The EZA Forums Top 50 Games of the 2010s!

  • I loved the gameplay of MGS V so much, but man I just can't help but feel disappointed by the story and how they presented it, and also the fact that the game just rehashed old missions after a certain point (at which I immediately hard quitted the game). It's still a fun game, but I wouldn't even consider putting it anywhere near my top 50, let alone top 20.

  • For the few weeks I played it, I was obsessed with Metal Gear Solid V: The Phantom Pain.

    The gameplay is so enjoyable because the controls are very responsive, you have so many options available but the UI is snappy. I love stealth games and this is one of the most accomplished of its kind in my opinion, although I wish every area had the depth and replayability of Ground Zeroes.

    The loop of capturing enemy soldiers to reinforce your base, assigning them to different sections, seeing your army grow, go on optional or main missions, approaching them any way you like in this open-world... I had so, so much fun with it.

    The story was intriguing and entertaining until... it wasn't, and I can only dream of what could have been if the team had been able to develop the entire vision they had.

    I never expected myself to rank it that high for this, but as I kept comparing it to other games I thought "Well, I did like it more than this one, and this one, and that one..." and it ended up in 3rd place. Maybe on another day I would focus more on its shortcomings and knock it down a peg or two, but overall it was one of the most memorable and engrossing games of the decade for me.

  • MGS V I quit this game really fast. That prologue killed it for me and I went to the first mission already hating on the game. After playing Death Stranding and seeing the comparisons people make between the two games I kind of regret not giving it a real chance, I can see how the gameplay alone might take it to a superior level. But at the same time I'll probably never give it a second chance, rather wait for DS2 and hope Kojima trusts someone else as a writer... of course he won't but that universe alone is more appealing to me.

  • I'm so mixed on Metal Gear Solid V on one end, it is a well designed engine and it's snappy to control and infiltrate bases. It's extremely cool to build up the base and watch it grow from the ground up. It's also just a game that can't be separated from the story of its development, and it haunts it like the ghost of itself. This will never be that finished game Kojima wanted to make, and we'll be left wanting to know what that game was forever. The story of its development is almost more interesting than the final product.

    Trying to separate all of that though, it's still my least favorite entry in the franchise. The lack of all those cool cutscenes and anime crazy story moments, and even a decent amount of voiced exposition sort of make it the antithesis of what I fell in love with on the Ps1. There are no long cutscenes, and I rarely feel like I'm progressing a plot. I just feel like I'm going through the same bases again and again with different tools to try and do things a different way, and so at a certain point, I just quit. I recognize the levels of creativity and emergent game design that's here. But it really lost me the minute a good chunk of the story was lost in audio logs you had to listen to to gleam any the story, basically telling you through design that it is an afterthought.

    There is still something special about riding into a base on a horse while listening to Kids of America, but it only took me so far.

  • I absolutely love Metal Gear Solid V and recognize how frustrating it is all at the same time. It's legacy as an innovative title is clear as its DNA has appeared in games since 2015, but it could also be so much more. I believe I put 100 hours into it which I can't say for any other game this generation or decade.

    For context, I have two friends who don't know anything about MGS who bought MGS V and poured in 150 hours. When this game gets good, boy does it get good. But those lulls in-between the great moments are mostly carried on the back of a solid gameplay foundation and a forgiveness to repeat similar tasks. The repetition is made easier by collecting music to listen to and an infinite amount of ways to tackle any one mission. Also, extremely great enemy AI makes the experience dynamic. No other game except for The Last of Us Part II has nailed the stealth-to-loud-then-back-to-stealth gameplay that MGS V nailed.

    If I could re-write history, I'd tell Konami that making the Fox Engine work on current and last gen then porting the game onto 5 different platforms (PS4, XBO, PC, PS3, 360) is a massive waste of time and money. We don't know how this game led up to its inevitable compromise, but it's not fair for Konami to say, "its taking too long to long to make" when they requested the game is made on a new engine from the ground up, followed by making and open world game from the ground up, and on top of everything, it needs to be playable on 5 different systems.

    Again, we don't know the details, but that sounds like 5 years of work at the least let alone a deadline to submit finished work in that time frame.

  • @brannox This list feels accurate and I will be sad when Dragon Quest XI doesn't make it.

  • Super Mario Galaxy 2

    #23. Super Mario Galaxy 2 - 123 points


    #1 (Phbz, Marcus3run), #2 (LordPumpkin), #5 (Otos), #6 (NeoCweeny), #7 (tokeeffe9), HM (Jamicov)


    Release year: 2010
    GOTY Rank: 4th
    Developer: Nintendo
    Publisher: Nintendo
    Platform(s): Wii


    GT Review

  • I've been on record for saying that Mario Galaxy 2 isn't quite as good as its predecessor, but don't get me wrong, it's a damn good game. The level of creativity and imagination in how things can play out in a single level is almost staggering. You're constantly introduced to new ways to play and think about levels, and shown different worlds where you need to rethink how you want interact and tackle the goals of each level. Mario Galaxy 2 is just a wonderful showcase of design that never stops surprising, and never left me with anything but a smile on my face. I still like the first one better, but my statements all stand. Also, that orchestrated music rocks my socks off its so good. Even if I think Starship Mario is a dumb concept, I'm more than happy to play the levels provided when we fly to them in it because of how much creativity and joy can be found.

  • I'm comfortable with giving my entire quote, verbatim, from our most recent GOTY thread here, with an addition I'll tack on after:

    The most common discussion about Super Mario Galaxy 2 I've heard is that it's for all intents and purposes an add-on to the original, as from what I've been told, it doesn't do too much new. However, when played immediately after Super Mario Galaxy 1, the combined experience lends to one all-encompassing game. There is absolutely nothing wrong with that, just pointing out for people like me who haven't played either Galaxy games, they both look the same, and I couldn't for the life of me tell you which feature/galaxy/story beat is in which game. Still, they look fun as "traditional" 3D Mario platformers do, and the most interesting thing I've heard about 2 specifically came from what would be (sadly) the last Game Sleuth EZA will ever do."

    The thing I want to add is, after giving it some thought, I wouldn't mind one of the Allies decided to do a full playthrough of one or the other, because thinking about watching a Galaxy stream would be jolly vibes, and it now stands alongside Metroid Prime and the eventual Resident Evil VIII full playthroughs I would like to see.

  • Easiest pick for me. Galaxy 2 stands head and shoulders above all other games released this past decade and is one of the best games ever made. True that the overworld could be better but Mario could be flipping burgers on a Macdonald's between levels and SMG2 would still be my number 1 spot. It controls perfectly, has stellar level design, unparalleled creativity, one of the best OSTs in gaming and a gorgeous art direction.

    Plus, on a personal level, it's the game that brought me back to gaming. And I swear I had a smile on my face from beginning to end.

  • Ben away from this thread for a little while.

    Naturally I think Fallout New Vegas should be much higher than 27, but eh.

    Won't repost what I wrote in the 2010 thread, but I have jumped back into a new playthrough recently and the game still oozes quality. One of the best written games of all time.

  • @phbz

    Mario could be flipping burgers on a Macdonald's between levels and SMG2 would still be my number 1 spot.

    I don't know about everyone else, but I'd play the hell out of a Mario restaurant game. That sounds super rad.

  • Just putting it out there that I think it is really rude of Axel to have slowed down the reveals so much.

  • @el-shmiablo Blame @Brannox, he asked for this ;)

  • 0_1598936625399_510202-undertale-nintendo-switch-front-cover.jpg

    #22. Undertale - 128 points


    #4 (naltmank), #6 (cordashio75), #7 (THECapedCaper), #8 (DemonPirate), #9 (bard91), #10 (GMan, thisnameislame, Answerofduty), #13 (Hanabi), #15 (Crepe)


    Release year: 2015
    GOTY Rank: 4th
    Developer: Toby Fox
    Publisher: Toby Fox
    Platform(s): PlayStation 4, Nintendo Switch, PlayStation Vita, PC



  • @hazz3r Just remember, 27, out of thousands.

  • @axel Uh, no sir, I asked WHAT style you were doing, be it this way, carrying on doing two a day until the top 10. You were the one who chose this way. My proof!

    I shall not have my good (debatable) name sullied! X-D

  • So Undertale is the next one! Well I guess I couldn't have possibly gone 24/24 for predictions, but now I'm even more curious what's going to get left off...

    In any event, looking back on my comment, I didn't say much beyond showing respect in how it treats the player for their choices. While not really my game, I must confess Megalovania is a good tune. I just wish the loop was a little bit more seamless. Also while this being ahead of MGS V isn't too surprising considering we've already seen other games be a huge amount of spots of others in their respective years, the gulf between Rocket League and these two 2015 games is MASSIVE. Like, 2014 was the down year, and in relation to the rest of the decade, 2015 had a few standouts, but it seems 2016 was when the generation really got into full swing.

  • @brannox said in The EZA Forums Top 50 Games of the 2010s!:

    So Undertale is the next one! Well I guess I couldn't have possibly gone 24/24 for predictions, but now I'm even more curious what's going to get left off...

    I think from this point, your list is pretty close. I would take off Overwatch, The Walking Dead, and one of the Mass Effects, and add one unexpected title. So like this:

    Dark Souls
    Grand Theft Auto V
    The Legend of Zelda: Breath of the Wild
    Super Mario Odyssey
    Super Smash Bros. Ultimate
    God Of War
    Persona 5
    The Last Of Us
    Resident Evil 2
    Red Dead Redemption II
    NieR: Automata
    The Witcher III: Wild Hunt
    Uncharted 4: A Thief’s End
    Shovel Knight
    Horizon: Zero Dawn
    The Elder Scrolls V: Skyrim
    One of the Batman: Arkham series
    One of the Mass Effect series one unexpected entry

    The only ones I think have any chance of getting cut are Uncharted and Horizon. The competition is fierce, and I have a feeling they haven't had lasting power.

    Not counting any of the above, there are two games on my list I think have an outside chance of appearing. I'll just say one is a Wii U exclusive, and the other is a third-party game that has been ported to Switch.

  • @oscillator I think there's a high chance that we will not see NieR: Automata, Batman: Arkham, Uncharted 4, Horizon and Mass Effect.