31-Day Game Challenge



  • Day 10 - RPG from a Western Studio
    Dragon Age Origins

    To this day, this game is still the only CRPG that I actually finished. It doesn't seem that this game really did anything too special, it's just that Bioware executed almost everything so well. I really like that the journey to recruit members takes you to all these unique places in the world with their own set of problems to tackle. The most memorable one to me is the whole Mage Tower quest, there's some weird shit going on in there. Also, this game can be so hard at times. I legitimately got stuck at this one dragon enemy later on, and I had to cheese my way around it (took me a few days to figure out).

    Youtube Video



  • Day 10 - RPG from a Western Studio
    Fallout: New Vegas

    Fallout 3 was the game that got me into Fallout but New Vegas was everything I could've ever wanted from a western RPG. Steeped in a classy Vegas showbiz veneer and guiding neon lights that illuminate the Mojave Wasteland at night-New Vegas drips in a captivating style that never wavers and characters that are delightful and eccentric in meticulous Fallout fashion. What really makes it the best western RPG is just how New Vegas is treated like a beacon of safety and a safe haven although there is much gambling, debauchery and criminality going on within its glitzy and classy confines. Outside of New Vegas is a dangerous and feral wasteland that'll quite easily eat you alive if you let it-but off into the distance you will always seen the shining lights of New Vegas that are always magnetic as they draw and invite you in closer. Personally when I first played it I felt desperate to get to New Vegas to experience all the gambling and the classiness-but then the robots refused to let me in and I had to conjure up 2,000 caps to enter The Strip. And I've not mentioned all the sorts of gangs you'll run across and the ongoing war between the New Californian Republic and Caesar's Legion- I swear that when you get to decide which faction to align with among all the other alternative options-that's when you know you have real agency in how the game's story pans out. Here's a tour of The Strip and just why I was so desperate to get into its grounds.

    Youtube Video



  • Day 11 - Puzzle Game

    Gabbuchi

    I picked this little gem up for less than $5 recently and it's an absolute delight. It's simple fun, but challenging at the same time. You play as a little hungry monster named Gabbuchi who looks a lot like Tamagotchis of old. He can eat white or red blocks, changing color to the one he's eating and able to stand on the opposite color. The challenge comes in from needing to make a path to the level's end while also filling Gabbuchi's stomach by eating other parts of your platforming environment. Sometimes you can only change colors a handful of times to clear level goals, so you need to work carefully. All the while, it's never frustrating, always simple, and just an absolute delight.

    The music also definitely helps, and has that youthful Japanese style that makes me think of Loco Roco. It just had me with a smile on my face the whole time I played, and is easy to pop in when I've got a couple minutes.

    Youtube Video



  • Day 11 - Puzzle Game
    Minesweeper

    This is an absolutely timeless classic for me. I first figured out how to play it on my own like 6 years ago, and I still play it every now and then to this day. It can be pretty luck-based at times, but it just makes me want to keep trying over and over. There's a bunch of decent free clones of this on Android, so it's pretty much my go-to mobile game.

    Youtube Video



  • Day 12 - Game that makes you sad
    Firewatch

    The ending of this game made me feel so bad for every character involved, especially considering what the game has built up before it. It's nothing like I expected, for sure.

    Youtube Video



  • Day 12 - Game that Makes You Sad

    What Remains of Edith Finch

    Apart from the fact that this game is primarily about death, containing sub-stories about every character's demise, this game is also just nostalgic in a sad way to me, as I grew up in the Pacific Northwest. I mentioned in the top games of the decade thread, but sometimes I'll just turn the game on to play the first five minutes of walking up to the house because it makes me feel like I'm in a place I miss so much, lingering in the woods, or looking at the birds and the grey sky, or the water from the boat as it floats by Orcas Island.

    Youtube Video



  • @happygaming Dang you beat me to it.



  • Day 12 - Game that makes you sad
    Ni No Kuni: Wrath of the White Witch

    Ok so Ni No Kuni may not be the saddest and most melancholic game out there on the surface-but when the story contends with child bereavement, has poignant and tear-jerking flashbacks between Oliver and his mother-and the expertly crafted somber music-Ni No Kuni really hits hard in a way very few games can match as far as I'm concerned. There are so many reasons to love Wrath of White Witch and it can be funny, witty, adventurous and courageous too-but it's stuffed to the gills with heart and that's why I love it and that's why it's one of the saddest games I've played too-that and I cannot hold back tears every time I see Oliver and his mum meet. See these clips to find out what I'm talking about.

    Youtube Video

    Youtube Video

    Youtube Video



  • Day 13 - Game that didn't get the recognition it deserves*

    The Last Story

    Operation Rainfall may have been a success in getting three obscure JRPGs to the Wii in other parts of the world, especially for those who were able to play Xenoblade when it came out. They all looked like games I wanted to play, but for me, I was much more interested in Hironobu Sakaguchi's entry, The Last Story.

    It takes a while for the game to come into its own, but once it does, it has a really enjoyable cast of characters and lovely music composed by none other than Nobuo Uematsu. It felt like this game was destined to be a lost and forgotten Final Fantasy offshoot. A brand of mercenaries on an adventure where one has special powers destined to save the world, all the while in the middle of a class-related love story with a princess. All the things I wanted. While the graphics are a little bit bland and lacking color, I think a cleaned up rerelease of this on the Switch (shout out to Pandora's Tower too) would be a treat!

    Youtube Video

    Here's the GameTrailers review too!

    Youtube Video



  • Day 13 - Game that didn't get the recognition it deserved
    Starhawk

    I just remember having fun with the campaign (despite the flat story), and jumping in to the multiplayer for a couple weeks before it started to became really hard to find good matches. There's some pretty cool mech combat and Battlefield-esque stuff in this game, it's a shame that it didn't really took off.

    Youtube Video



  • Day 13 - Game that didn't get the recognition it deserves

    Huntdown

    I know, I know Easy Allies have covered this game justifiably and it only came out back in May-but my goodness this game has been left without much attention since it came out, and considering how damn good the game is it's criminal just how this one can just be passed by like it didn't even exist. Critics like IGN and Gamespot have ignored it as have many other pundits and publications-maybe it's so blindingly good that it doesn't deserve criticism from mainstream videogame critics. I personally want to go on a crusade to make this one known to a wider audience. I know there are many other games that probably deserve inclusion here but my mind cannot stop thinking about how overlooked Huntdown is being right now. For the uninitiated take a look at this trailer and see what awesomeness awaits:

    Youtube Video



  • @jdincinerator I picked it up with Blazing Chrome, and I think both are really awesome. Maybe I'll write and cut a review to try and get more of a spotlight on it.



  • Just a quick note to everyone here, make sure if the boss battle contains spoilers to let everyone know!

    Day 14 - Boss Battle

    Colossus #1 - Shadow of the Colossus

    I remember the first time my brother and I played Shadow of the Colossus and you encounter this guy. It's still such an impressive showcase! Back on the PS2, you just didn't see bosses of this scale in the same way, and the music transitions work perfectly with how you feel from starting nervous and overwhelmed, to terrified at the prospect of taking it down, to triumph and eventual sadness at watching it fall to it's death.

    Youtube Video



  • Day 14 - Boss Battle
    Augustine - Infamous Second Son
    (Spoilers inbound!)

    I'm specifically talking about the fight right after...

    Delsin's brother died.

    The boss battle itself is mechanically pretty solid, but I really want to put a spotlight to how successful the game is at showing Delsin's anger and sadness. From the angsty music, the subtle change in the sound design, Delsin's frustrated cries, to the wonderful facial animations that Delsin has (especially each time he pulls off his super moves, normally he would smile while doing it), all of this really made me care about what he is going through.

    Youtube Video

    Facial animations:
    Super move 1
    Super move 2



  • Day 14 - Boss Battle

    Conker's Bad Fur Day

    Kyle Bosman may hate it but to me Conker's Bad Fur Day is one of the funniest games I've played. Yes it's crass and it's crude but it's hilarious. There are a good number of memorable bosses but here are two of my favourites-The Great Mighty Poo and The Bourgois Big Bollocked Boiler.

    Youtube Video

    Youtube Video



  • Day 15 - Metroid-Vania

    Hollow Knight

    There may be other games of this style I wanted to put here and want to save for later, but Hollow Knight is an outstanding achievement in design and world-building. Admittedly, I didn't play it until later. Not because I didn't know about it, I followed Team Cherry from the beginning, but I just don't like to play games on my computer. So even though it looked good, it was a wait until that Switch port came out that made it an instant buy.

    There are so many small, subtle things that Hollow Knight does to immerse you in the world and help you to explore in ways that I don't feel have been as effectively done as the genre's namesake. Needing to follow the map without a waypoint or pointer of where you're actually located means you need to learn the world yourself before you can quickly get around for example. The world is also riddled with personality, from the way every character speaks in the bug language, to hearing the map-maker's hum walking around and feeling a sense of comfort in someone you know in a mysterious place.

    I also love that the game doesn't design around a typical lock and key system that has become synonymous with the other games that belong in this genre. Abilities aren't necessarily just used to access new areas, but are entire portions of how you use your move set. And you can expand those moves with pins that lets you play how you're comfortable for different scenarios.

    What an awesome, deep game to get lost in. And we still have Silksong on the way.

    Youtube Video



  • Day 15 - Metroidvania
    Control

    Does this count as MV? It's pretty much plays like the 3D MV game I always wanted, with satisfying combat and great level design (lots of hidden secrets!) to make it a fun journey throughout, and with the bonus of having a really cool setting (The Oldest House is one of my favorite places in recent gaming history) and a ton of great lore to back the world up. I already gushed about this game a lot in this forum, so I don't really have to say much this time.

    Youtube Video



  • @bam541 I count it, though I haven't finished it yet. Great pick!



  • Day 16 - 16-Bit Game

    Donkey Kong Country

    0_1602874805089_25304-donkey-kong-country-snes-front-cover.jpg

    While there are three outstanding platformers under the Donkey Kong lineage on the Super Nintendo, my favorite has always been the first of the three. Simple story of getting your bananas back, a kick-ass soundtrack that has a full David Wise range and perfect platforming through a great variety of stages makes this easy to break out frequently for a full playthrough.

    When this game came out, there was so much hype for those graphics and the next-generation of Donkey Kong and platforming, and I' days Donkey Kong hasn't really disappointed much since then.

    Youtube Video

    This video is also pretty fascinating:
    Youtube Video



  • Day 16 - 16-Bit Game
    Super Mario World

    My experience with 16 bit games are very lacking, so I'm gonna choose SMW because I can't help but laugh everytime I remember that one time Kyle delivered his hot take of the first level of the game being a bad one to the allies. Also, like other Mario games, the speedruns of this game are pretty awesome.

    Youtube Video – [1:19:15..]

    Youtube Video