The EZA Community Top 25 Best of 2010!

  • This is a pretty weird list. lol

    I'm diggin it.

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    Vanquish is such a good game! bought it on release back in the day and played it and got all trophies except for 1 which I just couldnt do. I wanted to put the game higher on my list but 2010 just had so many darn good games so put it where I did. Oh also, if you haven already, you can buy the remaster on PS4 now :D

  • @tokyoslim said in The EZA Community Top 25 Best of 2010!:

    This is a pretty weird list. lol

    I'm diggin it.

    Couldn't have said it better myself.

    This is the first list that, at this point, I haven't played any of the games. Nine Hours, Nine Persons, Nine Doors is also completely new to me.

  • I played the Vanquish demo and it felt very MGS with the talking heads in the corner. Then all of the FX, music, and wild sliding around happens and I was totally in. Picked it up used at the game store and I loved it. It’s just too short but it was a good time.

  • Vanquish is another one of those games I've heard so much about and the combo of Shinji Mikami working with Platinum on it is wild. Sliding around with all the over the top action seems both frantic and fun, but its aesthetic is a bit of a turnoff. However, looking at the critical reception, I think this one of the best examples of a "cult classic" I've ever seen.

    Not many outlets reviewed it, but those that have praise it quite a bit, and our list is making me realize 2010 had special one-off games like this, Enslaved, and Nier, though the latter eventually got a sequel, and Deadly Premonition has one coming. Makes me curious as to why Vanquish and Enslaved didn't receive sequels. Probably because of sales would be my guess.

  • I loved playing the first level of this game, but I was horrible at it. Everything was so fast and there was so much going on it was sort of overstimulating. I feel like I'd have more fun if I were watching a buddy play it, but maybe I just need to play a little more and get into the rhythm.

  • Kingdom Hearts Birth by Sleep

    #12. Kingdom Hearts Birth by Sleep - 14 points


    #1: 0
    #2: 2 (Brannox, Sheria)
    #3: 2 (FF7Cloud, Jamicov)
    #4: 0
    HM: 0


    Release date: September 7 [US], September 10 [EU]
    Developer: Square Enix
    Publisher: Square Enix
    Genre: Action role-playing
    Platform(s): PSP


    GT Review

  • I guess I totally missed that Vanquish came out that year.
    Would have totally been high in my list if I hadn't been a blind asshole.

    Absolutely fantastic game and some of the best character action you can get. Rocket knees, slow mo, big fuck off enemies that shoot a bajillion rockets at you. Absurd in the best possible way.
    Plus how you gonna not love a game that has a button dedicated to lighting up a new cigar.

  • I played all Kingdom Hearts games for the first time last year. And Kingdom Hearts Birth by Sleep was so brutally difficult that I almost dropped it (crafting EXP Walker and leaving characters running circle for 10 hours saved it for me). And this is really unfortunate, because even through it feels outdated just like every other game before 2.8, it was probably the most interesting in terms of plot and characters.

  • Birth by Sleep was a revelation for me in my Kingdom Hearts fandom. The first game where you didn't play as Sora, AND taking place before (at the time) any other game in the series, having to play the same main story arc from three different perspectives was interesting. Also, getting to see the beginning, middle, and end of a particular world's story from said perspectives was really neat as well, though when you take a look at the timeline on the main menu, the timing in visiting these worlds seem out of order. But I digress...

    The command deck was an interesting way to get around the shortcut menu and combat system on a portable device and while I don't have a problem with it, I do prefer the series with a legitimate controller. Getting to see certain Disney classics was interesting, though I prefer some of the more modern selections from the mainline games.

    Seeing as how THIS game would turn out to be the secret movie from Kingdom Hearts II was surprising for it to be a PSP game, but it's probably the most important Kingdom Hearts game in the whole series that is NOT the main trilogy. One final thing I actually like is the monopoly-like mini-game where you can powerup your commands and earn items so you can fuse them for even more powerful attacks. In terms of difficulty, the order recommended to play is start with Terra, move on to Ventus, then finish with Aqua, so when you go to the first world as Terra, there's a chest that's difficult to get to, but if you get it just right, you can ultimately obtain MegaFlare and be OP for the rest of his campaign.

    There are some things I don't like, for example the Mirage Arena (which is this game's version of the Olympus Coliseum), Disney Town, D-Links, and a couple of story beats, but overall, Birth by Sleep is always a fun time to play. Sadly, because I'm terrible at games, I've never been good enough to play the Secret episode, only watch it on YouTube, but all in all, there's so much here that's really good. My second favorite PSP game behind Crisis Core, and one of the best Kingdom Hearts games overall.

    Shoutouts to @FF7Cloud, @Jamicov, and @Sheria for enjoying Birth by Sleep to the point of giving it votes!

  • Personally, Birth By Sleep is one of my least favorite entries in the series. It sounds weird to say, but I feel like this was the entry that got too convoluted for me. I could follow everything going on with 2, but there was so much lore and things going on with Birth By Sleep that I can't actually articulate what happened with the plot or characters anymore. I think I was also really missing areas that felt inhabited too. I love going around towns and talking to NPCs, but BBS was basically all combat in barren areas save for Disney Town. I did really like the ideas in combat where you level up different abilities and create new ones, but by the time I was partway through a world the second time with a different character I just wasn't having as much fun with it anymore. Which is a shame, because I really want to like it. I know there is a lot this game sets up in terms of story for the future, but generally prequels that shoehorn new characters in as the most important characters in the story's universe we have never heard of or mentioned before bothers me a lot.

    As divisive as this game is though, I know it's not a bad game, it just isn't for me. I don't want to bash on it or anything. Just left a bad taste in my mouth in the end.

  • This along with all of the other spinoffs is what made me lose complete interest in KH as franchise, and seeing the reception of 3 of people after the hype died down make not regret it even a little bit.

  • Hey, I was beginning if none of the games I voted for made it in! I love Birth By Sleep. It definitely is the turning point of the series into the "wait, what?" kind of story, but I still really appreciated how much of a breath of fresh air it was to introduce new protagonists and establish more of the Kingdom Hearts world before Sora comes into the fold. I think Terra, Ventus, and Aqua are all great characters in their own right, getting Xehanort more fleshed out was pretty cool (especially with Leonard Nimoy's performance), and playing through the secret ending of KH2 was amazing. I can't imagine how many times I watched that FMV on YouTube back in the day.

    Even though it's not a numbered game, I barely count BBS as a spinoff, really the only differentiator is that it uses a different combat system than 1, 2, and 3 (and it being on PSP, but whatever). I'll always prefer the combat of 2 and 3, but I still really liked the command system. It gives you access to some cool, unique moves that don't show up anywhere else, and even though you probably need a guide to figure out how to create some of them, I don't hold that against the game too much.

    When I was going back to get the platinum trophy in each KH game, this was definitely the one that I realized had my least favorite side content. I couldn't really get behind the monopoly thing, the minigames were all kinda so-so, and I thought the Mirage Arena was fine, but didn't have the same charm as the Olympus Coliseum tournaments. But overall, I still respect the hell out of the things this game tried, how it built out the KH universe, and I'm also just a sucker for how bittersweet the story is in this one.

  • Assassin's Creed: Brotherhood

    #11. Assassin's Creed: Brotherhood - 15 points


    #1: 0
    #2: 0
    #3: 2 (Sentinel Beach, Hazz3r)
    #4: 2 (Zanarkand, El Shmiablo)
    HM: 5 (ffff0, Lotias, DIPSET, Scotty, Exist 2 Inspire)


    Release date: November 16 [US], November 19 [EU]
    Developer: Ubisoft Montreal
    Publisher: Ubisoft
    Genre: Action-adventure, Stealth
    Platform(s): PlayStation 4, Xbox One, PlayStation 3, Xbox 360, Windows, OS X


    GT Review

  • Assassin's Creed: Brotherhood just missed making my top 8. If Mount & Blade Warband would have been ineligible for 2010, than AC Brotherhood would have been my next choice. AC2 is my favorite game in the series and AC Brotherhood was an excellent follow up to that game. Happy to see it make the list.

  • The fact that I'm not sure if this the game that I played or if it was Revelations (whichever was the third one chronologically) says everything to me towards my feelings of this series, I just don't care and I have no idea which memories I have are of AC2 or the other game I played, and the fact that I know the series currently has nothing to do with the modern story stuff which was my main interest, makes me feel perfectly fine with this.

  • I kind of alluded to this during our 2012 thread when discussing Assassin's Creed III, but when I played the first game of the franchise, I didn't really enjoy it all that much. As such I let the franchise go by with next to no interest, so I can't speak on Brotherhood. I think this was the first was the first to introduce multiplayer to the franchise, but knowing this was part of the Ezio trilogy when I didn't play AC II or Revelations had me skip it.

  • Vanquish and brotherhood almost made the cut for me but I can't really separate brotherhood from 2 much I I remember liking that alot more, and while vanquish was fun it was a one afternoon game for me, though I have been itching to replay it on pc from memory the ps3 version had issues.

  • It's my #8 because I had to put some game in this slot and I can't say anything bad about Assassin's Creed: Brotherhood. I can't say anything good either. If I remember correctly going through motions wasn't bad back then, so it probably deserves to be my #8.

  • Vanquish is amazing game. Only dowsides are its lenght=enemy/environment variations=it wasn't enough.
    Also you had to pay if you wanted that special weapons or something. Tri-weapon pack. Think it was a pre-order bonus and later could be bought