No Man's Sky (PC/PS4/XBO)



  • @SabotageTheTruth Yeah, I'm most likely just going to start over. I think I'm just gonna put the game down for a few days and keep my fingers crossed that the developer releases a statement about a patch or something before doing that, though. I don't really feel like playing immediately anyways if it means undoing all the stuff I've already done.



  • I made a vow to myself that I wouldn't use the preorder buffed ship until after I got past the point where it would give me an advantage. So, that's how I inadvertently got past the bug.



  • Million Dollar Ships? I've seen traders selling theirs for as low as 200 g. Granted it was worse than the starting ship. but the highest i've seen is 800 g though it was pimped out with upgrades.



  • Hey guys... Is the Atlas pass thats offered at the beginning important? I did not accept the Atlas path and I see lot of locked doors... Whats behind the Atlas doors? Anyone know if i can get it in the Free Explorer mode?



  • @runner609 From my understanding (and I haven't researched it too much), choosing the Atlas path means the game gives you more "missions" at the beginning, it's basically the tutorial. This will eventually lead you to an Atlas space station where you get the blueprint for the pass. You can find it without choosing the Atlas path, you just won't have the game helping you along.



  • @SabotageTheTruth okay... I thought we will never get the pass if we did not take the atlas path... thanks mate. time to warp.. :airplane_departure:



  • Oh, one major tip I forgot to share earlier to alleviate some of the inventory restriction... When exploring planets and heading to the green ?s, you will occasionally find a device shooting a large red beam into the sky. If you use a bypass chip on it (super easy to craft), it gives you four different locations you can scan for. Choose shelter and it will show you the location of a drop pod. Those drop pods give you one additional slot in your suit. I always enjoy games that start me off with limited inventory space but give me opportunities to upgrade, so that whole mechanic massages my brain real nicely.



  • @SabotageTheTruth my man! I keep running out of space but I go to check my inventory and feel like I barely have anything.

    Yeah the Atlas Pass would be nice. I see it come up everywhere that requires one. Am I going to stumble across the blueprints or is it only available at a specific point in the game?



  • @matt If you chose the Atlas path like myself, it becomes a "quest" shortly after obtaining the blueprint to create everything needed for your hyperdrive. It'll have you find an Atlas monolith on a random planet and then direct you to an Atlas space station. If you didn't choose the Atlas path well... both you and @runner609 better start praying to the Gek that you find an Atlas space station by chance.



  • Intereact with the Gek Monolith's I got a 10 slot Multi-tool for FREE from one. If the Monolith prompts you too Cool off the Monolith or Pull on the Gek choose the Latter.



  • @unholyrevenger72 said in No Man's Sky - 18,000,000,000,000,000,000 Planets:

    Million Dollar Ships? I've seen traders selling theirs for as low as 200 g. Granted it was worse than the starting ship. but the highest i've seen is 800 g though it was pimped out with upgrades.

    I've seen 3 million dollar ships.



  • @matt @SabotageTheTruth I got one from a Space Anomoly despite rejecting Atlas.



  • i just watched the ending

    as someone who defended sean for weeks about this game... yikes

    i mean, the game is still fun but now its tempered by the fact that im doing all this for literally nothing



  • Why would you watch that? Even more so if you're playing the game currently.



  • @tokeeffe9 Iono, I watched it too. Doesn't ruin the game for me, but considering how much they pumped it up I feel really bad for anyone who's expecting anything special and using the drive to see what's in the center as their main play goal. Like ObbyDent said, it's nothing. It's honestly kinda a slap in your face. Almost every carrot dangled during development to hype people up for this game has turned out to be either a lie, a gross exaggeration, a sketchy technical truth, or fancy spin on making procedural generation sound much more wonderful than it actually is. I understand there are people that like this game. I like this game. I do not like the ideas of developers manipulating the masses into thinking their game is this magical mystical thing that it simply is not, then sort of, kind of, but not entirely owning up 24 hours before release when sales are already secured.



  • @Mbun Thanks!....though i'm not entire sure what a Space Anomoly is. I've only touched a few planets and a space station.

    I rejected the Atlas path. I didn't want to feel rushed or pushed in any direction but figured I would make my way "forward" on my own time. But I started coming across a lot of the things that require the Atlas Pass and can't help but feel i'm missing out on something.



  • @matt said in No Man's Sky - 18,000,000,000,000,000,000 Planets:

    @Mbun Thanks!....though i'm not entire sure what a Space Anomoly is. I've only touched a few planets and a space station.

    I rejected the Atlas path. I didn't want to feel rushed or pushed in any direction but figured I would make my way "forward" on my own time. But I started coming across a lot of the things that require the Atlas Pass and can't help but feel i'm missing out on something.

    I Wouldn't worry too much about it, I'm following the atlas, 10 hours plus in, and still don't have an atlas pass.



  • @Mbun I genuinely feel like the lies and gross exaggeration have come from the public.

    Even you just said "considering how much they pumped it up" when all that's actually been said is your goal is to get to the center of the galaxy.

    I don't recall Murray saying how spectacular the ending is and this is just another in a long series of examples where the hype seems to be generated by the public, but the developer is being blamed. Odd to me.



  • @tokeeffe9 That's not fair to say it's the fault of people hyping it up when the developer was intentionally vague about it and made it seem important when it is 100% nothing, and they knew it was nothing.



  • Well, looks like the PC launch was a debacle on par with Arkham Knight's PC launch. (or worse)

    To say I'm glad I didn't pre-order would be an understatement.