Last game you finished



  • @bam541 Good advice.



  • @jdincinerator

    The first Uncharted that I've ever played. There is still no set-piece as gorgeous as

    the plane

    one; the most ''I'm playing a movie'' scene of all time.



  • @scotty That bit reminds me of the Uncharted 3 Subway commercial.



  • Psychonauts

    My first time playing it. I can see why so many people have this game as one of their all time favourites. Of course being a 3D platformer from 2005 there's issues, overall it controls well enough but I do feel that when it relies too much on the platforming is less enjoyable then when is more of an action/adventure game.

    Really enjoyed the classic adventure roots with the use of item based puzzles, on the other hand, for all the praise it gets I think the writing is not the best work from Tim Schaefer, far from it.

    In all honesty I'll take the psvr Psychonauts over this, mostly for the writing, but this was still a cool experience and got me hyped for Psychonauts 2.

    7.5



  • @phbz

    Definitely one of my favorites in the way that it switches up what you do in different levels in a really old school Lucas Arts sort of Adventure game way, but I also recognize it is probably pretty dated in a lot of ways.

    What did you play it on out of curiosity? Certain platforms performed way better than others so I was curious if that may be why the platforming was less fun in your case (or if it was just a personal enjoyment factor)



  • @happygaming Played it on the SeriesX.

    It's just not a very precise platformer and feels like more play testing was needed to smooth the level design. But this is a 15yo game so I don't want to be too judgemental. I does hold up well but it lacks some polish for modern standards.

    The writing on the other hand was disappointing considering Tim's previous works.

    The game had a bit of trouble during development and I think it shows. Still I can see how someone at the right age playing it in 2005 could be mindblown by it since no doubt there's a lot of fresh ideas and creativity here.



  • RiME

    I think if you're a fan of Journey, Abzu, The Last Guardian and that kind of game you can't go wrong with this one. One of my favourite titles from last gen and I decided to replay it just to check if my feelings towards it still hold... I really really love this game!

    First of all I adore the atmosphere. The world is so peaceful and relaxing, particularly initially, it gives strong Mediterranean summer vibes. Then you have the ruins and temples very reminiscent of classical and ancient Roman architecture. Reminds me of childhood holidays.

    I think it's nearly perfectly paced. Although you have absolutely no hud, the game establishes a simple language that guides the player effortlessly through the game and puzzle difficulty is on point too. They're accessible, but not "put the eagle medallion in the eagle statue" easy, with just the right amount of challenge to make you pause for a while, read the environment and reach a solution quickly. And when the solution isn't immediately obvious usually the level design will take you where you need to be. Imo this type of design is a must for this kind of game, prioritising fluidity over difficulty to assure a smooth progression, while maintaining some level of challenge.

    Music is done by the same guy who did Hellblade and Arise, David Garcia Diaz. This was my first contact with his work and I immediately became a fan. Great composer and sound designer.

    Unfortunately even now in the SeriesX it's a game that suffers from performance issues, with some sections where the frame rate drops hard.

    8.5

    Shout out to Damiani's review which I agree with 99%. Except regarding the visual glitches he reported on PC which I had none on console.

    Youtube Video



  • @phbz

    Really curious about this one, will check it out sometime.



  • @bam541 said in Last game you finished:

    @jdincinerator said in Last game you finished:

    I could try beating all the Uncharted games on veteran but I don't feel like losing my sanity.

    as someone who did that for all the platinums, please don't do that, lol

    I second this. I beat Uncharted Drakes Fortune and Uncharted 2 on "Crushing" for the Platinum's and even with some cheese tactics, it's just not a fun extra-hard mode. One might say its... crushing...



  • Super Mario 3D World + Bowser's Fury (Switch)

    I really love Bowser's Fury. It takes elements from a lot of different 3D Mario games and throws it into one. The course objectives from 64/Sunshine, the open world of Odyssey and the mechanics from 3D World. It's a Mario collect-a-thon without any interuption.
    Plus everything is a cat!

    Super Mario 3D World is also still a fantastic game. The variety in its level design still impresses me a lot. I never played it before in co-op but now I played through it with my girlfriend and I must say it does a much better job with it's multplayer than the New Super Mario series. She's not a gamer and we struggle a lot playing New Super Mario but in 3D World everything is fine. We had a great time.



  • NieR Replicant Ver.1.22474487139... (PS4)
    It is quite a great experience. I love the story, characters, atmosphere, art style and soundtrack. There are definitely some great gameplay segments and boss fights but the gameplay does get too repetitive. It doesn't help that you all the time need to go back to the same areas.
    I never played the original Nier and didn't know about the differences between these versions and I must say that I was surprised that one of the questlines is new for the version. It fits really well with the rest of the game and if I didn't do my research after finishing Nier I would have never known.

    Mega Man 5 (PS4)
    This and Mega Man 6 were always the most forgettable games in the series for me. So forgettable that playing though it now it felt like it was my first time playing it. I actually thought it was pretty fun. It has a good difficulty level, not too easy and not too hard. But most of the stages really have nothing interesting going on.



  • The Wild at Heart

    Recommend this one for anyone with Gamepass. Very inspired in Pikmin but unlike Pikmin this one has a gorgeous hand-drawn art style and great character design.

    The combat, except for the final boss, is somewhat lacking and it has a crafting system that for the most part is unnecessary. I really appreciate that's not very heavy on crafting but I ended up not needing to use crafting with very few exceptions, so it feels a bit redundant.

    But to me the high point is really the world and how dense it is with environmental puzzles that you need to solve to keep progressing. Also much to my liking you can explore things as you please and the game it self will block your progression according to the "powers" you have. Nothing new really but it's done in a way that feels organic, intuitive and rewarding to explore.

    Great music too.

    8/10



  • Nier: Replicant ver 1.22... (Xbox One)
    Never played anything in the series and this one absolutely convinced me to try out more. Gets a bit repetitive but the additional story bits given through NG+ cycles made it worth it (to me). But it's probably not everybody's cup of tea, because of the mix of classic JRPG tropes with some pretty crazy stuff you won't find anywhere else (except for maybe Automata).

    Limbo & Inside (PC)
    I still remember the hype over Limbo when it came out but I didn't feel like it really lived up to it. Apart from the style and the atmosphere, I didn't find it particularly memorable.
    Inside on the other hand was pretty good. Not perfect, but it ironed out many mistakes that happend in Limbo such as story, controls and most puzzles.



  • Ori and the Blind Forest Definitive Edition
    Fun game with almost too many abilities for my old brain. A couple of times I got stuck at parts because I was forgetting about an ability and trying to do it the super hard way without realizing it. Idiot. Bash was a lot of fun (pun intended) and completing each room of the final dungeon felt like a serious accomplishment. My biggest gripe with the game is the chase sequences as they all felt very trail and error and beyond my cognitive ability to complete first try. Still a good game but one I will likely never return to. I am also in no rush to jump right into the sequel right now so I guess I got a bit burnt out. 511 deaths, 95% completion. 7.5/10



  • @e_zed_eh_intern I do recommend to give the second game a try somewhere in the future. It's not just more of the same and I think it's quite a bit better.



  • Just finished Nier Replicant and here's a list of my likes and gripes
    Likes
    -The combat feels as devastating as it should
    -The verdant villages and townships are lovely and diverse
    -The soundtrack is masterful and utterly sublime
    -Surprisingly very humorous at times and is matched by some really emotionally powerful moments
    -Boss battles are monolithic and superb to fight
    -Certain main missions will catch you off guard in surprising and pleasant ways
    Gripes
    -The beginning and a lot of the side quests are of the fetch variety
    -The labyrinthine environments become very tiresome as you battle the same robots over and over
    -A certain trial section of the game is frustrating

    Overall
    Despite the nagging issues there's plenty to like about Nier Replicant and it manages to surprise in unexpected ways.
    8/10



  • @e_zed_eh_intern

    I'm close to finish the second one and while it's definetely better it's still not great, just good.



  • Mega Man 6 (PS4)

    I liked it more than I remembered. I would actually say it's one of the better games in the original Mega Man series. Great level design and does some more interesting stuff than most NES Mega Man games.

    ActRaiser 2 (SNES)

    It's my first time playing it. I've never been interested in it because unlike the original this is just a straightforward action platformer. But it's a really great one. Good level design, great atmosphere, great soundtrack and an almost perfect difficulty level. Challenging but fair. I espcially like that all your lives reset after every stage.



  • Maneater

    It's a surprisingly solid game. Good production values, funny writing and addictive game loop. It's cool being a shark and progressing until you become a full grown mutated giant and while you keep doing the same type of things over and over the game is just short enough to not get boring.

    From a gameplay perspective it isn't great, specifically combat against the human hunters if frankly mediocre and fighting other big predators isn't much better. Exploration consists of following icons, but it is satisfying.

    Overall it works. It's different enough, light-hearted and for a 10 hour game it's dense with stuff to do. I just wish that stuff was better implemented and/or designed.

    Had this bug where the camera gets inside the shark and the game becomes unplayable happen to me several times. Kinda crazy that something like this isn't fixed by now. Good thing that with this consoles you can exit a game and return to it quickly.

    7/10



  • Another World

    My favourite game of all time, deeply flawed and arguably not that great but hugely influential. You wouldn't have games like Limbo and Inside but even Kojima was influenced by it.

    It blew my mind at the time, nowadays it's mostly for the nostalgia but I still can appreciate all the storytelling elements and art direction. Plenty of interesting design decisions too.

    Pretty standard puzzle platformer with a big emphasis on story. A cool adventure that took me and my brother a long time to beat and nowadays 30 years after it takes me under 30 minutes.

    <3/10

    Cool 15m documentary about the game.
    Youtube Video