Pokemon Sword/Shield (Switch)



  • Scorbunny evolves into a taller, fieryer, anglier rabbit (Feminine)
    Grookey evolves into some samurai taiko master dude (Strong)
    Sobble ugly ducklings into a water lizard poet with emo hair (Cool)



  • @iboshow said:

    Pokken for Pokémon Company

    Bandai Namco developed Pokken.



  • @mbun pokemon company doesn't develop games. Pokken is the first HD Pokemon game was my point. I guess Game Freak is lacking in the talent department then.



  • I'm gonna rant.

    How to put this gently... That was not an exciting reveal, to say the least.

    Now either they're keeping all the good stuff for future trailers, or this game will be as generic and formulaic as it currently looks. I'm praying for the former but sadly all evidence and past records point to the latter. I hope I'm wrong.

    Either way, I find it incredible that they failed to make me excited for a brand new Pokémon game! This should be a guaranteed day one buy for me, and at this point I don't know if I'll pick it up at all. How do you fuck that up? Remember the Mario Odyssey reveal? There was a "Wow!" or a "Wtf!" moment every 5 seconds in that one. By the end of it, we were left wondering so many things about the game, there were so many possibilities, so many crazy ideas!

    This was... what? Oh hey the textures are slightly more detailed than Let's Go. Hmm the camera seems to tilt a little sometimes. There's large audiences watching gym battles, I guess? And it's in the UK. Oh here come the starters! Never mind, they're the 3 most generic-looking ones in recent memory, and Grookey is a Pansage clone echo.

    Sure, expecting the "Breath of the Wild" of Pokémon may have been a pipe dream, but there's gotta be a middle ground. Like Kyle said, where's the ambition? Why does every game have to stick so closely to the formula? Why 2 versions, in our day and age, what does that bring? Why 3 starters, and why fire, water and grass (I know, they're the most obvious rock-paper-scissors to understand as a new player)? Why always be a kid who leaves home to become the champion? Yes, it works. It will always work, to some extent.

    But imagine if the entire Mario series only consisted of the "New Super Mario Bros" games. That's what Pokémon feels like. Slight iteration, little coat of paint. Oh sure, it's always gonna be fun, but fuck is it boring.

    Pokémon is like the genius kid at school who does just enough to get a passing grade even though if he tried his hardest he would be top of the class.

    Eh, that'll sell 25 million copies, why work twice as hard to maybe sell 30?

    There's so much more that could be done with these games. And maybe Sword and Shield will blow me away next time they're shown, with cool new battle mechanics, actually challenging difficulty settings, environmental puzzles that require you to switch your party around, a mildly intriguing story, fun minigames, whatever.

    All of this is still possible, so I'm not condemning this game just yet. People are speculating and coming up with very cool ideas. But will they actually happen?



  • Like Mbun pointed out, they can't be ambitious because this is a game tied to a TCG tied to an anime tied to a million other product lines. They have to pump these things out to coincide with the release of other aspects of the franchise.
    Unfortunately they don't need to worry about quality control because this is Nintendo's Call of Duty. People WILL buy it no matter what.

    Mbun actually also had a great idea. Go full CoD and a third team so there is three years of development times between the release of each game.



  • @el-shmiablo yeah just looking at all of my coworkers reaction it seems pretty clear theee's no need for any more effort, mediocre as it looked, people thought I was crazy when I mentioned it wasnt anything impressive, and most of it are just looking for when they can throw money at it.

    Clearly we are looking at this from a perspective of an insignificant segment of the fan base, which sadly we will never get something close to what we want.

    oh well one less game to buy this year.



  • @el-shmiablo call of duty games have ambition



  • I'm not even asking for anything crazy that couldn't be done in a regular development cycle.

    Just more challenging options for experienced players, there's many ways they could go at it without crazy effort.

    More ways to interact and use your Pokemon outside of combat, to access new areas, secrets, etc. Basically like HMs but done intelligently and interestingly. Again, not too hard to figure out way to do that.

    Etc, etc.

    Just something else than go from Town A to B, defeat Gym Leader, go from Town B to C, defeat Gym Leader, without any serious challenge at any point as long as you don't purposely hamper your own team.

    So let's see what Sword and Shield bring. All these things could be there for all I know. But this reveal trailer doesn't bode well.



  • Just let YoshiP go ham on a full blown Pokémon MMO.



  • Well I, for one, am very excited.

    I kind of get where everyone's coming from, where there's a lot of disappointment around missed opportunities to make a really big change. But in the worst case scenario, this will be the biggest, best-looking, most ambitious Pokemon game yet. It has a fantastic setting, and the Pokemon aren't furry (something I was genuinely worried about).

    There's only so much Pokemon you can sacrifice before you're not Pokemon anymore, and they don't want to lose their Pokemonness, on a gameplay or meta level. I know we're all right stick pros, but don't forget how much complication that brings for people new to games, and can you definitively say this game would be better if you were a new player and fought with the camera the whole time? Can you definitively say Pokemon would be better if it were an open world? Have you ever played a bad open world game?

    I'm not saying the grand Pokemon quest couldn't be a good game; I very much hope it comes soon. But this is a scary time for Pokemon, and they specifically mentioned that the formula has gone stale; I just think they're playing it safe for now. The next game might not be Grand Pokemon Quest, but I think there's a lot left to be seen in Sword and Shield, and even more to be seen in the followup generation (a spinoff?).



  • @axel said in Pokemon Sword/Shield (Switch):

    More ways to interact and use your Pokemon outside of combat, to access new areas, secrets, etc. Basically like HMs but done intelligently and interestingly. Again, not too hard to figure out way to do that.

    Pokemon are basically the ultimate concept for an infinite amount of gameplay scenarios outside of battles and they've only ever been used for like CUT and SWIM since 1997.

    They could have one town that is basically a puzzle game and your Pokemon gains experience by going through it. There are multiple routes depending on the type of Pokemon you have.

    Eh I don't want to get too lost in thought so I don't disappoint myself. They need to show more gameplay ASAP.



  • I just want a Pokemon game in which you cook things. Like, random encounters are cooking battles and your goal is to get the best restaurant. Collecting Pokemon helps you make better food because they help you in the kitchen. C'mon GameFreak, what are you doing!?



  • @capnbobamous Well you can make poffins in gen 4 if that counts



  • @hanabi NOT GOOD ENOUGH!



  • @el-shmiablo said in Pokemon Sword/Shield (Switch):

    Unfortunately they don't need to worry about quality control because this is Nintendo's Call of Duty. People WILL buy it no matter what.

    no that would be Zelda.



  • @yoshi Um, no. Pokémon makes much, much more than Zelda.



  • @el-shmiablo only because they out more Pokemon games.



  • @yoshi

    That was the whole point of the COD comparison...



  • @dipset not everyone does go crazy about Pokemon each time they release one though. In fact you constantly hear about people saying they hate the new starters and that they've "run out of ideas" and that it's too hand holdy

    new Pokemon does a bunch of stuff wrong.

    Something like Zelda constantly gets pumped out and can "do no wrong" each time while still being the same basic formula. People will buy Zelda no matter what and thats a franchise that doesn't need to worry about quality control.



  • @yoshi Without doing anything to change the formula? Did you play Breath of the Wild?