Cyberpunk 2077 (XBO/PS4/PC)



  • @dmcmaster People seem to figure him out pretty quickly lol



  • Watched it back again. I’m a bit concerned about the voice acting from V and her partner there. I wasn’t paying much attention to it the first time around but the second viewing felt kinda bland to me from both of them. Not sure if it’s the writing or acting.

    Coming off 10 years of The Witcher, I can’t expect another iconic voice like that but the on-the-fly dialogue and acting in this Cyberpunk demo felt a little blah.

    Only noticeable complaint and only thing that stood out to me. I bring it up because I doubt they plan on re-recording lines ever really.



  • @el-shmiablo said in Cyberpunk 2077 (XBO/PS4/PC):

    @b-cell I am so glad absolutely no one takes you seriously.

    Anyhoo, watched some footage and I am ROCK HARD for some Cyberpunk. Absolutely amazing.

    like i said. it looks ok but not really a fan of open world driving and bullet sponges enemies. gunplay looks like borderlands.


  • Banned

    @b-cell Why are Doom and Rage 2 an exception to this rule?



  • @el-shmiablo said in Cyberpunk 2077 (XBO/PS4/PC):

    @b-cell Why are Doom and Rage 2 an exception to this rule?

    Doom is open world driving game???

    also Rage 2 has id software gunplay and car combat that looks amazing. thats why its exception for me.



  • How on earth did anyone pick up driving as a central thing out of those 48 minutes? The city looked pretty compact and dense, too, the distances felt really short with the car.

    The RPG elements, choices, characters, the dialogue and all the different ways to handle situations and missions were by far the most captivating stuff in the demo. That driving was like 2 %, "I'll use it to move quicker to other side of the city".


  • Banned

    @b-cell No but it has bullet sponge enemies.
    I know you like to cherry pick, and will excuse problems in your favorite games that you will admonish games you arbitrarily decide to hate, but come on dude. Try to elaborate instead of giving the usual base bullshit.



  • @bam541 Best 48 minutes that I ever utilized haha!!



  • Ok I'm kinda regretting having watched it. I can't get it out of my mind and I just keep thinking of all sorts of possibilities. I can't do that for another 1-2 years ... Lol. Need a way to bottle the hype and let it stew until closer to release date



  • @el-shmiablo
    do you really expect him to answer beyond some 4 word sentence?



  • @mango I Can't stop thinking about it either. I actually re-downloaded Deus Ex: Makind Divided just to scratch that cyberpunk itch. I would love to see another trailer of the same mission, with different choices.



  • Finally got around to watching this last night, and it's left me with mixed feelings.

    Watching the gameplay, I really think I would have preferred a third-person perspective. What's the point in having "looking cool" an actual game mechanic if you can't appreciate it yourself. I hope there's at least working mirrors so I can at least roleplay checking myself out.

    I was really impressed with that first tangle with the Corpo. Seems like you can do a lot to change how you approach multiple times throughout a quest. It would be cool if some quests were designed with New Game Plus in mind, an option that's practically impossible to do on your first playthrough but would be a reasonable option with a fully powered up character. If that option was just as fulfilling, with context and story that I wouldn't find elsewhere, I'd be incredibly impressed. Sort of similar to the idea of Kingdom Hearts' Proud Mode.

    That driving was rough... Hated the on rails portion, I really hope you really retain control there and just opt in to taking part in the chase. But the driving mechanics in general were just very rough around the edges. I doubt it would happen, but I'd really like a 3rd person view at least for the driving. Cockpit view makes me feel sick in most driving games.

    Wasn't too thrilled on the combat either. The gunplay was pretty average, and the TTK was a bit long for my liking for normal enemies. The thing with RPGs is that in the Witcher and other RPGs which don't have guns, bosses tend to be more traditional, with patterns, things to be aware of, blocking. Even if you only have one type of attack a la Mario or Sonic, the boss fight is interesting because it's varied, because there are change ups. What we saw here was essentially shooting a bit of the guys armour and then shooting the guy. It was dull.

    So, in terms of gameplay, I've probably come away feeling worse about it than I imagined, but that's balanced by being extremely pleased with the feel and the scale of the game-world. I can't wait to just exist in Night City.



  • We do see 3rd person driving, though. Around 31 minutes, for instance. It'll definitely be my choise in the game then.



  • @cptcobblepot I'd love to see an alternate playthrough of the same mission. That would be really interesting to see



  • @sentinel-beach Ah, we do? Fair enough, very glad that's there then :)



  • I just finished watching it and... wow. I'm surprised anyone can walk away from that incredible demo with worries but everyone has their own tastes I suppose. I personally am beyond excited that we're finally going to have a first-person open-world RPG that isn't from Bethesda. No hate towards them, I do enjoy Fallout and Elder Scrolls, but there's just something so much more appealing about this world, especially its density and scope. One thing I absolutely love is how relatively clean the HUD is. Most "future" games try to slam all sorts of UI elements with small text everywhere (the Deus Ex series for example, if my memory serves) but here... nope, you just get a pretty clear view of the world around you.

    I really don't want to have to wait several years for this one, it looks too good.



  • @sabotagethetruth Yes I agree with your post 100%. I can't think of any negative thoughts either. I am pretty biased because of my love for all Cyberpunk era games and movies, but this looked amazing.

    The only thing I can think of negatively is that this isn't the final product and they may change elements. I am hoping they do not make an overcrowded HUD.



  • One thing I appreciated about the demo was that while it was amazing, it didn't look.... perfect. Certainly some of the people on the street looked kinda iffy, and I it made me feel better about this, because it was certainly amazing.
    First person might not be my favourite, but CD Projekt Red has my faith, so I'm sure it's for the best.

    I look forward to making a super cool, intelligent character with no strength whatsoever



  • @inustar That's the best thing about this gameplay demo for me, the fact that it's not perfect. There's numerous sightings of less than stellar animation and other forms of lack of polish in the demo, and that makes the whole thing feels like it's an actual in-progress game that you can play. So excited for this game.



  • I think this game will end up with the No Man's Sky scenario, where people's hopes and wishes create expectations that will never be fulfilled. It's gonna be a polished blend of Deus Ex, Fallout and Blade Runner, not much more.