Last game you finished

  • @dmcmaster said in Last game you finished:

    Jedi Fallen Order

    I'm about to begin it tonight.

  • Mischief Makers

    Pretty cool. I was surprised by its structure, with very short levels and a fair amount of ones with unique objectives and design. As always with Treasure, the boss fights are fun and the game controls well, though its strangeness doesn't always work in its favor. For one, I think it's a little ugly---I don't like that a good number of the levels are made up of these blocks with faces on them, I would have rather seen them try to craft unique environments. Some of its experiments don't quite pay off, but I like that it's trying things.

    Still fun though. Not top-tier Treasure, but in the better half of their games imo.

  • Trails of Cold Steel 3 the best Cold Steel game shouldnt be played without the others however

  • Shenmue III
    It was fun even if you could see the shortcomings in many areas.
    If only there were throws in the game and been implemented well to the combat, I would have been very happy with the game.
    Also QTEs are slightly too fast or do not register inputs at times made it a bit annoying.
    The vibe was great though. Felt really good to play it.
    7/10 because of the atmosphere

  • Assassin's Creed 2. Got the Ezio Collection in a sale, thought I'd finally get around to playing these as I've never finished an AC game & heard these were the best. I enjoyed it, but them controls are a fucking nightmare. I'm surprised they didn't get more criticism at the time. Not sure I can put myself though another 2 games of them. Saying that I'm curious to see where the rest of the trilogy goes.

  • Star Wars Jedi: Fallen Order

    Combat was boring, I didn't get en enjoyment at all. I escaped my way out everytime I find the chance. It is not just because of souls combat, it is because of how weak the ''kill'' is. You know Huber's famous line 'feel the kill'' and I've never felt any kill in this game. Sekiro had great ''kill feel'' when comparing it. Platform part is fun but animations are not smooth, for example the game it took inspiration(Uncharted) is so smooth. Set-piece moments' have good intentions but they are not exciting as much as developers hoped. There are bugs and FPS problems that you can't just ignore, they are not rare unfortunately. Graphics are usually fine, nothing exceptional but okay except that some specific story parts of the game; those sections looks like they are from old gen. Also, map design is terrible, I had hard time to figure out the way for things sometimes.

    Cal is a good protagonist even though not a great one. Main theme is nice. Side characters are fine and the main antagonist is cool. BD-1 is so cute. Story was good except the weird and sudden ending, I expected more for the grand finale(of course, my dissapointments' one part is coming from wrong expectation because of a picture I saw). Force powers are also fun but I expect more from the sequel, actually I can say that for a lot of things.

    Please take much more time to develop the sequel, fix the problems and gameplay parts that this game has and EA, please give much more money for the sequel. It is not a bad starting point for Respawn's first 3rd person action game but not a great one for sure.


  • Finished Concrete Genie. This game is just very positive and heartwarming at its core, and I love it. The way everything came together at the end is not unpredictable, but still makes me feel fuzzy inside.

    I said it before, but I really like how this game looks. The satisfaction from painting mostly comes from how beautiful the painting effects are. I wish we got more of the 2D drawing scenes, they look gorgeous. Mechanically it's quite simple, and it's very much fine the way it is. I also like when the game turned... an InFamous-lite action platformer to change things up a bit near the end.

    Overall, I'm very glad that I got to play this now. It's another one to consider for the neighboring 2019 GOTY thread (8.5/10)

  • I have finished World War Z like a week ago and I loved it!

  • My husband and I finished Lego Marvel Superheroes 2.
    It was a fun enough game we could play together, though as always we kept having problems with puzzles intended for kids....
    But Lego games are always fun diversions, and I got to stomp around as Devil Dinosaur and teleport as Lockjaw.... so it's a 10.
    Really though I'd say it's a solid 7.

  • Klonoa

    Pretty good! I like it more than a lot of other early 2.5D platformers, there's a real clarity to its design and moveset. It's a bit on the short and easy side, but it's a very pleasant playthrough. Funny that I played this not long after Mischief Makers, another semi-polygonal grabby-throwy 2.5D platformer from 1997. Hard to say which one's better, but I might go with MM because it tries to be more things, even if it isn't as refined.

  • Finally finished Tetris Effect's Journey Mode. It took me a while because I really suck at Tetris. On the plus side, I got to listen to the songs more so its not too bad.

    The songs are overall great, with a variety of well executed influences from all over the world (Prayer Circles Gamelan hype!), but man there's some that really stand out (to name a few: The Deep, Dolphin Surf, Downtown Jazz). Even the ones that felt more like intermissions aren't half bad. I especially like the vocal songs, which mostly show up on the last leg of the journey.

    The visual effects are pretty trippy. I didn't get to really focus on them since I was at the edge of my seat most of time trying to survive the onslaught of blocks, but there's definitely some that stand out (Starfall's galactic rave comes to mind).

    All I need right now is the actual OST to release...