The EZA Community Top 25 Best of 2011!

  • To the Minecraft point: It released in May 2009. It was already two years old by the time all these games came out.

  • Uncharted 3: Drake's Deception

    #5. Uncharted 3: Drake's Deception - 43 points


    #1: 2 (Scotty, bam541)
    #2: 3 (ffff0, Jamicov, naltmank)
    #3: 4 (DemonPirate, DIPSET, Sentinel Beach, Capnbobamous)
    #4: 3 (Brannox, Faaip, Exist 2 Inspire)
    HM: 3 (FF7Cloud, Tearju Engi, Ikataishou)


    Release date: November 1 [US], November 2 [EU]
    Developer: Naughty Dog
    Publisher: Sony Computer Entertainment
    Genre: Action-adventure
    Platform(s): PlayStation 4, PlayStation 3


    GT Review

  • Uncharted 3 is my #9 of 23. It was a tough decision not to include it in my top 8. And this is coming from someone who only just finished Uncharted 3 for the first time last year. Some of my favorite parts are the backstory for Nate and Sully, Nate and Elana reuniting in Yemen and that plane scene, amazing stuff. That said, I would still go with Uncharted 4 as the best in the series.

    @scotty said in The EZA Community Top 25 Best of 2011!:

    If I won't see Uncharted 3 in top 2 I swear I'm gonna lose it.

    RIP :)

  • UC3 was my GOTY in 2011. I skipped school to play it so I can apparently relate to those kids who went to the arcades instead of class.

    I think I was in denial about it though. Beat it in one sitting and I felt like it never really ramped up to anything major plot or gameplay wise. But at the time I was like.... uhhhh this is amazing....

    In hindsight, it’s a really fun shooter and has a lot of awesome moments but it’s the franchise dark horse for me. I ended up playing other games from 2011 for years to come.

    Don’t get me wrong, it’s still awesome but it doubled down on Uncharted 2 in some of the wrong areas.

  • Yoooo. I'm not surprised it's "only" number 5, I don't think this is the most popular Uncharted game any means, which doesn't say that much about the game tbh. Anyway, it's the first Uncharted game I ever played, and I won't deny that I have some biased feelings towards it, but also this is just a good-ass game, full stop.

    To start things off, I want to talk about how prominent Sully is in the game. After playing the other Uncharteds, I'm quite disappointed that Sully never had this big of a role in the other games. He's one of my favorite characters of the series, and it's so good to see so much of him, his interactions with Drake and the relationship he had with him.

    Another thing that I want to say is that this game had some of the best set pieces/sections of the series. The whole boat section just made me smile for the whole duration, it's the best filler section there is. The plane set piece is overmarketed and pretty short, but damn it's still the most bombastic set piece in the whole franchise. Not to mention, there's a convoy section that Uncharted 2 already did, but this game did better.

    I feel like this game's whole angle with hallucinations made it so unique in the context of the whole franchise. It's obviously a prominent weapon of the villains, and it also created some pretty sick moments. The desert section is loosely hallucinogenic, and it's one of my favorite part of the game. The whole supernatural section that occurs right after the "eclipse" made me question whether I'm actually going insane irl.

    The biggest problem I can think of is that this game has some of the most annoying combat encounters of the whole franchise. There's something about the enemy numbers and placement that just made it a bit harder than it should. I personally don't mind it that much, but I think it affects a lot of people. A lot of people didn't like that Chloe and Cutter only showed up for the early parts of the game, but I don't mind it that much since I just want to be with Sully, lol.

    Overall, this is the second best entry in the franchise IMO. It's definitely the game that defined my current taste in games. Writing this whole thing just makes me want to replay it again...

  • I've said this many times before, but I'll say it again because I feel strongly about it.

    I think the Uncharted games and particularly 3 is a very bad game that shows a lot of bad design and an example of some of the worst practices in games used to make things seem exciting while being incredibly shallow.

    That and freaking hating Nathan Drake and being sad he doesn't actually die in the games, I know this is an extremely opposite opinion, but man did I end up not liking that guy after 3 games.

  • I loved every Uncharted game. Uncharted 3 had a lot of cool moments both in story and in presentation. My favorite part was the smooth transition between plane action setpiece and desert desperation. Ship graveyard section felt too long, but the water physics was very cool.

  • I believe that I've played about 15 minutes of that game.

  • Banned

    Probably my least favorite Uncharted, but still a great game imo. It's clear they came up with set pieces before they came up with the story surrounding them, but honestly they are so bombastic that you kinda don't care. The whole plane section was just a mind blower at the time.

  • Looking at the Uncharted franchise, I would also concur that of the four mainline entries, this is my least favorite, but it's still a personal top 100 game of all time. As is the case with every game in the series, the development in the dynamics of the two most important people in Drake's life (Sully and Elena) further show good they are as characters. The line about the wedding ring when you first Elena in the story is easy to miss, but does wonders in saying so much since Uncharted 2 by saying so little.

    I too hold sine of the opinions expressed here regarding getting more Sully than any other entry, the plane sequence and subsequent desert segment (until you get to the town) are slightly misleading for how much the majority of the game doesn't take place in the desert, yet still being a memorable ride, and how I hold the stance the cruise ship is more impressive of a section from boarding to sinking that the entirety of the train in Uncharted 2.

    I even love Marlowe as a villain, and she's my favorite of the series. She is easy to loathe but is the type of villain that actually gets what she wants. When she meets her end, it's a gruesome, but satisfactory experience.

    However, when I think of Drake's deception, I can't help but also recall some of the warts. A couple combat encounters jump out as being ridiculous, such as in the shipyard when you're having to swim around to avoid the turret and a crap ton of enemies, or when you get into the carhold of the cruise ship and the trap is sprung. In relation to other encounters, at least for myself, they felt like difficulty spikes. Also, having arachnophobia, I went from just loving the mansion to now dreading it every time I replay the game. I also am not a fan of the cave underneath the temple in the middle eastern city for the same reason. I also agree the dismissal of both Chloe and Cutter feel abrupt, especially in the former's case, but 1.) We have Lost Legacy so I'm better with it and 2.) The real life reason the actor had to leave the production to go work on the Hobbit makes sense, but I wish Cutter's dismissal was a bit better.

    But in all of that, it's still fun, with the same campy story, fantastical puzzles, mindless but fun action. At the time, I felt it was a nice end to Drake's story, but Uncharted 4 came out and that game is leagues better.

    That's quite a bit of people in that post, so I'm not going to do my custom tags and swamp all of with notifications, but high five to you all and good on ya Uncharted 3 for cracking our top 5.

  • I'm gonna get to Uncharted one day, I promise... But it might be one of those games I just skip collectables just so I can get through it quickly. Shadows of War Tombs are already going to take long enough.

  • I definitely felt like Uncharted 3 was a step down after 2, which I count as one of my favorite games (still haven't played 4 or Lost Legacy). That said, it's still a very good game in my book, and is a great example of the kind of "set-piece game design" that I feel dominated most of the PS3/360 era. It just didn't quite live up to the hype it set with its incredible E3 trailer

  • Uncharted 3 is definitely worse than 2 and 4, but it's a great game in its own right. The sequence in the desert is still my favorite moment in the series.

  • Uncharted is never a series I loved, 2 would be my fave but the gameplay in all of them I just find lacking, TLOU is the modern ND game I enjoy the most likely because of the more stealth focus.

    I expect the top 2 to be portal 2 and dark souls

  • Uncharted 3 was my GOTY that year, but when I look at 2011 now almost a decade later the game has dropped to #3 spot. An amazing game, nonetheless. Propably my favourite game series, definitely from my favourite developer. That couch scene alone between Nate and Elena... feelings! Aaaand of course the sinking ship and the airplane and the burning mansion and the beautiful desert walk and Victor "goddamn" Sullivan and and and...

  • @brannox Yeah, Minecraft is in a weird place I think. By the rules of this ranking, 2011 is it's year. It's the year it was officially released. But it was in open Alpha and Beta for 2 years before that since 2009 as you say, at which point it was already a known entity, and not really something I associate with the rest of 2011s released.

  • @el-shmiablo said in The EZA Community Top 25 Best of 2011!:

    It's clear they came up with set pieces before they came up with the story surrounding them, but honestly they are so bombastic that you kinda don't care. The whole plane section was just a mind blower at the time.

    I experienced Uncharted for the first time by playing them all back to back 1 to Lost Legacy a couple of years ago, and this was my biggest takeaway after playing 3. The plot was largely secondary, and mainly served as a loose thread to connect all the interesting level ideas that they had. It's not bad by any means. Many developers say that there has to be a symbiotic relationship between the writers and the game designers, otherwise you end up with a game thats fun but crap plot or vice versa.

    I enjoyed Uncharted 3 the least, but the set pieces do make it an incredible experience and really quite replayable. I really enjoyed the concept behind the hidden city in the desert too. Much more than the hidden city in the jungle of the previous game.

    No one has mentioned it yet, but Uncharted 3, as well as its prequel Uncharted 2, was one of the games in a slew of traditionally single player games to tack on Multiplayer in order to appease shareholders who were pointing at the lightning in a bottle that Call of Duty had found and wanted a piece of it.

    Compared to some other terrible attempts like 2009s Bionic Commando, and 2013s Crysis 3 and Tomb Raider, I thought that Uncharted 3's multiplayer was great, and a definite improvement from Uncharted 2. It's not going to win any awards, but it was a multiplayer mode that was genuinely a lot of fun, that you could get really into and good at. You could as easily lose a night to it in much the same way that you could lose a night to the newest Call of Duty.

    So yeah. Good game.

  • Oh, I almost forgot that Uncharted 3 was a 3D game. That was interesting.

  • I also forgot to mention (as it came to me when I was trying to fall asleep) another moment that stood out to me is what happens to Sully when Drake is hallucinating. I'll admit it: I believed it. And while I'm happy it wasn't real, I do understand how it could've had a lot more lasting impact if they kept with it.

    And if anyone cares, Nolan North JUST started doing his first ever playthrough on his Retro Replay channel. He's going to have guests (his castmates) as he goes through it. First episode had Richard McGonagle (Sully) and Robin Atkin Downes (Talbot).

  • Uncharted 3 could have been an HM, I guess it was #9 for me.

    The thing is I played the original trilogy back to back for the first time with the PS4 collection, and they tend to all blend together in my memories now. I had to look up a playthrough on youtube just to remind myself what was in 3 as opposed to 2.

    And objectively, it's a better game than some of HMs, but it may be my least favourite of the series (probably because I was burnt out).

    As for Deus Ex: Human Revolution, it was a daunting task to bring back a series as revered as Deus Ex, and Eidos Montreal did an amazing job. The visual identity is so memorable, the freedom of choice, the consequences, the level design, the attention to detail, the fun of hacking, stealthing, it's all there. Excellent story and protagonist too.

    I played it first on 360 and somehow dropped off (I think I got stuck on one of the bosses, like many people). I then picked it up again a couple years later on Wii U, and it was actually an amazing port. They used the gamepad better than most third-party and even Nintendo titles did, I'm pretty confident in saying it's the best version of this game. I adored Mankind Divided too, but there's no denying Human Revolution is a more complete game and the one to recommend if you haven't played either. It would be my GOTY in many other years, but 2 other games beat it for me.