31-Day Game Challenge



  • Day 13 - Game that didn't get the recognition it deserved
    Starhawk

    I just remember having fun with the campaign (despite the flat story), and jumping in to the multiplayer for a couple weeks before it started to became really hard to find good matches. There's some pretty cool mech combat and Battlefield-esque stuff in this game, it's a shame that it didn't really took off.

    Youtube Video



  • Day 13 - Game that didn't get the recognition it deserves

    Huntdown

    I know, I know Easy Allies have covered this game justifiably and it only came out back in May-but my goodness this game has been left without much attention since it came out, and considering how damn good the game is it's criminal just how this one can just be passed by like it didn't even exist. Critics like IGN and Gamespot have ignored it as have many other pundits and publications-maybe it's so blindingly good that it doesn't deserve criticism from mainstream videogame critics. I personally want to go on a crusade to make this one known to a wider audience. I know there are many other games that probably deserve inclusion here but my mind cannot stop thinking about how overlooked Huntdown is being right now. For the uninitiated take a look at this trailer and see what awesomeness awaits:

    Youtube Video



  • @jdincinerator I picked it up with Blazing Chrome, and I think both are really awesome. Maybe I'll write and cut a review to try and get more of a spotlight on it.



  • Just a quick note to everyone here, make sure if the boss battle contains spoilers to let everyone know!

    Day 14 - Boss Battle

    Colossus #1 - Shadow of the Colossus

    I remember the first time my brother and I played Shadow of the Colossus and you encounter this guy. It's still such an impressive showcase! Back on the PS2, you just didn't see bosses of this scale in the same way, and the music transitions work perfectly with how you feel from starting nervous and overwhelmed, to terrified at the prospect of taking it down, to triumph and eventual sadness at watching it fall to it's death.

    Youtube Video



  • Day 14 - Boss Battle
    Augustine - Infamous Second Son
    (Spoilers inbound!)

    I'm specifically talking about the fight right after...

    Delsin's brother died.

    The boss battle itself is mechanically pretty solid, but I really want to put a spotlight to how successful the game is at showing Delsin's anger and sadness. From the angsty music, the subtle change in the sound design, Delsin's frustrated cries, to the wonderful facial animations that Delsin has (especially each time he pulls off his super moves, normally he would smile while doing it), all of this really made me care about what he is going through.

    Youtube Video

    Facial animations:
    Super move 1
    Super move 2



  • Day 14 - Boss Battle

    Conker's Bad Fur Day

    Kyle Bosman may hate it but to me Conker's Bad Fur Day is one of the funniest games I've played. Yes it's crass and it's crude but it's hilarious. There are a good number of memorable bosses but here are two of my favourites-The Great Mighty Poo and The Bourgois Big Bollocked Boiler.

    Youtube Video

    Youtube Video



  • Day 15 - Metroid-Vania

    Hollow Knight

    There may be other games of this style I wanted to put here and want to save for later, but Hollow Knight is an outstanding achievement in design and world-building. Admittedly, I didn't play it until later. Not because I didn't know about it, I followed Team Cherry from the beginning, but I just don't like to play games on my computer. So even though it looked good, it was a wait until that Switch port came out that made it an instant buy.

    There are so many small, subtle things that Hollow Knight does to immerse you in the world and help you to explore in ways that I don't feel have been as effectively done as the genre's namesake. Needing to follow the map without a waypoint or pointer of where you're actually located means you need to learn the world yourself before you can quickly get around for example. The world is also riddled with personality, from the way every character speaks in the bug language, to hearing the map-maker's hum walking around and feeling a sense of comfort in someone you know in a mysterious place.

    I also love that the game doesn't design around a typical lock and key system that has become synonymous with the other games that belong in this genre. Abilities aren't necessarily just used to access new areas, but are entire portions of how you use your move set. And you can expand those moves with pins that lets you play how you're comfortable for different scenarios.

    What an awesome, deep game to get lost in. And we still have Silksong on the way.

    Youtube Video



  • Day 15 - Metroidvania
    Control

    Does this count as MV? It's pretty much plays like the 3D MV game I always wanted, with satisfying combat and great level design (lots of hidden secrets!) to make it a fun journey throughout, and with the bonus of having a really cool setting (The Oldest House is one of my favorite places in recent gaming history) and a ton of great lore to back the world up. I already gushed about this game a lot in this forum, so I don't really have to say much this time.

    Youtube Video



  • @bam541 I count it, though I haven't finished it yet. Great pick!



  • Day 16 - 16-Bit Game

    Donkey Kong Country

    0_1602874805089_25304-donkey-kong-country-snes-front-cover.jpg

    While there are three outstanding platformers under the Donkey Kong lineage on the Super Nintendo, my favorite has always been the first of the three. Simple story of getting your bananas back, a kick-ass soundtrack that has a full David Wise range and perfect platforming through a great variety of stages makes this easy to break out frequently for a full playthrough.

    When this game came out, there was so much hype for those graphics and the next-generation of Donkey Kong and platforming, and I' days Donkey Kong hasn't really disappointed much since then.

    Youtube Video

    This video is also pretty fascinating:
    Youtube Video



  • Day 16 - 16-Bit Game
    Super Mario World

    My experience with 16 bit games are very lacking, so I'm gonna choose SMW because I can't help but laugh everytime I remember that one time Kyle delivered his hot take of the first level of the game being a bad one to the allies. Also, like other Mario games, the speedruns of this game are pretty awesome.

    Youtube Video – [1:19:15..]

    Youtube Video



  • Day 17 - Game That You Never Get Tired Of

    Resident Evil 4

    This was my very first Resident Evil game. I'd tried to pick up Remake and the original 2 on PS1 prior, but this was where things clicked for me. Resident Evil 4 is the perfect balance of difficulty, spookiness and camp in an easy to pick up package. I stand by the aiming system, even though it seems that in more recent years it's been dumped on a little bit because you can't move while you shoot, and can feel a little clunky. My brothers and I had my niece try it out and it was saddening to see that she couldn't get past just making fun of how you aim and move compared to more modern games. To me, it adds just the right about of tension because you have to put yourself at risk in order to shoot, and when you have guys coming from all directions, you need to make moves carefully.

    Besides the awesome atmosphere, Resident Evil 4 is just infinitely replayable. It almost begs you to keep coming back, giving you new chapters, weapons and mods to just go through again and again and try different strategies. There's a perfect amount of tension and pace. If you haven't played RE4 in a while, now is the perfect time to give it a quick run.

    Also this guy still creeps me the hell out.

    Youtube Video



  • I haven't beeing paying attention to this one, but this game although pretty new, will not get the recognition it deserves.

    Youtube Video



  • Day 17 - Game That You Never Get Tired Of

    Lumines: Electronic Symphony/Rock Band: Unplugged

    This one shouldn't count because I don't currently have a Vita and I don't really believe there is a game we never get tired of because we all need a break. Yet two portable games that are most unlikely to wane on me are Lumines: Electronic Symphony and Rock Band Unplugged-the former on the Vita and the latter on PSP. Lumines: Electronic Symphony is a delightful audio/visual treat that fires on all cylinders and is addictive as heck with an outstanding soundtrack of brilliant tunes. Electronic Symphony introduced me to Gouryella-the ultimate trance song and is utterly enthralling and all-encompassing everytime I hear it. Rock Band: Unplugged meanwhile takes Rock Band, disposes of the plastic instruments and serves up a very addictive Frequency/Amplitude-like experience where you're hitting notes on highways trying to maintain the rhythm of each instrument-it can get super challenging and the soundtrack is as eclectic and diverse as the mainline games. Both of these portable rhythm/action games are as perfect as you can get if you like to travel and play games portably whilst doing so.

    Youtube Video

    Youtube Video



  • @bard91 I'm definitely going to be giving this one a go, but other games were already in my cart when it came out, so it was just poor timing. I think it'll definitely have a sort of snowball effect of recognition as years go by and it spreads more by word of mouth.



  • @bard91 Aging Rim might get its recognition one day.



  • Day 17 - Game you never get tired of
    Gran Turismo Sport

    It's pretty much the only PS4 game I have that I never uninstalled. I used to focus on the multiplayer (it's so intense, I really like how serious it feels) before the singleplayer mode update came along. Nowadays I just play a couple races to complete the daily workout, save up some cash for cool cars, and take pictures in Scapes everytime I feel like it. I haven't touched it in a while because I'm busy with other games, but I know this game is always available for me if the racing itch gets back at me.

    Also, I would like to share the old opening intro they have, it's so uplifting and celebratory.
    Youtube Video



  • Day 18 - Game Over Screen

    Metal Gear Solid (PS1)

    Youtube Video

    Of all the game over screens I can think of, I can't think of many that brought frustration at the time, but now I look back on fondly. It's just sort of fun looking back and remembering the sounds that came from Metal Gear Solid, and it's impossible to think of those PS1 sounds without hearing in the back of your head "Snake, what happened...? SNAKE!!? SNAAAAAKE!" from different character's voices. Even more fun is how it continued with each sequel to the franchise. The first Metal Gear Solid is still my favorite for how serious and over the top it is, but also that sound that plays when the letters are coming in.



  • Day 18 - Game Over
    Resident Evil 4

    I remember being so scared of this game (and pretty much every other horror game) when I was watching my brother play it for the first time back then, and this screen is a big part of that fear. Nowadays the "You Are Dead" font feels just a bit corny, but it used to make me feel so uncomfortable.

    Youtube Video



  • @bam541 Resi 2's Game Over is iconic but I was more frightened by the zombies themselves and their gurgling groans, especially when those fixed camera angles don't let you see them. Horror at its most truly nightmarish in the nighttime and with fresh pants.