Nintendrones Unite



  • @GoTaco I know I used to be a huge fanboy, but I guess you can say I'm woke now (I fucking hate that word), sure, I have no problem to admit that what Shmibble said is true and part of my change, I hate the (puritanic) censorship in recent Nintendo games (Fatal Frame 5, Xenoblade X, Fire Emblem Fates, Tokyo Mirage, and with each game it seems that it gets worse and worse which makes me woried how far they'll go next time), I mean this is the company that funded fucking Bayo 2 with not giving a toss what SJWs think.
    But I think the fading of my love for Nintendo started during last years E3, which simply was not good on their side. But there is something Shmibble is wrong about, I hate all censorship, violence, drug references or sex doesn't matter. I live in germany and violence was censored here in the past pretty bad, BUT, as an adult I always had the option to import from UK or austria where in 99% of all cases they got uncensored versions, and I did that, always. But this is simply not an option when a company censors all western releases, regardless if necessary or not (and in europe non of the censorship in the mentioned games would be necessary, Senran Kagura 2 got a 12+ rating in my country ffs).
    Nintendo is not the only company I criticise for that, another one I used to love is NISA, but with companies like Idea Factory, PQube and Marvelous Europe/Xseed I don't have to accept their bs anymore.
    Look I'm not saying that their censorship has ruined games, but I'm simply not willing anymore to give them money for products that technically were made incomplete, my new years resolution was #NoMoneyForCensorship which means if I buy a censored game then only used from a private seller, I have basically zero tolerance for this shit at this point unless you have very good reasons like that the ESRB actually gave the uncensored version the AO rating which is pretty much equal to a ban really since no retailer will stock it nor do allow MS, Sony nor Nintendo AO rated content in their marketplaces.



  • @Musou-Tensei ...But there is a big difference between a government mandating censorship and a company choosing to do so of its own volition. If I was an American publisher and chose to patch in ghentai for only the Japanese versions of whatever I was doing, that would be my own choice. It would be kinda racist and assuming a lot about my audience, but that would be my choice and my right.

    And, as an American, I can tell you that Nintendo is trying to avoid greater scandal. There certainly is a segment of the middle class here (parents) that would love to latch onto sexy cartoon teenage girls as the cause for gun violence, or some such scapegoating.



  • @Haru17 Yeah, and if would be my right to not reward you with money for your shit decission, if the government forces a company (not the case with Nintendo in the games I listed) to censor, it's out of their hand and I will criticise the government like I did in my country for many years (it then depends how badly it's censored if I will buy or not). But if a company does that for other reasons they won't get a cent from me.
    But also I think the censorship of one country should not affect other countries, companies made special german versions of games all the time in the past while the rest of europe got it uncensored, why can't they do that with US and Europe? Like I cancelled my pre-order for South Park Stick of Truth when it came out that because of australia all PAL versions will be censored for example, this was simply not acceptable and Ubisoft only did that cause of greed, so no money from me. But the US got it uncensored. It's simply a fact that the censorship NoA puts on games is laughable by EU standards, no european rating board would demand such censoring, infact many anime style games that are M rated in the US are 16 or even 12+ here, and I'm sure Tokyo Mirage in it's uncensored form would be another 12+ game.



  • @Musou-Tensei said in Nintendrones Unite:

    @Haru17 Yeah, and if would be my right to not reward you with money for your shit decission, if the government forces a company (not the case with Nintendo in the games I listed) to censor, it's out of their hand and I will criticise the government like I did in my country for many years (it then depends how badly it's censored if I will buy or not). But if a company does that for other reasons they won't get a cent from me.
    But also I think the censorship of one country should not affect other countries, companies made special german versions of games all the time in the past while the rest of europe got it uncensored, why can't they do that with US and Europe? Like I cancelled my pre-order for South Park Stick of Truth when it came out that because of australia all PAL versions will be censored for example, this was simply not acceptable and Ubisoft only did that cause of greed, so no money from me. But the US got it uncensored. It's simply a fact that the censorship NoA puts on games is laughable by EU standards, no european rating board would demand such censoring, infact many anime style games that are M rated in the US are 16 or even 12+ here, and I'm sure Tokyo Mirage in it's uncensored form would be another 12+ game.

    I think you are equating localisation with censorship here. A mistake many people seem to be making these days.


  • Banned

    Yeah but WHAT ABOUT ALL THE LOLIS IN SWIMSUITS HUH
    WHAT ABOUT THEM
    They need headpats too.



  • Hey, let's be civil about our disagreements (and not use all caps).



  • @thenerdtheword Call it what you want, I'm not paying for it.

    @Haru17 That's just Shmibble, he misses his pest friend called Yoshi, but I can never replace that green australian horse man, so he's sad.



  • @Musou-Tensei I don't understand any of the words you just said.



  • @Haru17 Let me rephrase it then, when Shmibble... El Shiamblo replies to me, ignore him.



  • Alright.



  • @Haru17 said in Nintendrones Unite:

    @Musou-Tensei I don't understand any of the words you just said.

    You're better off.

    I will admit, I too am not happy with Nintendo's recent 'localization' practices. (replacing meaningful dialogue with memes or quite literally NOTHING, taking out gameplay content (no matter how minor it is) because it may 'upset' someone who's looking to be upset, etc.) It's like we went back in time into the NES and early SNES era where games were censored to shit to appease moral guardians. (and, granted, while localization does not necessarily equal censorship, in this case censorship IS bundled into their localization)



  • I was there at the Wii U launch and I am cautiously hyped for the NX.

    Unfortunately, I can't help but be negative with current Nintendo. Their decisions are so baffling sometimes.

    "People like battling in Mario Kart, we should gimp it!"

    "The VC was a hit on the Wii, how about we put minimal effort into it this time."

    "32 GB is pretty good for a home console, right?"

    "Let's make the storage on Amiibo so small, it can only hold one game save ata time, but still market it as compatible with multiple games."

    It still blows my mind that while Nintendo was designing their online system for the Wii U, they told testers and developers to not mention PSN and Xbox Live in their feedback because the online team had no knowledge of them. How do you develop something completely in the dark when their competitors offerings are on full display?

    And then they bring us solid gold in Pikmin 3, 3D World, Tropical Freeze, and hopefully BotW.

    I just don't know what to expect next.

    alt text



  • Just make Metroid Prime Trilogy HD with some new levels and beams. That's all we need. Literally all. Please something, something I like that's not Zelda...



  • @benoit489 said in Nintendrones Unite:

    It still blows my mind that while Nintendo was designing their online system for the Wii U, they told testers and developers to not mention PSN and Xbox Live in their feedback because the online team had no knowledge of them. How do you develop something completely in the dark when their competitors offerings are on full display?

    huh? This doesn't make sense to me. How does the online team have no knowledge of PSN or XBL? That isn't even possible.



  • @GoTaco Here's the Eurogamer article on the early days of Wii U development, it's a pretty good read.

    http://www.eurogamer.net/articles/digitalfoundry-2014-secret-developers-wii-u-the-inside-story

    The discussion started off well enough and covered off our experiences with the hardware and (slow) toolchain and then we steered them towards discussing when the online features might be available. We were told that the features, and the OS updates to support them, would be available before the hardware launch, but only just. There were apparently issues with setting up a large networking infrastructure to rival Sony and Microsoft that they hadn't envisaged.

    This was surprising to hear, as we would have thought that they had plenty of time to work on these features as it had been announced months before, so we probed a little deeper and asked how certain scenarios might work with the Mii friends and networking, all the time referencing how Xbox Live and PSN achieve the same thing. At some point in this conversation we were informed that it was no good referencing Live and PSN as nobody in their development teams used those systems (!) so could we provide more detailed explanations for them? My only thought after this call was that they were struggling - badly - with the networking side as it was far more complicated than they anticipated. They were trying to play catch-up with the rival systems, but without the years of experience to back it up.



  • @benoit489 Yes I remember reading this article at the time, it blew my mind. If it's true, it really shows a clear degree of incompetence on the management side, it's simply unacceptable to not study the competition when you're in that kind of business. I really hope they've since evolved on that front...



  • @benoit489
    That is an absolutely mind blowing thing to read. I cannot believe somebody in charge of engineering online infrastructure has never used the PS4 or XBO let alone a whole team.

    They had YEARS to think this out.



  • @GoTaco said in Nintendrones Unite:

    @benoit489
    That is an absolutely mind blowing thing to read. I cannot believe somebody in charge of engineering online infrastructure has never used the PS4 or XBO let alone a whole team.

    They had YEARS to think this out.

    alt text


  • Banned

    I've been saying for years that Nintendo develop inside of a bubble. It was quite obvious they never looked at what the competition was doing.
    The Wii put them in too comfortable a place and made them too complacent. It hasn't been until VERY recently that they have actually started listening to anything, and now it seems like they are doing the bare minimum to keep up.



  • So hey, how about that rumour/news?

    http://www.mcvuk.com/news/read/pok-mon-mario-and-zelda-headline-nx-dream-line-up/0170678

    Developer Game Freak will bring Pokémon to the platform, while Nintendo’s first party titles include the previously announced Zelda game – Breath of the Wild – and a new Mario game. All three products are scheduled to appear within the first six months of the machine’s life.
    The firm has also been busy securing third-party support, with Sega, Square Enix, Ubisoft, Activision and Warner Bros already on-board.

    MCV is a really respectable publication, not the kind to make shit up to drive clicks, so it seems legit to me. Although nothing that surprising anyway, of course there's gotta be a Mario. Pokémon's more of a mystery though, can't be a new one so son after Sun & Moon, so what then? A spin-off? An enhanced port?