No Man's Sky (PC/PS4/XBO)



  • @SabotageTheTruth okay... I thought we will never get the pass if we did not take the atlas path... thanks mate. time to warp.. :airplane_departure:



  • Oh, one major tip I forgot to share earlier to alleviate some of the inventory restriction... When exploring planets and heading to the green ?s, you will occasionally find a device shooting a large red beam into the sky. If you use a bypass chip on it (super easy to craft), it gives you four different locations you can scan for. Choose shelter and it will show you the location of a drop pod. Those drop pods give you one additional slot in your suit. I always enjoy games that start me off with limited inventory space but give me opportunities to upgrade, so that whole mechanic massages my brain real nicely.



  • @SabotageTheTruth my man! I keep running out of space but I go to check my inventory and feel like I barely have anything.

    Yeah the Atlas Pass would be nice. I see it come up everywhere that requires one. Am I going to stumble across the blueprints or is it only available at a specific point in the game?



  • @matt If you chose the Atlas path like myself, it becomes a "quest" shortly after obtaining the blueprint to create everything needed for your hyperdrive. It'll have you find an Atlas monolith on a random planet and then direct you to an Atlas space station. If you didn't choose the Atlas path well... both you and @runner609 better start praying to the Gek that you find an Atlas space station by chance.



  • Intereact with the Gek Monolith's I got a 10 slot Multi-tool for FREE from one. If the Monolith prompts you too Cool off the Monolith or Pull on the Gek choose the Latter.



  • @unholyrevenger72 said in No Man's Sky - 18,000,000,000,000,000,000 Planets:

    Million Dollar Ships? I've seen traders selling theirs for as low as 200 g. Granted it was worse than the starting ship. but the highest i've seen is 800 g though it was pimped out with upgrades.

    I've seen 3 million dollar ships.



  • @matt @SabotageTheTruth I got one from a Space Anomoly despite rejecting Atlas.



  • i just watched the ending

    as someone who defended sean for weeks about this game... yikes

    i mean, the game is still fun but now its tempered by the fact that im doing all this for literally nothing



  • Why would you watch that? Even more so if you're playing the game currently.



  • @tokeeffe9 Iono, I watched it too. Doesn't ruin the game for me, but considering how much they pumped it up I feel really bad for anyone who's expecting anything special and using the drive to see what's in the center as their main play goal. Like ObbyDent said, it's nothing. It's honestly kinda a slap in your face. Almost every carrot dangled during development to hype people up for this game has turned out to be either a lie, a gross exaggeration, a sketchy technical truth, or fancy spin on making procedural generation sound much more wonderful than it actually is. I understand there are people that like this game. I like this game. I do not like the ideas of developers manipulating the masses into thinking their game is this magical mystical thing that it simply is not, then sort of, kind of, but not entirely owning up 24 hours before release when sales are already secured.



  • @Mbun Thanks!....though i'm not entire sure what a Space Anomoly is. I've only touched a few planets and a space station.

    I rejected the Atlas path. I didn't want to feel rushed or pushed in any direction but figured I would make my way "forward" on my own time. But I started coming across a lot of the things that require the Atlas Pass and can't help but feel i'm missing out on something.



  • @matt said in No Man's Sky - 18,000,000,000,000,000,000 Planets:

    @Mbun Thanks!....though i'm not entire sure what a Space Anomoly is. I've only touched a few planets and a space station.

    I rejected the Atlas path. I didn't want to feel rushed or pushed in any direction but figured I would make my way "forward" on my own time. But I started coming across a lot of the things that require the Atlas Pass and can't help but feel i'm missing out on something.

    I Wouldn't worry too much about it, I'm following the atlas, 10 hours plus in, and still don't have an atlas pass.



  • @Mbun I genuinely feel like the lies and gross exaggeration have come from the public.

    Even you just said "considering how much they pumped it up" when all that's actually been said is your goal is to get to the center of the galaxy.

    I don't recall Murray saying how spectacular the ending is and this is just another in a long series of examples where the hype seems to be generated by the public, but the developer is being blamed. Odd to me.



  • @tokeeffe9 That's not fair to say it's the fault of people hyping it up when the developer was intentionally vague about it and made it seem important when it is 100% nothing, and they knew it was nothing.



  • Well, looks like the PC launch was a debacle on par with Arkham Knight's PC launch. (or worse)

    To say I'm glad I didn't pre-order would be an understatement.



  • @Mbun Being vague about the ending of a game doesn't seem particularly strange to me. And even in terms of it's importance, I'll have to find the interview, but I'll paraphrase. He's said that for some people this is what they'll do but for others they'll just wander from planet to planet, or trade all game etc.

    What I'm saying is, he's never emphasised the 'story' being incredible.



  • @tokeeffe9 Maybe don't keep teasing it as a thing when it's nothing.



  • @Mbun So because there are people who don't like the ending after watching it, Murray should have told people before hand it's not very good?

    Also I haven't watched the end and have no intention of it until I actually play and complete the game myself but it seems so odd to give out about the end of a game without the context of the game.

    If I was shown the end of The Last of Us, that scene would mean nothing to me and I could just say the same thing you're saying now on NMS, it was nothing and that was an actual game where the story is important, unlike NMS.



  • Things I've learned so far.

    1. Sometimes when lifting off, you will be randomly thrown back out into space.

    2. If you've think you've struck "gold" (or Emeril), don't dig too deep, or you could end up falling out of the world like I did, and all you can do is kill yourself.

    3. The game will randomly decide to crash on you.

    4. Never buy new multitools, they're giving them away like candy from monoliths and npc requests.

    5. Always pick shelter on the search tower. You'll likely get a drop pod location, where you can spend a little money to increase your exosuit slot by one (starting at 10k, increases by 10k each visit.)

    6. Even when they're paying below average, Emeril is worth a crap ton.

    7. The Atlas Pass V1 is very useful for getting materials to craft warp cells. You can find things like anti-matter and electron vapor in those cylinders you see lying around on planets.

    8. Never settle for less if you can help it. Odds are, if they're not paying well in your current system, they might be paying very well just one or two systems over.

    9. The grind to 12+ million for a sweet looking 30-something slot ship is rough... :(



  • Anyone want to know a trick for fast ground traveling?

    Sprint, Melee, Jetpack. Jetpack during the Melee. You need to hit the right timing with melee and jetpack and you will go flying away.