The EZA Community Top 25 Best of 2011!
I also want to mention that Resistance 3 released right around that time Sony was pushing the Move controller in games, so it had full motion controls and was amazing.
Axel last edited by
@capnbobamous Thanks, that was a bad copy-paste, I fixed it.
I really liked Resistance 3, just couldn't fit it into the list.
And while Rayman Legends took everything from Origins and expanded on it even more, Origins was an amazing game... I wish we got another Rayman like it but don't expect it :(
@tokeeffe9 I wouldn't trust modern Ubisoft to make a new Rayman, unless of course you want a Rayman game that is open world action adventure with light RPG and survival elements.
DemonPirate last edited by
@el-shmiablo I feel like there is so much potential with Rayman and a lot of things Ubisoft could do with the series.
Also, I feel it is unfair to lump all of the Ubisoft divisions into one big studio. It feels like every studio has its own identity and flair. Ubisoft Montpellier was the developer behind the original trilogy and the 2D revival. I trust them to make another game, but they're currently busy with Beyond Good and Evil 2 and who the hell knows when or if that thing will come out.
@demonpirate I mean, until very recently all of Ubisoft's editorial decisions went through a single person, Serge Hascoet. So it kinda is fair to lump them all together.
DIPSET last edited by
I criminally haven’t finished Resistance 3 but I’ve played enough to know that I really like it. I just rebought it to right that wrong. I love the series on the whole and I actually like Resistance 2 despite it scrapping split screen campaign. Something special about the weapon wheel, varied and smart enemy AI, and scary looking bosses. I think this game is better than it gets credit for.
Per LA Noir one and done for me. It was cool to run around Hollywood and drive some old cars but this plot was completely uneven and I think the game had one of the biggest narrative-to-gameplay disconnects I’ve ever played. Nothing you say or do matters. That really killed it for me trying to play it back after the first time. I think I’d be interested in a sequel if they reimagine the series with stronger gameplay premises.
Axel last edited by
#18. inFAMOUS 2 - 11 points
#4: 3 (Scotty, Sentinel Beach, Capnbobamous)
HM: 5 (bam541, naltmank, El Shmiablo, tokeeffe9, Nimbat1003)
Release date: June 7 [US], June 8 [EU]
Developer: Sucker Punch Productions
Publisher: Sony Computer Entertainment
Platform(s): PlayStation 3
ffff0 last edited by
I've got first inFAMOUS as a free game after PSN hack. I liked it, so later I've got inFAMOUS 2, which I also liked. Barely remember anything about them except that they were enjoyable and had nice mobility.
Sentinel Beach last edited by
Cole MacGrath's story is one of my favourites from the PS3 era. Those two games are excellent, I 100 %'ed them both several times. Really cool powers that worked well both in combat and traversing the city. And the story is suitably (and surprisingly) dark, I feel. A really unique atmosphere, sort of realistic but still also super-human. I found myself always waiting eagerly for the next cinematic in the story.
"Half as long..."
"...Twice as bright."
I was tempted to put Infamous 2 on my list, but I never actually got around to finish it, just played through the first one but really liked it. Even imported Infamouse 2 CE from USA but yeah haha! Glad to see it on the list though!
Scotty last edited by Scotty
It was one of most enjoyable experiences I had with a game. Travelling was great and Amp was a solid melee weapon. It was easier than Infamous but I liked that aspect because first one was a little bit hard than it should. Adding new powers to Cole(ice&fire) was interesting and fun idea. It's just that, like I said in previous pages: Franchise is soo underrated. It's Sony's one of the Top 5 IPs. It has great potential to be a crowd pleaser but they just couldn't break the leg.
The Infamous games have had consistently fantastic movement mechanics, and I like myself some good movement mechanics in games. I would challenge myself by traveling around and seeing how long I could go without touching solid ground.
Infamous 2 for me is easily the best in the series. Didn't mess around too much with the custom levels though
Brannox last edited by
Infamous is one of those franchises I consistently hear praise for, yet it's one of those (like the aforementioned Resistance) that is, to this day, mostly stranded on its native hardware (Well, I hear much more praise for 1 and 2, as I don't hear near enough talk proportionally for Second Son or Last Light). I passed on Infamous at the time because it's not my kind of game, but I'm kind of surprised there hasn't been an all in package for every Infamous game remastered for PS4 (with SS bundled in).
Still, good on ya Infamous 2 for making our top 25, and as I said and alluded to when I posted about Persona: I'm curious what else could still be coming. Sure I have two games in mind, but there are 17 reveals to go.
Jamicov last edited by
So far the only game that I have experience is Pokemon Black and White. Like most people, I was way into the new 150 Pokemon idea, and I feel like this is Game Freak's best attempt at a story in recent memory. I also remember really liking the environments and vibes in those games. Gen 5 isn't my favorite, but definitely noteworthy.
I didn't have a PS3, so I never got around to the first couple Infamous games, but it was always on my radar if I ever did get a PS3.
Ringedwithtile last edited by
L.A. Noire is an interestingly bad game, in that there are elements of it that are totally interesting, like a painstaking and atmospheric recreation of postwar L.A., but the game just bungles everything it's trying to do. Its plot is sluggish, the facial capture ruins the ability to light its characters' faces in convincing ways, the gameplay is mediocre, and for all its obvious inspiration found in film noir, it still doesn't really have an idea of how to use its camera in a cutscene. Just a uniquely joyless game.
Infamous 2 is fine. It's an obvious sequel: new map, new powers, more variety. Hard to raise a pointedly bad word against it, but also hard to find anything exceptional either.
bam541 last edited by bam541
Wow, this is lower than I expected. The inFamous games are just so good. Second Son's my personal favorite, but I definitely understand why 2 is so great. For starters, the game just looks really good. New Orleans is a beautiful place and also a nice change of pace from the first game's dirty urban setting. While the gameplay haven't changed too much from the first game, I can tell how much smoother it feels to move around and aim from the get go, which is great because I think the core gameplay of the inFamous games is very solid already. I want to shout out the ending for the Evil playthrough specifically, it's the most emotional moment of the game and it makes me feel so bad for doing it, it's probably the biggest reason why I just flat out refuse to do Evil playthroughs in other games ever since. Also, collecting the blast shards is so addicting. Parkour's one of my favorite things to do in games and climbing around to pick these shards up is more satisfying than it should have been.
DIPSET last edited by
Who else remembers the comments on GameTrailers videos back in 2008ish when inFamous and Prototype were being marketed at the same time and had the same release window? Generally speaking everybody thought inFamous looked like crap and Prototype looked better. Then people played them and inFamous had legs and nobody seems to remember Prototype.
I’ve completed inFamous 1 and I played inFamous 2 but didn’t finish it. I enjoy the fast and fluid gameplay, something I wish more games used (the template is Tony Hawk, just copy it), but I really didn’t get into Cole’s story and I don’t care about factions or anything like that. inFamous 2 is a fantastic example of a winning gameplay formula but I’d like to see some of these ideas in a different game that I latch onto more.
Capnbobamous last edited by Capnbobamous
Damn it sucks to see Infamous so low, but I guess that's just an indicator of how good 2011 is for games. Infamous is one of my favorite franchises, and I probably beat Infamous 2 around eight times, and started it upwards of 30 times. It just feels great to play and it has a great tone. It also has an immensely satisfying game loop, and the boss fights are great.
Side note: It's one of the few games where the "evil" ending has people who claim it to be the better of the two options. For a game that has very binary choices, I think that's pretty rad.