Your Favorite Traversal Mechanic in Games

  • The grappling hook in Just Cause always felt quite neat-and it's multi-purpose too as you can tether enemies to explosives and generally encourages creativity.

  • For short distances:
    I absolutely never got tired of swinging in Spider Man. I actually didn't even know there was fast travel until I was close to platinum'ing the game, and even then I think I only used the fast travel once or twice.

    It takes a while to get, but in Kingdom Hearts 1 and 2, the glide and super glide are super rewarding once you have them.

    Definitely agree with @E_Zed_Eh_Intern that the slide in the X games rocks. I mostly played the PS1 games until recently, but there's a certain mastery of learning to always jump with your finger on the slide button to get a maximum amount of jump and movement speed that takes a while to get good at, but feels so good once you're mastered it.

    The back slide in Symphony of the Night is one that comes to mind. One of those that I don't actually think makes you go faster, like the roll in Ocarina of Time, but you use it all the time anyways. In Symphony though, once you get the bat power (with the fast glide spell) and jump power, using those in tandem to move around the castle like a pro feels so cool.

    As far as longer distances though:
    The regalia in Final Fantasy XV is such a nice thing. I know it's not 'fast' necessarily, but it really adds to the road trip vibe of hanging with friends, listening to your favorite music and looking at the sights. I also love chocobo riding in any Final Fantasy game, and the airships as well.

    Hollow Knight has the Stag who also has a personality and a story attached. I loved unlocking new places in the game and talking to this old Stag as he reminisced about the old days when the places were bustling. It fit the sad, melancholic mood of the game so well.

    Speaking of bugs, I always thought riding that big bug in Morrowind to fast travel was super cool.

    I didn't really need to travel too often in Donkey Kong Country, but I used to visit Funky Kong just to listen to that song he had when you used his barrel jet.

    I've also always like Ocarina of Time's distinction between short and long travel. You have Epona for short distances around the kingdom, but the Ocarina to instantly travel to corners of importance. Using the Ocarina also gives each location a song attached to it which gives it a character and feeling you'll remember and memorize, so it never feels like you're detached from traveling around and are always thinking about where you are and are going.

  • @jdincinerator grapple hook and wingsuit, super duper.

  • Wing suit in any game. I wing-suited all over Far Cry 4 (last one I played).

  • @happygaming You can get an upgrade in 5 where your fast travels drop you from a helicopter. That plus wingsuit is also both a joy and a boon.

  • The dash button in Undercooked is insanely satisfying too. 90% of the time it feels just right then 10% of the time I spaz out right into lava.

    It's got that nice risk vs reward factor.

  • @jdincinerator I remember playing JC2 for the first time and being blown away by how powerful that grappling hook is. You don't even need vehicles, just use the momentum of the grappling hook and the parachute, and you're good.

  • @happygaming you bringing up Far Cry 4 reminds of the small helicopter that was in the game. Flying around with that while drive-by-ing enemies with the sawn off shotgun is ridiculously fun.

  • @bam541 my brother and I played co-op on that one Christmas and we would fly around in the helicopter with a grenade launcher and blast Flight of the Valkyries while we just blew bases up. Great vehicle.

  • Quake and Melee

    Youtube Video

  • Too easy: Swinging in Spider-Man 2018. At times I just opened the game to swing around the city a little and then just turned it off after relaxing. It's that good.

  • Sunset Overdrive
    Sunset Overdrive

  • Besides some mentioned here I love shifting gravity in Gravity Rush, especially 2 where you can do a pretty long free fall.