Towns That Tell a Story



  • @michemagius said in Towns That Tell a Story:

    I spent a whole lot of time in Hamelin from Ni No Kuni. It was so unlike any other town in that game, like a peek in to a pig filled industrial era.

    Oh god yes. Everything from the soundtrack to the areas around the city just work so well in conveying the atmosphere of "industrial" with a sense of pollution. Let's get a Syndrome on it somehow.



  • @GoTaco Actually, Rapture is a damn fine pull. Lots of stories all throughout that place.



  • Novigrad in Wither 3 its cool how the city evolves into religious fanaticism over the course of the game.



  • @FutureCorpse said in Towns That Tell a Story:

    Novigrad in Wither 3 its cool how the city evolves into religious fanaticism over the course of the game.

    Novigrad also gets my vote! Except it's more of a actual city than just a town. So many memorable characters live there and as you said you get to see the city evolve. And even can take quite a big part in shaping it. But even the small towns feel lively in the Witcher. The world is designed to be believable, even in fantasy setting.



  • @Budi yeah you pretty much hit the nail on the head.



  • I liked Whiterun, but I feel like the companions and main questlines only stopped there: they didn't truly take place there. I really liked Windhelm. Not only do you have the rumor about the Arentino kid and murder mystery quest (those are always fun), but there's the Dark Brotherhood contract to kill the Shatter-Shield daughter. It's a really cool quest, because if you kill her, her mother kills herself too. As morose as that sounds, I though it was a really cool payoff to a quest, suicide note and everything.

    Elder Scrolls games are fun. Good, clean, sadistic fun.



  • @FutureCorpse said in Towns That Tell a Story:

    Novigrad in Wither 3 its cool how the city evolves into religious fanaticism over the course of the game.

    Weren't they burning mages when you got there? What was the evolution there? Triss' storyline?



  • @Haru17 said in Towns That Tell a Story:

    @FutureCorpse said in Towns That Tell a Story:

    Novigrad in Wither 3 its cool how the city evolves into religious fanaticism over the course of the game.

    Weren't they burning mages when you got there? What was the evolution there? Triss' storyline?

    Yeah, when mages leave the persecution shifts to non-humans.



  • @Budi Oh... right. I guess I forgot that because not-Gimli is still there.



  • Midgar. Just the range in that place, everything packed in there so densely. so many people with vastly different lives, so many nooks and crannies, so much history there! I would love a short movie that focuses on the lives of like 10 random people from Midgar, just to tell the story of the city you know? or like the architectural buildings of Midgar something like that. If there was any town I'd like to visit from a video game its Midgar.



  • Novigrad is a good one. The amount of stuff there is to do within those walls, the amount of different people, places you visit, things you see, is insane. Most towns in most games are just backdrop, and the devs don't really utilize that space and density, but Novigrad really surprised me in that way. When I first set foot in there I never imagined it would be so packed with cool stuff.

    I'm not sure if it's cool to talk about Uncharted 4 spoilers yet, so I'm going to err on the side of caution in this case.

    Arriving in Libertalia was a real highlight for me. Going through the abandoned taverns, blacksmith shops, just looking out across the mountains and seeing all of these houses teetering on the cliffs. Driving up the road to New Devon and exploring the mansions of the founders. It truly felt like a place where people once lived, and walking through it trying to imagine what it might have looked like in its hayday was an incredible experience. One of the best moments of the entire series, easily.

    And reiterating what Kyle said. At least I think it was Kyle. Final Fantasy IX. Lindblum is still one of my favourite towns in any video game.



  • @Mango Love love love Midgar. Even minor unnamed NPCs have interesting little arcs that are completely optional and flesh out the story. I'm really hoping they keep a similar vibe in the remake but expand on it even farther.



  • Not to beat Midgar to death, but I would also support that as a setting that tells so much story. The one thing about the remake is that Midgar has been confirmed to be more fleshed out so I am positively giddy (not only for the remake OF COURSE) to run around Sectors 5, 6, and 7 in so much more detail. I would also get a real kick if we could explore 1 through 4 while we're at it... God I love FF VII.



  • It doesn't get better than GTA's IV and V's Liberty City and Los Santos respectively. The civil engineering in those games are unparalleled. Nothing else in the industry even comes close. Every corner, every alleyway tells a story that resonates with anyone who's ever walked a city block.



  • @SabotageTheTruth Oh man the level of hype I have for that remake....



  • I 100% agree on Persona 4. Another game dose this well is Nier especially once u reach Facade.



  • This might not be a popular game here, but New York in Division is great. It's incredibly detailed and it contains a lot of tragic little stories. I'm not talking about the main plot though. But the optional stuff you can find like phone recordings and echoes. Giving credit where credit is due.



  • Kakariko Village — Twilight Princess

    Racial tensions, families separated by war, courage in unlikely places, and a pitched battle for a child's safety. I don't know of a location in an AAA that evolves more than this over the course of the game. After being beset by the monsters of the Twilight and kidnapping raiders, Kakariko Village plays host to a number of dramas. The most light-hearted of which is Malo's entrepreneurial enterprise. He starts here as a lowly shop worker before working his way to the top.

    Then there's Ilia and Ralis. The later of which, I'll remind you, wakes up to find his mother slain by the enemy, barely surviving himself. Perhaps the neatest detail is how, after barring entry to their lands due to their leader being taken over by a Fused Shadow's evil magic, the Gorons come down Death Mountain and help out. As well as manning the town's shops, they provide "lift" services to get up onto the canyon city's rooftops (as well as lounging in the town's hot springs when time permits).



  • Totally forgot Sei-an City from Okami! Loved that place, it went from ominous and on the brink of collapse to a place of luxury and peace. The feeling is so different that if makes you feel like your in a whole new place. Not to mention experiencing the palace Issun-sized.
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