31-Day Game Challenge



  • Day 17 - Game That You Never Get Tired Of

    Resident Evil 4

    This was my very first Resident Evil game. I'd tried to pick up Remake and the original 2 on PS1 prior, but this was where things clicked for me. Resident Evil 4 is the perfect balance of difficulty, spookiness and camp in an easy to pick up package. I stand by the aiming system, even though it seems that in more recent years it's been dumped on a little bit because you can't move while you shoot, and can feel a little clunky. My brothers and I had my niece try it out and it was saddening to see that she couldn't get past just making fun of how you aim and move compared to more modern games. To me, it adds just the right about of tension because you have to put yourself at risk in order to shoot, and when you have guys coming from all directions, you need to make moves carefully.

    Besides the awesome atmosphere, Resident Evil 4 is just infinitely replayable. It almost begs you to keep coming back, giving you new chapters, weapons and mods to just go through again and again and try different strategies. There's a perfect amount of tension and pace. If you haven't played RE4 in a while, now is the perfect time to give it a quick run.

    Also this guy still creeps me the hell out.

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  • I haven't beeing paying attention to this one, but this game although pretty new, will not get the recognition it deserves.

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  • Day 17 - Game That You Never Get Tired Of

    Lumines: Electronic Symphony/Rock Band: Unplugged

    This one shouldn't count because I don't currently have a Vita and I don't really believe there is a game we never get tired of because we all need a break. Yet two portable games that are most unlikely to wane on me are Lumines: Electronic Symphony and Rock Band Unplugged-the former on the Vita and the latter on PSP. Lumines: Electronic Symphony is a delightful audio/visual treat that fires on all cylinders and is addictive as heck with an outstanding soundtrack of brilliant tunes. Electronic Symphony introduced me to Gouryella-the ultimate trance song and is utterly enthralling and all-encompassing everytime I hear it. Rock Band: Unplugged meanwhile takes Rock Band, disposes of the plastic instruments and serves up a very addictive Frequency/Amplitude-like experience where you're hitting notes on highways trying to maintain the rhythm of each instrument-it can get super challenging and the soundtrack is as eclectic and diverse as the mainline games. Both of these portable rhythm/action games are as perfect as you can get if you like to travel and play games portably whilst doing so.

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  • @bard91 I'm definitely going to be giving this one a go, but other games were already in my cart when it came out, so it was just poor timing. I think it'll definitely have a sort of snowball effect of recognition as years go by and it spreads more by word of mouth.



  • @bard91 Aging Rim might get its recognition one day.



  • Day 17 - Game you never get tired of
    Gran Turismo Sport

    It's pretty much the only PS4 game I have that I never uninstalled. I used to focus on the multiplayer (it's so intense, I really like how serious it feels) before the singleplayer mode update came along. Nowadays I just play a couple races to complete the daily workout, save up some cash for cool cars, and take pictures in Scapes everytime I feel like it. I haven't touched it in a while because I'm busy with other games, but I know this game is always available for me if the racing itch gets back at me.

    Also, I would like to share the old opening intro they have, it's so uplifting and celebratory.
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  • Day 18 - Game Over Screen

    Metal Gear Solid (PS1)

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    Of all the game over screens I can think of, I can't think of many that brought frustration at the time, but now I look back on fondly. It's just sort of fun looking back and remembering the sounds that came from Metal Gear Solid, and it's impossible to think of those PS1 sounds without hearing in the back of your head "Snake, what happened...? SNAKE!!? SNAAAAAKE!" from different character's voices. Even more fun is how it continued with each sequel to the franchise. The first Metal Gear Solid is still my favorite for how serious and over the top it is, but also that sound that plays when the letters are coming in.



  • Day 18 - Game Over
    Resident Evil 4

    I remember being so scared of this game (and pretty much every other horror game) when I was watching my brother play it for the first time back then, and this screen is a big part of that fear. Nowadays the "You Are Dead" font feels just a bit corny, but it used to make me feel so uncomfortable.

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  • @bam541 Resi 2's Game Over is iconic but I was more frightened by the zombies themselves and their gurgling groans, especially when those fixed camera angles don't let you see them. Horror at its most truly nightmarish in the nighttime and with fresh pants.



  • Day 18 - Game Over

    Dead Space 2

    A symphony of gruesome deaths are your game over delights in Dead Space 2. Just watch and try not to go queasy:

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  • @jdincinerator Always reminds me of the "Your Mom Hates Dead Space 2" advertising campaign. I never knew why it was supposed to intrigue me to like something because someone else didn't like it, and felt like it was really mean to some nice ladies. But I do remember the ads, so I guess they did their job.

    But damn, that game has some gory death animations!



  • Day 19 - JRPG

    Pokemon (Red/Blue)

    Because JRPGs are my bread and butter, I was trying to figure out how to put my favorites into different slots on the list. Despite the fact that Pokemon has gone in a direction that I haven't followed in recent years, the original game holds up. It's a unique set of factors with monster collecting that basically becomes you making your own personally catered JRPG party you become attached to, mixed with the traditional going through dungeons, battling bosses and exploring a world. It's a completely unique thing that is still for the most part unmatched today.

    I wrote a podcast on it a while back, and it may still be my favorite one I've produced to date if anyone is interested in checking it out.

    https://soundcloud.com/user-514517450/happy-gaming-episode-11-pokemon

    Also, call me crazy, but I think that with the exception of Gold and Silver, Pokemon has never looked better than gen 1. You just can't beat the GameBoy and GBC graphics and style in my opinion.

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  • Day 19 - JRPG
    Dragon Quest XI: Echoes of an Elusive Age

    Outside of Persona 3-5, I'm not exactly a big fan of JRPGs, specifically the turn based type. I have tried a few games before, and while I do love the crazy and emotional story stuff that can happen in JRPGs, the gameplay always left me wanting something different. After realizing how exciting a turn based JRPGs could really be after playing Persona 5, I have been looking for new games to try, but there hasn't been any that I'm particularly interested in, until DQXI came along. It just seems so inviting, jolly, and beginner friendly (and it is!).

    I started my playthrough last year (I pretty much halted my progress for a full year because I really got distracted, only continuing it like a few weeks ago), and I really enjoy the personality of the world and the characters. Everything has this light-hearted and jovial cartoonish feel to it, it's like being in a dramatic play (especially with the voice acting accents). The story starts decently enough, but it quickly took an emotional turn after a certain point early on (it really messed with my feelings, especially with how they executed that moment), and from there I was starting to get invested. I'm not too far into the game right now (I'm right after recruiting Sylvando, currently in the port town), but so far all the characters I met are quite likable, and seeing the story moments unfold is very enjoyable.

    While the combat is a bit too easy to my liking (I play on Normal), I still enjoy it quite a bit, especially as I get further along in the game, and get more characters and new skills to play around with. I really like that there's a lot of options that allows me to tailor the combat experience in the way that I want it to be. I also like the Pep Powers system, it encourages switching character combinations for different powers and also patience in waiting for the right pep power to show up. I would love it if they allow changing the difficulty in the middle of the playthrough, but oh well.

    It will be a while until I actually finish this game, and I look forward to slowly getting through it while exploring every nook and cranny for cool stuff (the exploration in this game is done so well!) and savoring every second of my playthrough.



  • @bam541 I picked it up on PS4 and couldn't do the synth music, so I'm really looking forward to the S version coming soon with the full orchestra and extras. That being said, if you like XI and have a PS2 available, VIII is also just a really pleasant, jolly and lighthearted adventure I'd definitely recommend. It's a bit tougher than what I played of XI, you really need to go out and fight some battles to get some level ups and take care to prepare in towns before you explore, but it isn't so tough as to be deterring either.



  • Day 19 - JRPG

    Persona 5/Persona 5: Golden

    I was going to go with Ni No Kuni: Wrath of the White Witch again, but I figured I enjoyed the stories and characters far more than the gameplay. Persona 5 though has pretty much everything covered and is one of the most addictive and brilliant JRPGs around. Everything from the freakishly grotesque and memorable boss fights, to the deftly honed turn-based combat is exciting and gratifying. However Persona 5 would be a fairly dry husk without its amazing soundtrack of diverse and quirky tunes, and the visual flare is just on another level entirely. Persona 5 is so excellent that you just cannot forget it as one of the pinnacle games of the generation.



  • Day 20 - Racing Game
    Micro Machines V4

    I used to play this a lot back in the early days of my PSP, it's like one of the first games that I had for it. For some reason my mind quickly associates the feeling of nausea when I thought about this game a few hours ago. I guess it's because I used to bring my PSP on roadtrips, and I never got used to the sickness of long distance traveling.

    Anyway, this is a pretty neat game. I love the gigantic scale of the real life setting in the levels, it's probably my favorite quality of this game. Also, there's some fun powerups, like a straight-up hammer being attached on the top of your car.

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  • Day 20 - Racing Game

    BLUR

    There are many racing games I could choose here but Bizarre Creations' BLUR has just about everything I love in a racing game from a pulsing soundtrack to frenetic and exciting Mario Kart-style combat racing. Sadly BLUR was the last hurrah for BC besides 007 Blood Stone later on in 2010, but BLUR's quality racing experience still echoes resoundingly 10 year later as though it's as fresh as when it first came out.

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  • Day 20 - Racing Game

    Burnout 3

    I have never been a connoisseur of racing games but I remember picking up Burnout 3 for the first time and just not being able to put it down. Maybe it's the fact that I've never exactly been competitive and don't really care about the realism of the racing or the actual skill involved, I just want to go really fast. So I always enjoyed the arcade racers like Outrun but can never be very good at Gran Turismo no matter how many times I devote myself to it.

    In Burnout 3 you don't just go fast, you get to crash into guys, and are rewarded for being dangerous; getting boost for driving on the wrong side of the road, going as fast as you can or breaking someone into a wall. All of the things other racing games sort of politely ask you to try to avoid doing. I also prefer the straightforward levels of this one to Paradise and the latter Need for Speed. It's easy to pick up and just play a match without driving around a city. Even Burnout Revenge seemed like a step back, making it so you could crash into traffic at no cost, taking away ghat danger and risk reward.

    But on top of that, there's crash mode, where you're encouraged to find the best way to wreak as much carnage as you can in a single intersection. Crash into oncoming traffic, blow up at the right time and see how many dollars of destruction you can build. Burnout 3 isn't serious, but it's damn fun. It's got a killer licensed soundtrack on top of all that too!

    Don't remaster Need For Speed Hot Pursuit as good as that game is, remaster this one instead.

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  • @happygaming One of the greatest racing games ever made.



  • Day 21 - Game you associate with frustration

    Dark Souls

    I'm sure a lot of people could see this one coming a mile away. Dark Souls prides itself on being obtuse, mechanically challenging and uncompromising. It beats you down to the point where it became a point of pride for many; for the fans who infamously coined the whole 'git gud' mentality of inacessability and difficulty gatekeeping, and the developers, who went so far as to put a death counter in the second game, and call the Game of the Year edition of the first the "prepare to die" edition.

    Personally, when the "You Died" screen came up, again and again and again, while the monsters and knights continued to mutilate my already deceased corpse, I would just sigh, take a sip of my beer, and roll my eyes feeling like I just don't have the time for this. The message didn't seem to be encouraging, and at a certain point just seemed like a mocking child who's prodding their finger in my face sarcastically as if to say "hey, did you know you died?"

    It's not necessarily the difficulty that I associate with the frustration however, but the fact that the aforementioned difficulty was preventing me from enjoying something that on all other accounts I was more or less into. The Gothic architecture, the hack n' slash combat, the world and sounds and exploration. But you only get to enjoy those if you can wade through that death screen a billion times. And I just don't have time for that. I'd rather play a game that doesn't feel like it's making a mockery of my inability to put in a hundred hours to learn how to level up.

    I associate Dark Souls with frustration. Like I read in an article I wish I could find again to correctly quote, "I don't like having my hand slammed in a car door repeatedly and being told to enjoy it". More than anything, it makes me jealous of the people who are able to have fun, and that's the most frustrating thing to me; watching from the outside, never being able to be in on the party.

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