The EZA Community Top 20 Best of 2013!

  • This was my first Tomb Raider game and I liked it so much that I 100% it. Great mix of puzzles, exploration, combat and traversing. Also I really like strong but vulnerable characters and Lara is one of them.

  • While I've never really been into the Tomb Raider franchise, my best friend tried this out a copule years after it released and had let me know to give it a shot. I saw a demo on 360, and was interested enough with said demo to give the full thing a chance.

    I'm happy I did, because I absolutely loved Yamatai. While I could've done without some of the characters, I was invested in not only the location, but the concept Lara Croft wasn't the Tomb Raider yet, but becoming as such and learning what it takes to survive.

    While each subsequent release of this reboot got less interesting as time went on, there's just something about this game that really spoke to me with its mix of ancient Japanese mythology, "modern" technology, and fun puzzles that were at times challenging, but most were rewarding. Exploring the wrecked ship, bunkers, tombs, and villages of the Solarii were fun.

    As is my custom, shout outs to all those who enjoyed this enough to make their lists as well! @El-Shmiablo, @Brandon_Reister, @Bigdude1, @bard91, @Hidz, @Exist-2-Inspire, @ffff0, @iboshow, and @Hazz3r!

  • I bought this game twice (PS3 and PS4) on sale... and I didn't enjoy both times I tried it. I don't really understand why I didn't enjoy it, I mean, it seems so right up my alley: Japanese mythology, brutal kills, a open-world-ish version of the Tomb Raider/Uncharted gameplay. I ignored the new series because of this experience.

  • Nice seeing TR getting praise, never was much into TR but I prefer the reboot trilogy over the originals.

  • Really liked this new Lara adventure though it didn't quite make my list this time around. The structure of the game and its world pleases me a lot, how things connect and you can backtrack easily to different places. Rise of the Tomb Raider is still my favourite in the trilogy, though.

  • Tomb Raider is a 10.

    One of my favourite characters of all time, this was a masterful reboot. I love everything about it, but especially Lara’s story beats as she progresses through the game. Pure joy to play.

  • 3 words.

    Better than uncharted

  • I have an extra Steam key for Tomb Raider, if anyone wants to try it out after hearing all the praise we have been lauding it with. While I'm not sure how well it has aged, I sure had a lot of fun with it back when I did play it. It's also cool seeing such an iconic character like Lara Croft succeeding in a new franchise with a shift in genre.

  • @bigdude1 I agree, even though I didn't love Tomb Raider I think it was much better than any of the first three Uncharted game (haven't played 4).

  • Bioshock Infinite

    #4. Bioshock Infinite - 25 points


    #1: 1 (SabotageTheTruth)
    #2: 2 (DIPSET, tokeeffe9)
    #3: 2 (Shoulderguy, Sentinel Beach)
    #4: 1 (Hidz)
    HM: 4 (Brannox, bam541, Hazz3r, Phbz)


    Release date: March 26 [US/EU]
    Developer: Irrational Games
    Publisher: 2K Games
    Genre: First-person shooter
    Platform(s): PlayStation 3, Xbox 360, Microsoft Windows, OS X


    GT Review

  • Worse Bioshock, still a decent game but it was a dissapointment, specially because its gameplay and design was in many parts of the game pretty bad and made for a boring game or frustrating game.

  • Bioshock Infinite is the only Bioshock game I've ever played (I did try the demo of the first but wasn't really into it). Funnily enough, this is one of the few games where I can't even remember WHY I actually wanted to give it a shot, especially since I had no ties or interest in the franchise prior. I think because I was taken with Columbia being in the sky. Just a guess though.

    On its own, its a fine game, and there a couple of things that, when I first heard them (The soft choir and 'By and By'), I just sat there moved by what I was listening to. Combat in the moment is fun, as is exploring certain areas, but WOW that story is convoluted. When I beat it the first time and learned the twist about Booker, I thought, "Uhhhhh.....ooooooookay?" but the many lighthouses thing was a bit much for me personally.

    While I enjoy it as a singular experience, I think it may be a slight detriment to have the name 'Bioshock' on it, because if it was called something else, I think it would be even more liked than it generally is now.

    That said, it's really liked enough to make #4 on the list. So much like I JUST did for Tomb Raider, a kudos to all those I share in liking this game enough to nominate it: @bam541, @Hazz3r, @Phbz, @Hidz, @Shoulderguy, @Sentinel-Beach, @DIPSET, @tokeeffe9, and @SabotageTheTruth!

    (For reference [and slight tease when I post my full list], I have Bioshock: Infinite ranked 6th out of 11 games I played in 2013.)

  • Bioshock Infinite is a game I will defend to the end of this earth and any other planets that may talk down on it. Combat is the best in the entire series, you're not plagued with endless hacking mini-games or having to take pictures of enemies, and the overall tone set forth is more interesting - you enter Columbia initially and get to revel in its wonder before you start to peel back the layers, as opposed to just seeing Rapture already ruined.

    I'm currently replaying this game for the third time and how it hints at future events is absolutely brilliant - it feels akin to early Arrested Development seasons or Fight Club in that regard. The "twist" is so much more pronounced and heady than what the original Bioshock has to offer and how it ties the universe together is beautiful. In contrast to the dark blues of Rapture, Columbia is absolutely stunning with its vibrant colors and the fact you get to interact with actual characters in this instead of just people you're going to eventually kill anyway makes the Bioshock universe feel more lived in.

    If anyone mentions ludo-narrative dissonance, I'm going to roll my eyes. Bioshock Infinite, you're one hell of an experience.

  • I played all 3 BioShock games and they felt the same: good but nothing special.

  • Infinite is awesome. I enjoyed the gunplay and using the powers, and the brutality of the combat which I didn't expect as a newcomer to the series. Jumping to enemies with the skyhook momentum feels great (what a crazy gameplay mechanic). The story had issues but overall it was a fun take on time travel and parallel universes. I really enjoyed the twist and ending scene, and there's some neat characters in this besides Booker and Elizabeth. I wish we see more of the Lutece twins. Colombia is such a cool place to explore, visually it's just a colorful feast. The one thing I really don't like the difficulty spikes at times, like that damn witch boss section. I do have to admit that I didn't like this game now as much as I did back then, but it's still a good game that I would recommend to people.

  • Bioshock Infinite... That's a odd game for me. The shooting sections are very mundane but it has some of the most memorable moments ever too.

  • I liked Infinite then, and I still think I like it now. I just dont like it in the top 8 :)

  • The Next Shout out is for Killzone Shadow Fall, one of the best multiplayer experiences I had this generation.

  • I liked most of Infinite just fine, but there was at least one "boss" fight that was completely out of the norm for the rest of the game, to the point I almost stopped playing. That said, the expansion packs were more than I expected, and it game play was top notch.

    I think it also suffered from the same thing Rage did before release: marketing outpaced what the game actually was, and it had a detrimental effect on how it was received by some.

  • Love Infinite. One of the greatest videogame stories ever told, and the way it takes advantage of being a sequel and being able to take advantage of the player having experienced the first game is so Kojima-esque.

    World design is also top-notch. You couldn't resist the idea of Columbia, the same way you couldn't resist the idea of Rapture, and that actually resonates with how the characters relate to the setting as well.