The EZA Community Top 20 Best of 2013!

  • The Stanley Parable

    #9. The Stanley Parable - 14 points


    #1: 0
    #2: 2 (Sazime, SabotageTheTruth)
    #3: 1 (Exist 2 Inspire)
    #4: 0
    HM: 3 (Shoulderguy, TokyoSlim, Capnbobamous)


    Release date: October 17 [US/EU]
    Developer: Galactic Cafe
    Publisher: Galactic Cafe
    Genre: Microsoft Windows, OS X
    Platform(s): Interactive story


    GT Review

  • Yeaaaaah! Love this game. Can't believe I'm gonna wait until later this year just for an achievement. The remake looks hyyyyype.

  • While I initially heard very little about this game back in 2013, the years have been good enough to build enough of my curiosity to the point that, when the Deluxe Edition trailer dropped at the Game Awards announcing it is coming to consoles at some point this year, it made my shortlist of anticipated games.

    I'm very excited to play this for the first time ever at some point this year.

  • Oh damn how did I miss the Stanley Parable!! Shame!!

  • Some of the best writing in a video game, IMO.

  • Really liked this clever game.

  • Catching up:
    Steamworld Dig is alright. It's one of those games that plays its cards and provides an end point, and then you work to get there. Totally capable, but equally blatant. I like its straightforwardness, but wish it had more going on.
    Papers Please is great. One of the only games I've played from this year I really liked. Really absorbing and original stuff; very complete feeling.
    The Stanley Parable is terrible. I don't get it. I mean, I get it, but it's so self-satisfied and straining to be clever that I find it annoying and repulsive instead of enchanting or funny or whatever it is everyone else sees.

  • The Stanley Parable is a great game. Like Papers Please, I had it written down but it unfortunately got cut. I loved exploring all the endings and all the different combinations you could get. It was like a big jigsaw.

    Funnily enough, The Stanley Parable is the only game for which I have a review published, back when WhatCulture let anyone write for them (for free) regardless of writing talent (or lack of, as you can see from my review).

    They had no QA or editing at all. It honestly surprises me that they were still relevant enough to have their own wrestling brand at one point.

  • All I really remember of my time with Papers Please is being stressed out over searching for all of the details and possible inconsistencies. I'm sure it was a good game and all, but I wouldn't call it fun. I am pretty sure I legit had a nightmare about the printer that gives you the "you made an error" notices.

    I didn't even hear of Wonderful 101 until this year. I think the way people voted for it reflects a sad truth: It is an amazing game that the failure of the Wii U kept from reaching a proper audience. Hopefully the rumors of the Switch port are true so more people can experience Tearju Engi & BigDude1's favorite game from 2013.

    I have to agree with @Ringedwithtile about Stanley Parable. I played the demo and couldn't stand its smugness. I have a major distaste for any game that tries to comment on player choice in gaming, or really any game that tries to be philosophical for that matter.

  • Global Moderator

    I have really missed checking this thread lately (busy days) but this also makes me see that I have missed a lot of games from 2013. Need t0 go back to bunch of them I think.

  • Had great moments playing Stanley Parable with my girlfriend. It's rare to find a game she's willing to play but she loved it. Same with Papers Please.

  • Heads up!

    I'm going on holiday and I'll be back on Tuesday. I had prepared the posts in advance so I could post them quickly every day from my phone, but I forgot to send myself the file!

    So I won't be able to post the rest of the countdown until Tuesday, apologies! Hope the suspense won't kill you!

  • Any game that challenges standard conventions like The Stanley Parable is a win in my book. Not all the endings are glorious but there's so many split paths that comment on every aspect of life - some being strange, some cheerful and fun, others just downright depressing. The way it shifts tones and completely changes the vibe of what you're doing is rare in any medium and absolutely deserves to be celebrated.

  • @axel I'm not upset, just disappointed.

  • It's hard to really nail down what makes Wonderful 101 so great, it had a tone oozing with quick and cheesy style to it. A very in depth combat system that rivals and surpasses Bayonetta. Signature Kamiya staples like arcade inspired mini game segments. It needs to be ported to switch so more people can appreciate what a gem it is.

  • @axel No worries man, enjoy your vacation!

  • Fire Emblem Awakening

    #8. Fire Emblem Awakening - 17 points


    #1: 2 (Shoulderguy, Axel)
    #2: 0
    #3: 1 (Brandon_Reister)
    #4: 1 (naltmank)
    HM: 2 (Bigdude1, Exist 2 Inspire)


    Release date: February 4 [US], April 20 [EU]
    Developer: Intelligent Systems
    Publisher: Nintendo
    Genre: Nintendo 3DS
    Platform(s): Tactical role-playing


    GT Review

  • Fire Emblem has never spoken to me for a variety of reasons, but I do believe it's one of the more under-recognized franchises in Nintendo's stable. For a while, it felt like more fans called for a new one with greater frequency until Three Houses' first announcement. The wait is only a couple months more, and I'm curious if it'll be as welcomed as Awakening was.

  • The Stanley Parable got so close to getting in my list that it's basically there. Lovely game, I was so into it that I just kept playing it for a bit when I already had seen most of the game.

  • Are we getting all 4 days of games