Fall Guys: Ultimate Knockout (PS4, PC)



  • Got close to winning my first game but it wasn't to be, having a blast so far mostly pl;aying in small burst and small work breaks :P



  • The group stream was really good, I loved seeing Brandon excel at the game like that. :D

    Haven't been able to play as much as I would have liked yet. Currently I've unlocked the pigeon tail, so not far yet. I'm eager to spend my points on some cool pieces of attire, but so far I've kept them all. I'll know what I want when I finally see it out there.

    I agree about the team games, they can feel like a bummer sometimes when losing. But luckily it's all a very fast process and you're back in a new game quickly.



  • Got my Fifth Win Tonight and bought myself the Alyx Pants. Don't see myself getting 5 wins before tomorrow night and getting the top, will probably save them for the next things to come through the shop.



  • Just got my first win after a pretty clean Fall Mountain session! This is the beginning of my addiction, lol. Watching the Allies' group stream definitely helped me, I haven't played much (I think I got in like 11 episodes so far, only made to the finals in 3 of them) so I mostly learned about the later challenges from the group stream. Fall Mountain is a really good final game, btw.



  • Fall Mountain is the most nerve-wracking shit I've played. I was first to reach the crown and failed to catch it twice.



  • These team-based games are killing me. Like I've been eliminated now five times in a row at those. Three times in Egg Hunt, hate it. This game can be brutal.



  • I played a few hours on Tuesday before I went away for the week.

    It's really fun and I wouldn't complain about a free game, but Fall Guys doesn't have as much chaos as you'd expect from a mini-game collection. Despite the 60 player free-for-all, a lot of the mini-games have full blown meta's and "right:" paths and strategies. I essentially thrive in "Seesaw" and "The Whirlygig" by following the same strategy or path as closely as I can every time. Obviously there is some chaos within, but I think the mini-games could use some kind of randomization to mix up the pathways.

    After like 2 hours, I never made it the "Hex-A-Gon" at the end. The game "Tip Toe" kills me every single time and I haven't cracked that strategy. Also, the team games are painful cause your teammates can completely doom you. Not to mention that sometimes the game outright doesn't respond to input properly. That's pretty much the cardinal sin of a video game. They need to fix the responsiveness.

    Pretty awesome package for a free game. There are like 20+ mini-games and they're literally all fun. With some support, this game has the potential to be endlessly enjoyable. Also something to be said about a simple control scheme. Jump, Dive, Grab. Anyone can pickup and play and those are the types of games my girlfriend can enjoy the easiest. I really wish more games have simplified controlls.



  • I'm coming to the conclusion that I have a chronic case of always being the bridesmaid since I can very consistently get to the final, and usually come inches from winning but I've yet to win a single crown.



  • @hanabi Same.
    Last night I was literally in mid air in a dive for the crown before the win was stolen from me.



  • F I R S T
    V I C T O R Y

    Youtube Video

    Watch until the end. I spazzed out, overshot the jump and thought I actually lost.

    Fall Guys is a game of inches...



  • Finally got my first win, and of course through every single round I only qualified by the skin of my teeth and even in the final (Hex-a-gone) I literally won as I was falling to my death.



  • Played it for some time and I have two things to say:

    -Team games shouldn't be in a game like this, would be much better if they were replaced with other individual competitions.
    -20$ is too much for it, it doesn't deserve more than 10 bucks at max.



  • @scotty said:

    -Team games shouldn't be in a game like this, would be much better if they were replaced with other individual competitions.

    I see the ones where you're having to work together as just another skill you have to learn to excel at, however the ones that are just a team counter with very little coordination like Hoopsie Daisy I agree should almost be in an entirely different playlist. They're fun for when you queue with friends, since you'll be put on the same team, but rest of the time it sucks having to pray you're on one of the good teams with minimal influence to the whole overall.

    -20$ is too much for it, it doesn't deserve more than 10 bucks at max.

    Have to disagree there. At launch, it already has 25 different challenge games with some decent variety in the activities you're doing and some real standouts among them. On top of this, the game comes with completely free Battlepasses every Season with a bunch of new animations, colors / patterns, and costumes, including lots of crossover costumes, that you buy with currency you earn from wins / playing, not real money. That's quite a bit for $20 total, especially when Fortnite would probably charge you that for a single costume, and much like your modern Splatoon-like games as a service games Fall Guys is just getting started. It is already being updated, and they've already given everyone who's played so far a new costume for free.



  • I think most of the team games are fine, it's really just Egg Scramble and Fall Ball I have a problem with. Egg Scramble feels like it goes on for too long, like you already know who's going to get eliminated almost a full minute before it ends and if you're on the losing side it really doesn't feel good to basically be stuck watching a clock tick down just so you can lose. That and it's basically just a worse version of Hoarders, where instead of trying to bounce balls between your zones you're spending the entire game trying to dig out two or three eggs from one team's little hole and spend most of the time getting stuck on the steps because you need momentum to get out while carrying eggs and you can't really build that you when you keep bumping into other players.

    Fall Ball on the other hand wouldn't be that bad of a game on its own, but when you factor in that you only ever play it in the semifinals, it has a bad habit of happening damn near every time (at least for me, it sure feels like it anyway) before the finals, and it constantly happens when the teams are uneven in size it leads to a lot of feel-bad moments where you haul ass just to lose out before the finals due to being short a player. They need to lower its occurrence or make it so it only happens if there's an even number of players (assuming nobody disconnects before the game is selected, anyway.) I guess this might be alleviated in the long run if they add more semifinal-ish games but as of right now if a game goes into four rounds before the final it seems like it's literally either just that or tip toe.

    And while I'm complaining about games there is one other that I really don't like, Perfect Match. Granted, that kinda has the opposite problem where it's way too easy and nobody ever gets eliminated, so it just feels like a waste of time. I dunno how you'd even fix that with the way the game works at the moment.



  • Yeah I don't mind the team games, it's more the problem with the input/output being relatively unresponsive. I can mount an individual effort in the team games just as I do on my own in the regular mini-games, but when pressing R2 outright doesn't grab the tail or the egg, then WTF can I or anybody else do?

    They either need to remove the team games or fix the input.



  • @hanabi said:

    And while I'm complaining about games there is one other that I really don't like, Perfect Match. Granted, that kinda has the opposite problem where it's way too easy and nobody ever gets eliminated, so it just feels like a waste of time. I dunno how you'd even fix that with the way the game works at the moment.

    I had the idea that you could make the Perfect Match platforms smaller, so less people could crowd to the correct answers, and it'd award the people who got to them first, having the safest positions on them, away from the edges.

    @DIPSET said:

    when pressing R2 outright doesn't grab the tail or the egg, then WTF can I or anybody else do?

    For the egg game, I think that's intentional to make it easy for people to drop eggs when getting bumped and such, but you're right about the grabbing games. That's an area that really needs improvement. I liken it to how Rollers in Splatoon 1 used to ghost murder you, something they eventually did manage to fix, so hopefully the Fall Guys devs figure out the net code to fix the problem as well, because it sure does suck losing your tail when the person is nowhere near you on your screen.



  • Fall Ball's become my most unenjoyable minigame. It's started to appear almost every round and somehow every round I get eliminated there. Like our team has no chance. 10-0, 6-0, 5-1, 5-0 etc. What a buzzkill. I mean I know I sucked at football in school, but even still in videogames?



  • @sentinel-beach If no one is in goal. Go in goal.

    The first touch header meta (jump to try and get a header on the first drop) is getting quite well known. You have to go for it or defend against it. It's almost impossible to defend from the goal line, you have to defend the tip off directly.

    It's easily the worst gamemode because, like FIFA, once you're 0-6 you may as well give up.



  • @sentinel-beach @Hazz3r Yeah, they need to fix where the ball spawns in Fall Ball to make it less campable. Would also probably help if the weird ball types like footballs spawned more commonly. What Fall Ball does have going for it, is almost always, you and every single player on your team are super important to the outcome of the match. The physics currently just seem super confusing for where the ball goes with how everyone is hitting it at once. Definitely isn't on par with Rocket League. I think even if they don't change it at all, over time that mode will get better, when people learn to spread out more and cover areas like an actual team would, instead of blindly chasing where the ball always directly is, greatly limiting the coverage of how they can interact with it, since everyone is moving at the same speeds in the same general directions. Like @Hazz3r said, play goalie if nobody else on your team will. That helps a ton, and until they fix it, play into the camping center meta, because it really is the best way to score points or just general match momentum for your team.



  • Doctor Disrespect plays Fall Guys, almost a million views in less than 24h. Don't know if he'll keep playing but he's the kind of guy that can be a huge thing for a game.

    Youtube Video