Ghost of Tsushima (PS4)
@ffff0 Ah man, as someone who loves this game it's a bummer that you didn't like it. I can't say I agree with most of the stuff you said, but it's not uncommon to see those complaints among the people that didn't like this game (at least in my experience so far), so there's something there I guess.
ffff0 last edited by ffff0
@bam541 If someone doesn't like your favorite game, it doesn't make it any less special for you. So, don’t be bummed. After all games are art and art doesn’t affect everyone the same way.
DIPSET last edited by
Your review has me a bit bummed too but after reading it, I feel like I’d get annoyed with all of those same problems. I don’t love open world in the first place and so the little things would likely grind me down.
Hell, I’ve struggled to finish Horizon Zero Dawn twice now. I’ll be playing and those plastic Woody from Toy Story faces with very little facial expression just throws me for a loop. My girlfriend doesn’t even like when I play that one cause it creeps her out. And that’s supposed to be one of the good open worlds.
Ghost of Tsushima looks cool to me because of the vivid world, animals running around, and the slow mo combat gifs I’ve seen. But I think I’d lose my shit if I had to bring my map up every 2 seconds.
Phbz last edited by
@dipset By the way, at least when I played it the "animals running around" tended to be glitchy af. Birds animated like animatronics, had tens of dears running against me and my horse with 0 AI and often I would reach a zone where a group of dears were just frozen for 2 seconds and then coming alive as if waiting for me to "exist".
@dipset If it's any consolation, I rarely open the map since I usually just rely on the visual cues of the environment to explore the island, and I only open the map for like a couple seconds to track objectives and such every once in a while, so I think this depends on the player's approach to the game. I also rarely used fast travel until I had to find all the collectibles for the platinum trophy, and that also helps me avoid using the map.
Hazz3r last edited by
I hit credits tonight. I need still need to mop up the last part of the map for the Platinum but overall I’m really impressed. Probably my favourite game this year so far. But I’ve still got Hades, Cyberpunk and Bugsnax to play.
I think my biggest disappointments are that practically every side quest ends with a whimper. Like, they’re interesting sure, but I expected something with a bit more umph to really leave a lasting impression.
Hazz3r last edited by Hazz3r
I just got the Plat, so now I'm watching the Spoiler Mode.
I'm amazed at what I'm hearing.
Buffer Buffer Buffer BufferBuffer BufferBuffer BufferBuffer BufferBuffer BufferBuffer BufferBuffer BufferBuffer BufferBuffer BufferBuffer BufferBuffer Buffer
They ALL killed Lord Shimura. Am I in the minority here? I'm completely out of the Zeitgeist. It just doesn't seem like the right choice to kill him. Yes, it's the honourable thing to do. Being spared by the Ghost after being tasked with taking his head is without a doubt going to cause him a lot of shame for the rest of his life. But he's supposed to be Shito. He's supposed to be training the Samurai how to defeat the Mongols, a fact he tells Jin not 5 minutes earlier. It seems completely against the "Moral" of the story, that honour is important but not at the sacrifice of others. I absolutely hated doing it, but sparing him absolutely feels like the difficult but moral choice here.
I definitely see what you're saying, but on the other hand, I think Lord Shimura's beliefs are so strong, to the point that he would probably either underperform in his duties as the Lord (maybe deviating to some sort of schizophrenic state, even) or resort to killing himself not long after Jin spares him. The man talked so much about living up to the honor of being a samurai and such, I just can't see him not living his life as a empty husk of a man if he didn't die honorably right there. Also, since he's being tasked by the higher powers themselves to kill Jin, I don't think there's much of a future for him in the government if he fails.
Hazz3r last edited by
@bam541 That last bit is a fair point I hadn't thought of.
Director's Cut announcement!
The Iki island expansion looks so hype, I'm so down for this!! Really conflicted whether I should wait to play it on PS5, but I'm not sure I have the patience to wait for it anyway.
A short trailer for the Iki Island expansion!
This makes me think that it's gonna be the length of one act from the main game, but with a smaller area to play in. The premise seems really cool, and there's like some scenes that imply some sort of hallucination/supernatural element to it, which is neat. Also, I hear new music! I can't wait for this, especially that now I got a PS5 secured.
bam541 last edited by
Just finished the main story in the Iki Island expansion. I have to say that I'm quite impressed by this "little" expansion. I think it's very deserving of the Director's Cut title. The story fleshes out Jin's character quite well, and it's no filler arc either. I also have sampled at least one of every side activity type in the island, and I think they're a step up from the base game. The Archery Challenges are very fun and actually challenging, and the animal sanctuaries are very jolly, and they have a pretty neat music-based mini game. Also, the island just feels so dense. It's smaller than any of the three main areas from the base game, yet it feels just as packed as each of them. Lastly, the new armor that is in the island is so fun to use, if you like parrying and dodging like me than it's the perfect fit for you. I'll be doing all the side stuff here in the couple days. I couldn't be happier with how this turned out!