Astral Chain (Switch)
Mbun last edited by
Speaking of Joycons though, I wonder if Astral Chain is going to try to do coop fights or if one player will be controlling both characters. I got coop vibes at first, but now it feels less likely to me. That'd certainly be a new thing for Platinum to tackle though.
I still haven't tried Smash bros outside of friends houses and the joy cons were fine for my skill level
When I get a Switch a Pro controller will be a necessity. Played Smash with my buddies with the joycons
Honestly, for Smash I can't recommend anything less than a Gamecube controller with the adapter. That springiness I talked about before with Gamecube controller analog sticks isn't present on the Switch Pro Controller, so there's times in heated Smash matches you'll throw out a non-neutral attack that was supposed to be a neutral one simply because the stick hasn't snapped back to neutral fast enough. Sure, you can play around it, and I've only had this problem with Smash, but it is noticeably present. Also Smash just feels better with a Gamecube controller in general.
Only complaint is that the default rumble setting is absolutely ludicrous. Had to set it to barely on to get it resembling anything reasonable.
If I trusted third party controllers and had cash to blow, that would've actually sold me on that more.
Also, the Nacon is officially licensed by Sony. Don't know if that makes a difference. Did I mention the sticks on the analogs are steel?
Mbun last edited by
I hear you, but in this instance both work with slightly different meanings. I can't recommend anything that is lesser than a genuine, bonafide Gamecube controller for Smash is the sentiment I was going for, not that I cannot possibly recommend a Gamecube controller more, as though I am speaking so highly of the Gamecube controller, which I do and did in a previous post in this very topic, but here that was not my intention.
I wish this forum had a thing I could add to my posts to denote them pointless to the topic at hand and not refresh it for everyone, but I guess I'll just say that boss fight arena in Astral Chain reminded me of the mecha wiggler in New Donk City.
Ezekiel Banned last edited by
I kind of hate the touchpad on the PS4 controller. The slightest touch from the edge of my thumb in Gravity Rush 2 switches Cat to a different style. The neon painting in Infamous: First Light/Second Son isn't fun. I can't think of any game right now where the touchpad wasn't just used as a simple button and yet was used to good effect. It's a dumb gimmick. No version of the PS4 controller can be the best controller, in my opinion.
El Shmiablo Banned last edited by El Shmiablo
@ezekiel Most times it really isn't used as anything more than a gigantic Start/Select button.
But hey let's completely disregard all the other things I said because you had a few miss clicks in GR2.
Thank goodness I generally disregard your opinions as they are often completely unfounded and usually straight up shit.
BUT HEY VIDEOGAMES
While I love myself some Platinum, something about the game's "style" just doesn't click with me. It's like if you turned Dominion Tank Police into a magical girl anime.
Upon reading that over that actually sounds amazing, but yeah, something just isn't sitting right with me aesthetically.
@el-shmiablo Aren't you a modern Sony fan? A fan of the new God of War and those other games that have been compromised by their push for cinematic, emotional storytelling? Your opinions have no value to me either then. Sony's American games never have great gameplay and level design anymore, and the storytelling that they are now pushing for never reaches the quality of movies. The stuff coming out of Japan now has far more value than western console games, whose consumers are obsessed with boring realism, as if that's the only valid style. My Switch games are a lot better than most of my PS4 games. I might skip Sony again next gen. For the Japanese non-exclusives, like Sekiro, DMC5 and RE2, I still have my PC. I cringe at the thought of Shadow of the Colossus made for the first time in 2019, produced in Santa Monica as another scripted, emotional walk and talk, with a camera locked to the character's back. I'm really enjoying Donkey Kong Country: Tropical Freeze, a game made in America, but I feel even that one is as good as it is largely because it's produced by a Japanese company. American console pubs don't even want to produce games like that.
You are so right dude American games are just way too focused on being like movies.
Like just look at all the cinematic in God of War
Like WOW that is SO MUCH compared to JAPANESE GAMES
Damn baka gaijins ruining my bideo gams.
@el-shmiablo Never was a fan of Yakuza. I've never wanted to play more than a couple of minutes of the demos. I never said all Japanese games are better. But there is still far less of this poison I was talking about in Japanese games. They still, for the most part, prioritize gameplay. Also, their budgets usually also aren't obscenely high, which is a good thing for devs not wanting to be compromised by worried higher ups who barely know anything about games. Also, it can be argued that all of the new God of War is going for the cinematic style. They used the over the shoulder camera partly because of the single camera shot, which made for clunkier combat. I stopped playing that game in early January, at another tedious axe puzzle, some time after acquiring the Blades of Chaos.
El Shmiablo Banned last edited by El Shmiablo
As a huge God of War fan since the first game, you are objectively wrong about this game having poorer combat compared to previous entries.
I mean, look how far you've strayed just to prove whatever asinine point it is you are trying to prove. We were talking about controllers and now you are saying my opinion doesn't matter because I like God of War 2018. You're fuckin' clownshoes bud.
But then again, I don't expect much in the way of concise, well thought out arguments when it comes to your posts. You're a less entertaining Black Cell.
DIPSET last edited by
Zeke, what are you talking about? Where did this tangent come from?
DMCMaster last edited by
Pro controller is a godsend, not to mention its battery life is pretty damn epic on a single charge at 40-50 hours
@dipset El Shmiablo told me my opinions are shit. His are just as shitty to me.
@el-shmiablo I've beaten and enjoyed all of the original trilogy. The new one is the only one I've quit. It sucks. Actually, God of War sold far more in the first weeks than God of War II and III. Obviously, selling out works. But the reason I mention it is because most of these people who love God of War didn't even play or care about the old games. There are a lot of fans of the old games who dislike it. I agree with most of what TheGamingBritShow had to say about this piece of crap.
One thing he didn't mention is how fucking dull it is with second rate dialogue and silence replacing most of the epic soundtrack.
Axel last edited by
Heyyy my beautiful Astral Chain thread! :(
bard91 last edited by
@axel I've got you fam
Astral Chain Hype!!!!
I'm keeping my expectations in check for the potential size of the world, but seeing stuff like this makes me hopeful we get a decent playground with a good chunk of content, even if it is not exactly on Platinum's domain, based on their previous experience.
Aside from that I just really want to see more.
@Ezekiel @El-Shmiablo This isn't the God of War thread, if you'd wish to have a friendly debate about it head over to it's thread otherwise, please get back on topic and less antagonizing towards each other.
Capnbobamous last edited by
How about we all agree that everyone, and I mean everyone, has some sort of objectively shitty game opinion. I certainly have many.
Anyway, Astral Chain looks dope. I'm not a huge plan of Platinum's games, so this will be a fun one to watch from afar.
Yoshi last edited by
I wouldn't say i'm hyped for Astral Chain, but it does look cool and it's something i'm definitely going to keep an eye on.
BrawlMan last edited by
I am hyped as all hell! We need more Platinum titles on the Switch! If they port MadWorld that would be great too. Lucky me, I still have my original copy.
@brawlman The only three Wii games I saved when I sold mine were Mad World, Xenoblade Chronicles, and Metroid Prime Trilogy.
An HD remake/remaster or MW would be the tits. Killing mooks in that game is just so cathartic.