The PS5 News and Info Thread

  • Banned

    @el-shmiablo said in The PS5/PlayStation Next/NeoStation/PS Neu/Whatever:

    The series has dealt with different pantheons since the second game (does a montheist religion like Christianity actually have a pantheon?) and it is all in the same universe. The game references previous entries regularly, and it is all very much connected.

    Easter eggs. Different from showing the living, breathing Odin in God of War II. It's not right in my face.

    I'm pretty sure I ripped many, many people clean in half in the new God of War.

    The violence was tame. Sadistic violence was rooted in God of War's identity. It was entertaining.

    Sex and nudity were not as prevelant in Norse culture as they were in Grecian cultures. It would make very little sense for the game to feature those things just because.

    Assuming the Norse pantheon is the only candidate, I would have brought sex and nudity in anyway, because that was also a part of God of War's identity and it amused me. Adultery was common in Viking life and people didn't have as much privacy or clothes.

    Your rebooted game doesn't sound much like a rebooted game, and more just a retread of the exact same things that the previous games did.

    You think that because you have no imagination. Some tonal things DO need to carry over if this reboot is to pretend that it is part of the same series. If this really was a faithful sequel, they would have called it God of War IV.

    Also, the camera I mentioned would have enhanced the combat and allowed platforming, so screw the zoomed over the shoulder cam.

  • Personally I've been 50/50 on the new GoW (which I think I've mentioned here)
    Personally would of preferred something that was more gameplay focused and become a bit more like DMC, and made a new character to explore a new pantheon.

    That said I did enjoy GoW 2018, but feel that the gameplay was serviceable, and found it a little lacking in "oh shit" moment's or at the very least just gave glimpses of stuff that will undoubtedly be in the sequels (Fighting Odin and Zeus in hell)
    But overall I found the story great, and Kratos story of redemption and trying to end the chain of gods viewing them as superior, or the constant in fighting and Patracide, and leaving me excited to see what happens next, but I do want to see more done for the gameplay.

  • just gonna repost what I accidentally put into the DMC5 thread

    I’m just gonna throw my hat in the ring with this God of War talk.

    I’m 50-50 on it. It was a great game no doubt but my complaints are less about it’s storytelling and a lot more about the XP progression system. Despite how video gamey they red orbs were in the original trilogy, I felt like a badass monster out the gate in 1-3 whereas GOW 2018 only picked up for me when you unlock “both weapons” and you are very upgraded. It gets speedier and more aggressive at that point. I also didn’t like the looooong sections like the Ferry world.

    With all that said, and relating it back to PlayStation 5, God of War 2018 is all setup to be frank. The end hints at shit getting CRAZY CRAZY in the next game. Not that they couldn’t have gone bigger with GOW on PS4, but between new hardware and narrative, GOW II on PS5 will obviously be on a huge scale. I’m willing to put money on that.

  • @dipset
    Same here, GoW 2018 almost feels like nothing more but setup for a sequel, hell to paraphrase Cory Balrog himself "I had ideas for DLC, but the team kept looking at me like "why dont we just make another game with that"" or something like that

    Which makes me wonder just what was he thinking for DLC, and that maybe GoW 2021(maybe?) Will have some utterly insane stuff similar to the original trilogy. Fighting Thor as a massive thunderstorm rages, Fenrir, the halls of Valhalla, more of "Her" ghost haunting Kratos. Learn more of Mimir's mission of apparently gathering a army to fight gods. Although I do wonder if GoW² will pick up directly after the dream, or if there will be a time skip and if there is will we have a moment to play as Atrus?

  • @sentinel-beach

    I can wait until 2020. I remember in 2014 my grandma saw that I bought a PS4 and said “I had no clue that when we got you that Nintendo when you were a kid, that it’d have such an impact on your life.” Well, round 5 starts in May 2020, I’m still going to be gaming grandma haha.

    Crazy to see Sony having their most profitable year. I remember their dark years when they started selling off their different brands. I was always a big Sony fan so it’s great to see them bounce back more than a decade later.

    I know it’s weird to be a “fan” of a corporation but Sony has created some of the most important technology of recent generations: cameras, audio, film, gaming, computing, etc etc. Like inventing and engineering ideas, not just making good products.

  • @dipset Yea some companies just have such an impact that you can't help but have some feels.
    Nintendo and Sony are definitely up there in terms of that.

  • I didn't think they will do the announcement like this! Out of nowhere! I wonder if this has something to do with Shawn Layden's departure...

  • Nice! I have a year to save. First time in my life, I’ll be gainfully employed at a good job when a video game console launches. I used to have to wait for Christmas or birthday and do some campaigning.

    With the PS4 I was a student and spent my summer job money on it. Not really responsible but it needed to be done.

  • A wild feeling now that the launch has been made officially, well, official. A year to go! Wow.

  • I like that they are making a new Playstation controller. Personally I would like the new controller to be somewhat bigger with more separation between the control sticks. I have giant meat hooks for hands so I don't expect Sony will change the core of it's design to my liking.

    The PS5 is a day one buy for me anyway. The base PS4 served me well but it's definitely starting to show it's age. If I knew that Final Fantasy VII and The Last of Us Part 2 had better PS5 versions ready at launch, I would wait until I could play those versions.

  • Expected, but nice to know.

    "physical games for the PS5 will use 100GB optical disks, inserted into an optical drive that doubles as a 4K Bluray player."

  • Single-player games will provide information like what missions you could do and what rewards you might receive for completing them—and all of those choices will be visible in the UI. As a player you just jump right into whatever you like.

    The hype is real.

  • I really like what they're saying about the haptic feedback on the controller, sounds super advanced!

    One is "adaptive triggers" that can offer varying levels of resistance to make shooting a bow and arrow feel like the real thing—the tension increasing as you pull the arrow back—or make a machine gun feel far different from a shotgun.

    I ran a character through a platform level featuring a number of different surfaces, all of which gave distinct—and surprisingly immersive—tactile experiences. Sand felt slow and sloggy; mud felt slow and soggy. On ice, a high-frequency response made the thumbsticks really feel like my character was gliding. Jumping into a pool, I got a sense of the resistance of the water; on a wooden bridge, a bouncy sensation.

  • @axel Don't get too excited. It is just another word for HD Rumble. Steam Controllers already proved it is the same mechanisms. They can be really loud and obnoxious if the build quality of the controllers are lacking too, so cross your fingers. Sony continuing the tradition of following Nintendo's lead.

  • @mbun

    I mean they say in the Wired article that they could have released this tech with the PS4 Pro but they didn't, meaning its been worked on long before the Switch was even announced. That isn't exactly copying. Also, controllers have been homogenized (for better) so I'm okay with every platform having virtually the same core controller.

    Its like how MMA uses the octagon cage across all leagues - it unifies the sport. In 2019 we have certain expectations for our gamepads.

  • @dipset They could have, but they didn't ...until now.