No Man's Sky (PC/PS4/XBO)
@Sieghardt What is there to buy into? Other that, arguably, the multiplayer where it was stated that no one would see each other, Sean Murray literally didn't tell us any details.
Brandon was mad at NMS that E3 because they weren't telling us anything or they were just telling us the same thing from the previous E3, which was just a high level concept tease. I disagree with people who say they want the details. I went in knowing as little as possible and it added to the experience.
Minamik last edited by
Hopefully that patch today will make it so I don't crash on my ps4 anymore...hopefully...You can't make money for a new ship when your game is crashing every 15 minutes.
Minamik last edited by
Patch note: Things were going nicely. They almost had me thinking they'd fixed the crashing problems. Then I go to save and quit, and....it crashes...oh well.
@Whoaness It was stated numerous times that it was definitely possible to encounter other players. He kept saying it was highly unlikely, but he always maintained it was possible. That's not ok.
Should people have expected a massively multiplayer experience? Probably not. But Sean definitely should have been clear that there was no multiplayer in the game beyond sharing your discoveries.
@Light Uh yeah that's what I said. I added 'arguably' because it's still possible it's in the game, but not currently functioning or planned for a future update.
Personally, I didn't expect any multiplayer because Sean Murray said that there's no way that two people will even meet because of the amount of planets. I just never even thought of the game having any multiplayer experience. I didn't turn that statement into a "Journey-like multiplayer". I went into the game not expecting to see anyone ever.
Do those two dudes that managed to find each other affect my experience? No.
And it sure doesn't affect probably 99.99% of people who complain about something they will never experience even if you were able to see other people online.
B-Cell last edited by B-Cell
Im not surprised that a game failed. this is what happened when group of 5 people with no track record, no resource make a game and they media hype it as innovative, revolutionary, best indie game of all time, giving E3 awards end up failed.
the day they show first gameplay i already know it wont turn out good.
@Black-Cell Dude, to be condescending with no facts. Disrespectful.
Sean Murray was a programmer on Burnout 3, and he was a lead programmer on Black.
In addition, Hello Games has made two excellent Joe Danger games for consoles.
They have tons of experience to make great games.
Axel last edited by
@Black-Cell That sort of comment has no place here, and is extremely ignorant.
The fact that such a small team managed to make such a game, no matter what its shortcomings ended up being, is actually testament to their "talent". The art direction is unique and clearly appealing to a majority of people, the design and concept was extremely ambitious, and the technology behind it is very impressive.
And I'm saying this as someone who never had any interest in the game either, just because that genre isn't my cup of tea. You can disagree with the way the game was hyped and be disappointed by the end result, but in no way can this game be called a failure or its developers talentless. That's really knowing nothing about game development.
Light last edited by Light
@Whoaness You're missing my point.
You're speaking from your own preferences and desires alone.
What you're ok with and what you expected does not change what Sean Murray has said. He never denied a multiplayer aspect to the game. He only downplayed its importance and said it was highly unlikely you would ever find another player. At the same time he answered "yes" when asked if you could play with friends. He repeatedly called it a "Journey or Dark Souls like experience". That clearly implies that it IS possible to encounter another player. The entire "goal" of the game is to get to the center of the universe. If Sean states that it IS possible to find other players and that it would be reminiscent of Journey... it only makes sense that the closer you get to the center of the universe the more players you would start to see because it would become more and more likely.
There's no other interpretation here. He lied. Maybe the feature got cut or maybe it's not implemented yet. I haven't played the game and I'm not speaking to the quality of the experience at all. I hope you're having fun with it. But just because you're ok with being lied to doesn't mean everyone else should be. You might not care about encountering other players. But the idea that you COULD definitely sold a lot of people on this game and Sean should not have continually (up to the release of the game) perpetuated that it was possible when it clearly was not. If it's not working properly or it should be in the game, why hasn't Sean just said "Yeah it's there, but it's not working". He's just given vague statements like "Wow, I can't believe two people found each other!" and "I can't believe so many people are playing the game right now!".
I think you're dead wrong about the amount of people that care about the ability to come across other people. That would be an incredibly exciting experience simply BECAUSE it should be so rare. Sean VERY clearly implied that you would need to upgrade your ship and equipment because you might encounter another player that is hostile. You can't sell your game with completely false information. I mean... everyone does these days. But that doesn't mean we should be ok with it just because we personally never needed those features. I'm sure you've played plenty of games where you found out it wasn't what the trailers or developers made it out to be and you WEREN'T ok with it. You being ok with this one instance because you're still enjoying the game doesn't excuse it.
A 71 on metacritic doesn't constitute a bad game by any means. It's clearly a dividing game but it being bad or "not good" is very subjective. Even with all the missing features and technical issues a lot of people are enjoying it. There was never any hope for it to meet the unrealistic hype it had generated. No game could though.
eschatological last edited by
@Light Correct me if I'm wrong, but isn't the extent of Dark Souls multiplayer that you can see the shades of other people's mark on the world around you? Like echoes?
I've never played Journey, so no clue what a Journey-esque experience is, but my understanding of NMS was that if I ever even set foot on a place where another human being had been, all I'd ever see was what that person named the shit on the planet because the chance of not only running into them on a planet, but at the same time was near astronomically impossible.
Light last edited by Light
@eschatological You can summon people to aid you or get invaded against your will in Dark Souls. You can leave notes for other players and see ghosts of how they died. In Journey you will encounter other players over the course of the game and all the technical information is hidden (no lobbies or any indication that you're about to meet a player beyond a subtle HUD effect showing the direction of another person if they're not in view).
Either way, you might have only expected to find discoveries, but Sean indicated a lot more than that with all of his statements.
runner609 last edited by
@Light Alright, well link me whatever multiple interviews where he said that. At least 3. I haven't heard him say any of that "Journey or Dark Souls" experience.
All I heard him say is exactly what I wrote, you won't see another person, and even if you do, it will be extremely rare. Do you really think that sounds like a Journey or Dark Souls experience?
@Whoaness You're arguing my points on the basis that you haven't heard him say the things I've been using as the crux of my argument?
Watch that and the video I posted in my last post.
@Light Care to timestamp the relevant parts?
I skimmed through the first two minutes and saw nothing relevant. I mean, I even saw some parts where Sean Murray is being true while the editing suggest otherwise.
I'm not gonna argue with you if you won't even research the points you're trying to attack.
@Light So Sean Murray said there are trillions of planets. There are trillions of planets. What's wrong with that?
@Whoaness Are you being serious right now or are you joking?
@Light I don't get you. Are you seriously suggesting there aren't that many planets in No Man's Sky?
@Whoaness What are you talking about? I've never talked about the number of planets in the game. I'm guessing you still haven't watched the three minute video I've posted twice now?