The EZA Community Top 25 Best of 2012!



  • Super happy Sleeping Dogs made the top 10, it's one of my favourite games ever, and still today one of my favourite open worlds.

    I love the vibes, they got Hong Kong right: the night market, driving while it rains at night with all the neon signs, listening to classic chinese music,... all the relevant characters are very charming.

    I'm probably a minority but and i prefer it over any GTA or even any Yakuza: the world is smaller but with no empty unused zones unlike GTA, it has better melee combat but it's not a recycle of the same areas over and over like the Yakuza games. The Definitive Edition that came 2 years after (free update for those who purchased the game, it was very generous) included all the DLCs and vastly improved the graphics.

    Shame it's basically dead now and Square Enix won't bring it back, they had a competent alternative to GTA and they ruined it. The ideas for the cancelled sequel (before Square turned it into an MMO) were also very promising.



  • Gravity Rush

    #5. Gravity Rush - 23 points

    Votes

    #1: 3 (Hanabi, Tearju Engi, El Shmiablo)
    #2: 1 (TokyoSlim)
    #3: 1 (SunPraiser)
    #4: 0
    HM: 1 (bam541)

    Information

    Release date: June 12 [US], June 15 [EU]
    Developer: SCE Japan Studio
    Publisher: Sony Computer Entertainment
    Genre: Action-adventure
    Platform(s): PlayStation 4, PlayStation Vita

    Links

    Trailer
    Wikipedia
    GT Review



  • Gravity Rush is probably the best new IP of this generation. Nothing like falling with style.



  • Got to play this through the remastered PS4 version. The thing that really got me in this game is the world and the setting: it just feels so unique and charming. Kat is a fun character to play as, and the characters you meet along the way are all at the very least interesting. A big city separated by multiple islands suspended in the air around a big ass tree is a fun place to explore, especially when you can fly like in this game. The controls doesn't feel as tight as it should be, and I think it being a portable game probably held back the production values, graphics, technical aspects and such but it was definitely a promising start to a potentially great new IP (and I think it did become great, proven by the sequel which is one of my favorite games ever).



  • Love Gravity Rush, just didn't love it enough to make the 8. Had it of been 10 then definitely.



  • Again, played it as a PS Plus game for Vita. I liked it, but not enough for the top 8.



  • While Gravity Rush doesn't initially do it for me, I do like the locales and some gameplay I've seen. But more importantly, I don't believe there is a better mascot for the Vita than Gravity Rush:

    A (mostly in mainstream sense) overlooked, high-quality title that has a dedicated fan base and was one of the few games that probably was the strongest for the system (a.k.a., outside of the brand names of Uncharted and the like, I see this game as a Vita seller at the time).



  • I would've liked to get to know Gravity Rush, but I checked some reviews and videos beforehand and the movement and the world turning around all the time made my head spin too much. I kinda got the sense very quickly that I wouldn't sadly have good time with the game because of those aspects. Which are actually its whole gimmick, pretty much. :/



  • I want to love this game, but unfortunately it makes me motion sick. Still a really cool concept though.



  • Journey

    #4. Journey - 27 points

    Votes

    #1: 3 (tokeeffe9, Lotias, naltmank)
    #2: 1 (SunPraiser)
    #3: 1 (Capnbobamous)
    #4: 1 (Ringedwithtile)
    HM: 3 (Hidz, Exist 2 Inspire, Tearju Engi)

    Information

    Release date: March 13 [US], March 14 [EU]
    Developer: Thatgamecompany
    Publisher: Sony Computer Entertainment
    Genre: Adventure
    Platform(s): PlayStation 4, PlayStation 3, Microsoft Windows, OS X

    Links

    Trailer
    Wikipedia
    GT Review



  • I like Walking Simulators and I like this game but for some reason it doesn't impress me that much. But I'm glad it got #4.



  • I've heard constant praise for Journey and how it will only take two hours, which should be enough for me to give it a go, but I've learned several times over: Don't get a game just because everybody else likes it.

    Two hours is nothing really in today's age of live-service, plus I'm pretty sure it's pretty cheap. But I just don't feel the pull for it. Which is a shame, because this games look very good. Also, I THINK this maybe the first time we've had an entry with at least one vote at every spot.



  • I remember picking up Journey as I waited for my copy of Blades of Time to arrive. My friend suggested I gave it a go and reassured me that it was a very short game. He wasn't wrong, I finished it well before the post arrived, but it truly was one of the most excruciatingly dull experiences I have experienced with videogames. I didn't like the style, I didn't like the music and the whole thing came across as incredibly pretentious, especially its ending. The worst part though was right towards the end. I was so looking forward to putting it to bed at that point, but it slows the whole thing down to a crawl (literally) as it forces you do fight against the wind approaching the top of the mountain, not fun at all.

    It's definitely a game that has stuck in my mind ever since, just sad it wasn't in a positive way.



  • The game's beautiful in more than one way and I've played it through a couple of times, but I just never actually "got" the game. Or I mean I get it, but it just doesn't speak to me like to so many others. Flower remains my favourite from thatgamecompany.



  • I remember playing this once or twice. It's neat enough but I don't think I could ever consider some little two-hour "experience" GOTY material.



  • 4 of my votes haven't surfaced yet and we only have 3 spots left. I wonder which game will not make the cut: The Walking Dead, Mass Effect 3, Dishonored or Dance Central 3...



  • Journey did absolutely nothing for me. Maybe because my expectations were too high? I just don't get it, I don't see what about it makes so many people so emotional.



  • I’ve never played Journey. I don’t really get the draw. I think I have it free on PSN. Absolutely no desire to play it.



  • I didn’t play many new games from 2012 but Journey would have been my GOTY. However, I only played it one time in 2014 when it released on PS4 and I was really stoned.

    Those camera angles is what stands out most to me. The silhouette of your silk people sliding down the sand kinda like a side scroller while some amazing music plays.

    I really liked this game and believed the hype once it played it 2 years later.



  • Im starting to get worried one of my favourite games of all time didn't even make the top 25. I'd be devastated.