The EZA Community Top 25 Best of 2012!

  • When I think of what I call the "Retro Resurgence," Hotline Miami is right next to the likes of Shovel Knight and Celeste as that combination of pixel art style with easy to learn, difficult to do gameplay. In addition to that, the soundtrack also does a lot of good, and compliments the game well.

    While not completely my cup of tea, it's heartwarming to see smaller games like Hotline Miami high on this list.

  • It was free somewhere, so I played it for one minute. It's pixelated and has unvoiced dialogues which are a huge red flags for me.

  • Most games I stop playing after I beat them. Hotline is an exception to that. There are some levels so fun I must have played them 10 or more times. There is just something that clicked for me between the soundtrack (which is amazing) and the extreme fast paced violence of the game that made it one of my all time favorites. It also doesn't hurt that my favorite mask to use was named Brandon.

  • Great game. Good gameplay and really good story. Even just for the find out what is all these mean, you want to continue. Also, different masks different power mechanic adds variety.

    One the best indies I've ever played. Soundtrack is very nice too.

  • I have this sitting on my Vita (and the second game too), only played a couple levels so I can't justify voting for it but I'm having a blast so far.

  • The way Hotline Miami connects its ingredients is simply hypnotic, this game puts me in the zone. The story and the violence are actually horrible but you don't realize it too much while playing because the excellent soundtrack and the simple game mechanics with an instant retry after death get you so pumped and focused. Only when you've killed everyone the music stops and you have to return to your car through all that carnage you just inflicted moments ago.

    I don't know. I just consider this game one of those perfect video games where everything works and each individual part compliments the others. An awful lot of replayability as well. Hotline Miami 2 had sadly lost much of the first one's magic and playing it felt way too often frustrating instead of fun and exhilarating or intense and exciting. The soundtrack was luckily still excellent in that as well.

    Special shout-outs to my favourite songs in this one (though it really is all good):

    • M O O N - Hydrogen
    • Scattle - Knock Knock
    • Perturbator - Miami Disco
    • El Huervo - Turf Main

  • I really like this game's story and aesthetic. The music really adds to the weird, almost twisted tone that the game has, which I love. The gameplay is also pretty fun, and I like how it's almost a puzzle game in that you have to find the right solution , AKA proper order of killing people, to succeed.

    All that said, the amount of stress this game caused me resulted in a heavy sigh of relief once I beat it. Too heavy to make my list, unfortunately.

  • HM2 was a letdown. They got rid of the first one's magic: Speed.

  • Sleeping Dogs

    #7. Sleeping Dogs - 21 points


    #1: 2 (TokyoSlim, GageBlackW23)
    #2: 1 (Phbz)
    #3: 0
    #4: 1 (Capnbobamous)
    HM: 5 (Sentinel Beach, bam541, Sazime, SunPraiser, paulmci27)


    Release date: August 14 [US], August 17 [EU]
    Developer: United Front Games
    Publisher: Square Enix
    Genre: Action-adventure, Beat em up
    Platform(s): PlayStation 4, Xbox One, PlayStation 3, Microsoft Windows, OS X


    GT Review

  • Never has an unfinished game been so fun. It's pretty much GTA but in China with a much bigger emphasis on melee combat. The story is great, taking a few surprising twists and turns (though the ending is kind of dissatisfying), and the traversal is quite fun. Don't skip it.

  • I made pork buns because of this game.

  • I played this and liked it (didn't finish it though admittedly) but I guess it didn't register enough for me to remember it while making my list. Still pretty cool that said. Always liked that one guy that was like "A man who never eats a pork bun is never a whole man" every single time I passed by him.

  • I wish Sleeping Dogs had 3 billion sequels like Yakuza.

  • I played it. It's a decent game but nothing special for me.

  • Nice, all my HM's made the list at least. Really liked Sleeping Dogs, the Asian setting with the combat system it has stood out strong. The structure of the game was very much to my liking. It's been under five euros on Store, the Definitive Edition, for ages and I've been contemplating many times to double dip now several years later.

  • Didn't expect Sleeping Dogs to rank so high! This pleases me. It's still one of the more memorable open world games out there. Had a blast with the combat especially.

  • I put about 10 hours into sleeping dogs on the 360 then got sidetracked. I enjoy what I played. I picked up the Definitive Edition on the ps4 a while back for £3. I'll get around to it one day.

  • Sleeping Dogs is one of those kinds of games you didn't really see much of at the time in terms of story arc and ESPECIALLY its setting. Also, Square publishing it felt out of nowhere to me because I still viewed them as dealing in RPGs at the time, so this was the first game that introduced me to the concept Square is more than a developer.

    While not my kind of game, this game is always tied with Watch Dogs to me only because I had a friend who, when I was trying to explain Watch Dogs' E3 reveal, was wholly convinced I was talking about this. Imagine my laughter when he bought this because he wasn't listening completely to me talking about hacking in Chicago when he got hanging in China. (X-D)

  • XCOM: Enemy Unknown

    #6. XCOM: Enemy Unknown - 22 points


    #1: 3 (Shoulderguy, Sazime, Phbz)
    #2: 0
    #3: 1 (bard91)
    #4: 1 (Brandon_Reister)
    HM: 2 (tokeeffe9, ffff0)


    Release date: October 9 [US], October 12 [EU]
    Developer: Firaxis Games
    Publisher: 2K Games
    Genre: Turn-based tactics
    Platform(s): PlayStation 3, Xbox 360, PlayStation Vita, Microsoft Windows, OS X


    GT Review

  • Yay! XCOM cracked the top 10! Love love love this game. Especially because you can make it as difficult for yourself as you need it to be.