Star Wars Jedi: Fallen Order



  • Doom is linear and very simplistic



  • The trailer at Xbox conference is pretty great. Climbing on the AT-AT got me way more hyped than it should be. I'm so ready for this.



  • @iboshow said in Star Wars Jedi: Fallen Order:

    Doom is linear and very simplistic

    Doom is an arena shooter. Not remotely similar and very strange to try and discredit complaints about cinematic games like this with.

    Another quote about Cubert Farnsworth: "Different Zeitgeist. People can only stomach tame, "non-offensive" charicatures like this shiny twink these days or else Hitler comes back. Literally."

    @bard91 said in Star Wars Jedi: Fallen Order:

    @ezekiel there are excellent reasons to make a demo focused on an aspect like this, if it properly targets a specific demographic, I agree that I don't find it too appealing, but if the target audience they are aiming for does, then there's no issue with it.

    I also don't like how the character looks, but that is some very weird criticism and something I wouldn't hold against the game.

    You don't like how the character looks. Good. So we don't need to make excuses.

    Edit: Lol...

    "Good thing the guy in the demo had a map, the level design looks pretty complex."



  • Could we try to not derail this thread into pointless debates please?


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    Mod Note - Both @El-Shmiablo & @Ezekiel have been banned for derailing the topic and general behavior.

    Posts have been removed from the topic. Any questions, DM me.


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    More GI impressions here too

    Youtube Video



  • Extended cut of the E3 demo.

    Youtube Video



  • Youtube Video

    I don't know. I was excited about this game until I saw it for the first time and I'm still not convinced enough to buy it on its own. Maybe with EA Access in the late summer.



  • @scotty I'm very excited for this game and very much looking forward to playing it day 1. This trailer looked cool (no sound, at work), this game has been kinda silent recently so I hope it still releases this Nov.



  • @themarcv

    Don't worry about the release date. It still has the same day in video description.



  • @scotty Nice, I was actually looking for that and didn't see it. If they are still advertising it less then two months out I gotta think they are on schedule.



  • @themarcv

    I wonder how successful it is going to be. Both the sales and meta score wise.



  • @scotty Personally it looks really promising to me. Respawn also has a fantastic track record so far with TitanFall and Apex Legends but this is new territory for them. However it doesn't really seem like it set the world on fire at E3 this year and I'm sure there's a decent amount of gamers that just don't trust EA at all, probably even more so with Star Wars.

    I'm very optimistic, for sure day 1 and rounds out a kinda crazy single player Nov for me with Death Stranding and Shenmue 3 coming out just right around this games release.



  • I think this looks "good enough", maybe even better. The structure of the game can make a big difference for me, and they're at least promising something like Ratchet & Clank formula where you can go back and forth from planets to others. Which would be great. Also the game simply looks pretty fun, actually. I hope it'll achieve an 8 instead of a 7.

    Still, though, I won't be picking this up on release day as I'm pretty sure I'm still deep into Death Stranding at that point. Aaaaand there's Black Friday two weeks later (on November 29th) and this could be on sale there. Would be easy to pick for a December game.



  • It's okay that planets unlock while you are progressing in the story and then you can go back to them but I hope it is not like all of them are open from the beginning and you can go whichever you want. That would probably damage the storytelling.



  • Brad's preview with Brandon.

    Star Wars Jedi: Fallen Order - Hands-On Preview
    Youtube Video

    I was surprised to hear that this'll be so much like the Souls games, Sekiro too. The combat and the death system, the structure of the worlds, how they'll connect eventually etc. Uncharted's clearly here as well, and the guys talk about Metroid Prime when it comes to the scanning and the map system. The own ship sounds cool with the small crew, and the possibility to change how the lightsaber looks sounds neat. A lot of other cosmetic variation as well, it sounds like. And I only now thought about it, but in addition to being able to return to previous planets like in Ratchet & Clank our hero literally also has a robot on his back. Which to me looks a bit dumb, to be honest, but otherwise the game as a whole is starting to grow on me with the things I learn about it. And I like it a lot for some reason that a text comes up on the screen stating you've discovered a shortcut.



  • @sentinel-beach said in Star Wars Jedi: Fallen Order:

    this'll be so much like the Souls games, Sekiro too. The combat and the death system

    Aaaaand that's why I don't have high hopes for it. I don't like souls genre and I don't want it to involve with other games. It is a niche genre, not easy to adapt for many people.



  • I don’t understand why EA shied away from showing Fallen Order for what it really is... a Souls game.

    Goes to show how you can manipulate footage however you like. Now that the cats out the bag, it’s very clear that the minute to minute combat is Souls. Straight up. Idk why they hid it this long but I’m infinitely more excited about it now.



  • I've been on board since the reveal, and I'm glad this preview confirmed that this game is probably going to be everything I want it to be!

    It's funny that elements like the metroidvania structure or the souls-like combat were revealed months ago by Game Informer but the internet collectively chose to ignore it (or not trust it) because "EA bad" or "game journalism bad".

    IGN also posted a preview, albeit much shorter:

    Youtube Video

    Can't wait!



  • @axel said in Star Wars Jedi: Fallen Order:

    souls-like combat were revealed months ago

    Since the E3 demo, I was aware of this in some capacity but I didn't want to think it will all what combat is.