachu version because i hate Eevee but i have questions :

    1-Does the game have gym badges?
    2-how do you evolve pokemon?
    3-can you play without motion sensors or a pro controller?



  • @a7x458 Since none of your questions are from datamine stuff, I'll just answer them in the open. Game does have badges. You evolve Pokemon the same normal ways at level thresholds and with evolution stones and such I'm pretty sure. As for the third question...

    Pokémon: Let’s Go, Pikachu! and Let’s Go, Eevee! do not require players to use motion controls or physical gestures when in Handheld Mode. Instead, players can use the joystick on the left Joy-Con controller to aim and press the A button to throw a Poké Ball. The simulated throwing motion associated with the Joy-Con controllers or Poké Ball Plus are intended to enhance the gameplay experience, but are not required to play these games.

    there is no function to turn off motion controls but that does not impact that player’s ability to use the buttons and joysticks to play the game in handheld mode

    Previously, it was reported that to catch a Pokemon in handheld mode you would have to “find” the Pokemon by physically moving the Nintendo Switch console to center the Pokemon in the screen, but this does not seem to actually be the case

    All I could find on it. Basically, there's no menu option to turn off the motion control stuff. I've seen the menu and can confirm that. However when going handheld mode with the Switch, the game allows you to use alternative inputs instead of the motion controls to play. Doesn't sound like it is available docked, but I could be wrong on that.