Nintendo Switch Lite



  • Hell $100 is many a things to many people.
    Some might view the $100 saved as money towards extra games or accessories.
    Others might view it as "hey I can get this now and still afford rent this month "
    Or hell maybe someone with kids will view that $100 will probably view it as a hundred different things.

    That's not to mention people who might trade stuff in to help lower it's cost.



  • @dmcmaster

    True but they'll spend an extra $100 on joy cons anyways when they realize Billy can't play Mario Kart with his sisters on Switch.



  • Something is overpriced here, it's either the 27 month old console or this new console.



  • I knew that hybrid console idea was bad (too heavy for portable, too weak for home), but I'm surprised they threw in the towel so soon.



  • @ffff0 said in Nintendo Switch Lite:

    I knew that hybrid console idea was bad (too heavy for portable, too weak for home), but I'm surprised they threw in the towel so soon.
    Is that why it selling so well?



  • @danjin44 Maybe it sells well somewhere, but in my country gaming shops don't accept Switch for trade in (and most of them don't even accept Switch games). If you have other explanation than "no one wants it", please enlighten me.



  • @ffff0 said in Nintendo Switch Lite:

    Maybe it sells well somewhere

    Not "maybe", it's the fastest-selling console ever in most major markets. How can that be a bad idea?

    The Lite model has nothing to do with them giving up on the concept, it's just a way to offer a cheaper option so they can expand their userbase more rapidly, without lowering the price of the OG Switch, which will keep selling too. They're not discontinuing the original model and I would bet anything that the successor to the Switch will be a hybrid too.



  • @ffff0 I think your country is unique to most other countries. Nintendo has treated Russia the same way Microsoft does Japan.

    http://www.nintendolife.com/news/2018/01/feature_nintendo_is_finally_taking_one_of_the_worlds_biggest_countries_seriously

    "only 700 Nintendo 3DS units were sold in the country," Mr. Haddaji said in a 2014 interview. While not quite as shocking, the fact that only 100,000 Wii consoles had been sold in the whole of Russia wasn’t exactly encouraging, either – especially in a country with a population of over 144 million people."



  • @axel said:

    The Lite model has nothing to do with them giving up on the concept

    Well... it kind of does to be honest since they couldn't find a way to make it smaller and cheaper while maintaining what makes the Switch the Switch. People had all kinds of ideas for how they could do that before this was unveiled, and Nintendo instead basically went with "it just doesn't". Sure, the OG Switch will still continue to exist, so Nintendo overall definitely isn't giving up on the concept of the Switch, but specifically concerning the Lite model, they did sort of give up and just make it a handheld that doesn't actually switch. Even though I likely wouldn't have gotten one anyways, it is a bummer that this is all they could think of.

    I mean this thing is $100 less than the OG Switch. Nintendo sells spare Switch Docks for $70+, so this box that doesn't come with one and also doesn't come with things like separate Joycons and HD Rumble and an IR Camera should've really been able to cover the cost of the pricedrop without resorting to "this thing can't dock period". I think we all expected it not to come with it's own dock like the OG SKU, but most people still expected the Switch Lite to be able to switch considering this wasn't a 3DS to 2DS situation where there was a panic around 3D potentially being harmful to young kid's eyes, so it necessitated a system lacking it for those kids. Nothing about the act of switching your Switch is detrimental to kids. That's nothing you can really point to that justifies this new system lacking that core concept of the console family. It isn't that much smaller, and despite not having a kickstand, they've confirmed other controllers can connect to it still.



  • Information for consumers considering Nintendo Switch Lite as a secondary unit

    For those considering Nintendo Switch Lite as the second unit
    We will explain the handling of download software and save data.

    Play downloaded software with multiple consoles
    The software purchased for download can be played on either console as long as the console is linked to the same Nintendo account.
    ※ You can not play download software simultaneously with multiple devices.

    About save data
    You can move saved data between two Nintendo Switches by using "Move saved data" function.
    ※ Some save data can not move

    • If you are a Nintendo Switch Online member, you can synchronize saved data between two Nintendo Switches by using the " Save Data Storage " function. (There are some non-compliant titles.)

    Steps to take after purchasing a second Nintendo Switch unit

    I'll try to update this when I find the equivalent info on an English branch of their site.



  • Again, I’m less offended by the lack of features this has which the Switch Proper does have (HD rumble, detachable joy cons) and more annoyed at the fact they still call this a Switch when it’s not compatible with the current Switch’s out there.

    We’ve been begging for a home console Pokémon for years and now we get one and it looks not much better than Pokémon Let’s Go. Now we know it has to be capable of running on this little guy as well as the regular Switch. Nintendo is kinda abandoning the idea of home console quality but also portable if this Switch Lite is not very powerful.



  • @dipset said:

    We’ve been begging for a home console Pokémon for years and now we get one and it looks not much better than Pokémon Let’s Go. Now we know it has to be capable of running on this little guy as well as the regular Switch. Nintendo is kinda abandoning the idea of home console quality but also portable if this Switch Lite is not very powerful.

    We've known for years now the Nintendo Switch is basically a souped up handheld. The Lite's existence doesn't change that, and it is basically on the same power level, just without additional features.

    Looking at their site made me realize how much of a mess the Lite really is though. Say a consumer buys the Lite, then decides they want to play Super Mario Party. We all know they'll then have to go out and buy a $70 pair of separate Joycons just to do that and of course find a way of propping up their system while they play it like this, because there's no kickstand either. What I didn't consider however is that because Joycons normally charge by railing onto a Switch and the Lite is built so there's nothing to rail onto, that consumer would then realize their new Joycons have no way of charging and would be forced to then go back out yet again and buy a Joycon Charging Grip, just so they could replenish the battery of their Joycons. In total, this makes them spend more than the $100 it would've cost to just get the OG Switch without these problems in the first place. This thing just breeds problems.



  • It's not for me, i love all the features Switch has that are missing here like TV mode, split joycons, the kickstand,..., and certain games don't look great in handheld (like Xenoblade), but i totally get why this thing exists:

    The new design is really nice, i like the new colors for the entire units (bezels included), i hope the next revision will have an all white model, current Switch looks kinda cheap, i also like the new white or silver buttons and the d-pad in this Lite edition.

    The pokémon edition looks ugly for me, that light grey makes it look like it comes from the 80-90s (when most tech devices like PC, monitors, SNES, Game Boy... were in that grey color)

    Concerns: analog sticks have to be better than those on the current joycons, otherwise you're stuck with drifting issues; i understand the lack of HD rumble but i'd have ncluded at least a regular rumble, i'm curious how they will handle puzzles in Super Mario Odyssey that are based on HD Rumble, probably they'll patch it adding some visual effects.

    Overall Switch Lite is convenient for those who just want an handheld that can play HD games, i wouldn't say kids necessarily since if you want Labo, Just Dance you need the flagship model.

    Interestingly enough they kept the LED around the home button, which is also present on the joycon home button and even on the Pro Controller. In the description Nintendo says it's for notifications, but they've never used it so far, maybe they will in the future with some upcoming service like StreePass on 3DS.



  • @gageblackw23 said:

    analog sticks have to be better than those on the current joycons, otherwise you're stuck with drifting issues

    The sticks themselves aren't causing that drifting. The Joycons losing connection occasionally are. This isn't communicating with the system at a distance, so it won't suffer that problem.

    i understand the lack of HD rumble but i'd have ncluded at least a regular rumble

    Rumbling while attached is actually pretty annoying and noisy. Most people turn it off with Joycons when in Handheld Mode. Of course some of that might be because Joycons are separate pieces on a rail, so maybe Rumble could've worked here, but either way it would've been an additional drain on the battery.



  • @mbun said in Nintendo Switch Lite:

    Information for consumers considering Nintendo Switch Lite as a secondary unit

    For those considering Nintendo Switch Lite as the second unit
    We will explain the handling of download software and save data.

    Play downloaded software with multiple consoles
    The software purchased for download can be played on either console as long as the console is linked to the same Nintendo account.
    ※ You can not play download software simultaneously with multiple devices.

    About save data
    You can move saved data between two Nintendo Switches by using "Move saved data" function.
    ※ Some save data can not move

    • If you are a Nintendo Switch Online member, you can synchronize saved data between two Nintendo Switches by using the " Save Data Storage " function. (There are some non-compliant titles.)

    Steps to take after purchasing a second Nintendo Switch unit

    I'll try to update this when I find the equivalent info on an English branch of their site.

    There is currently a way to play download software simultaenously on multiple devices, by setting a second account and play the game through that on the main system, while using the first account on the secondary Switch.

    @mbun said in Nintendo Switch Lite:

    @gageblackw23 said:

    analog sticks have to be better than those on the current joycons, otherwise you're stuck with drifting issues

    The sticks themselves aren't causing that drifting. The Joycons losing connection occasionally are. This isn't communicating with the system at a distance, so it won't suffer that problem.

    i understand the lack of HD rumble but i'd have ncluded at least a regular rumble

    Rumbling while attached is actually pretty annoying and noisy. Most people turn it off with Joycons when in Handheld Mode. Of course some of that might be because Joycons are separate pieces on a rail, so maybe Rumble could've worked here, but either way it would've been an additional drain on the battery.

    I've drifting issues on my right stick, and when i do the test i know for a fact it's not a connection issue because it only happens when i go right with it. It's particularly annoying with certain games like Super Mario Odyssey when you cap-ture the tank, and i treat the system better than me, i've never dropped it, the issue has become evident only now after two years. (i bought the console at launch). So yes sticks do have drifting issues after a while, or at least in some defective unit. (i believe it eventually happens to all of them depending on the games you used them)

    Rumbling on an handheld is not bad if you properly integrate it with the entire system, on the current Switch it's annoying only on games where it is set to be loud, some game lets you adjust the intensity or it just is more subtle.

    I understand the need to be more power efficient, and save money but no rumble at all for me is a big omission.



  • @gageblackw23 said:

    There is currently a way to play download software simultaenously on multiple devices, by setting a second account and play the game through that on the main system, while using the first account on the secondary Switch.

    Yeah, that's how you do it.

    I've drifting issues on my right stick, and when i do the test i know for a fact it's not a connection issue because it only happens when i go right with it.

    Weird. Haven't heard anyone else with an issue like that, besides connectivity issues with the shoddy Joycon antenna losing tether when people's hands are around them or they're too far from the main unit. I've mostly been using a Pro since Day 1 though, and the only issue I've had with that is the questionable D-Pad.

    on the current Switch it's annoying only on games where it is set to be loud

    Honestly, most games don't let me turn the Rumble up as much as I'd like, but part of that is that it feels weaker through the Pro Controller versus Joycons.

    no rumble at all for me is a big omission

    How many dedicated Handhelds have even offered Rumble to be fair?



  • @mbun said in Nintendo Switch Lite:

    Weird. Haven't heard anyone else with an issue like that, besides connectivity issues with the shoddy Joycon antenna losing tether when people's hands are around them or they're too far from the main unit. I've mostly been using a Pro since Day 1 though, and the only issue I've had with that is the questionable D-Pad.

    Yeah i've never had issues with the Pro either (besides the d-pad which i can handle), build quality is far better.

    How many dedicated Handhelds have even offered Rumble to be fair?

    That's a good point, for some reason i thought both PS Vita and 3DS had it.



  • As far as I know, the drifting issues seem to come mostly from dust accumulating under the sticks. I had it on both my original Joy-Con to the point where all games were unplayable and the menus were constantly scrolling on their own.

    The issue can most efficiently be solved using this bad boy: https://www.wd40specialist.com/products/contact-cleaner/

    alt text

    Used that once and it solved the issue entirely.



  • @axel

    You sure its dust? I was having the drifting issue in Mario Odyssey out of the box. I always thought the Joycon infrared was off because buttons become unresponsive in Tetris sometimes too. Usually sitting closer to the TV fixes it but my room is no longer than 7 feet in the first place.



  • @dipset Maybe there's different ways it can happen, but I know for a lot of people it came from that and was fixed by using the electric contact cleaner.

    I think another common issue was specifically with the left Joy-Con not connecting / signal being blocked when sitting too far from the Switch, so that might be what you had.